
An online co-op horror game with up to 6 players. Locate valuable, fully physics-based objects and handle them with care as you retrieve and extract to satisfy your creator's desires.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 194.14/day in the week to Sep 7 → 187.86/day in the week after.
About

R.E.P.O. is an online co-op horror game featuring physics, proximity voice chat and scary monsters. You and up to 5 friends can venture into terrifying environments to extract valuable objects using your physics-based grabbing tool.

Even the monsters are affected by Newton's law of gravity!
Under the employ of a mysterious computer intelligence. It is your job to locate, transport and extract valuable items from the haunted remains of a long lost humanity.

...but know when to stay quiet.
Transport anything from heavy pianos to fragile ceramics and use teamwork to make sure that the precious cargo will safely reach its destination.

Robotic enhancements increase your chances!
Use your hard earned cash [SURPLUS] to purchase upgrades and weapons from your heartless [GENEROUS] creator.

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3316 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Some of the most fun I have had in years, 100% would buy even at full price, great with friends or family. Hope to see the addition of Steam achievements one day, just for fun...
I don't play multiplayer games at all usually, but what an absolutely silly time this was, totally recommended!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best RU #29, worst UK #99 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 187.86/day in the week to Jul 25 → 235/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game, I play it alone very often and it's never boring. The developers don't forget about the players and constantly update this amazing game.
You can play this like a pacifist and collect items or just go around committing mass genocide. Love it.
After around [b]70 hours[/b], R.E.P.O. became one of my favorite co-op games. The game really shines in later quotas, where tension, panic, and teamwork come together. Moments where half the team is down and you're desperately searching for the last items to finish the quota are where the game is at its best. It can also be really funny with the right people, sometimes you're trying to take it seriously and actually survive, and other times everything just turns into complete chaos. Both ways are fun in their own way. Even after taking breaks for months or even a year, this is the type of game that still pulls you back. It's perfect for relaxed evenings with friends instead of competitive games that can get frustrating. The game is still in [b]early access[/b], but the developers are actively improving it and adding new content based on feedback, which is great to see. If you have friends to play with, [b]I'd highly recommend it.[/b]
我需要中文,出这么久了还没有中文
好玩,爱玩,买来陪兄弟一起玩的,我兄弟很喜欢这款游戏,我不一样,我喜欢他。
This game has been ruined through recent updates, high level unavoidable monsters spawn 24/7 from level 2 and there's way too much downtime, most of the game now is hiding for 90% of any level's runtime, it's just boring and frustrating. They have been obsessed with making this game unnecessarily "difficult" through the most uninteractive means. Energy crystals are still extremely expensive and there's hardly opportunities to buy upgrades if you want to use energy tools at all.
I have played lots of qouta games and they are all horror based but repo was really not it for me. good thing about repo is devs are really working on the improving and just making it a better game! but gameplay wise, mecanic wise i just did not have fun even playing with my best friends. It was overall not a good experiance... but i think you should still give it a try it just wasn't all that for me.
Первая кооп игра в которую я сыграл и в первое время отказывался покупать. Отличные воспоминания ну как я уже говорил ничто не вечно и она также стала забытой, спасибо Репо. P.S Все еще можно поиграть с девушкой
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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