
An incremental game where you go from small-scale MMO development studio up to global market domination. Improve your server infrastructure, address the technical challenges of running an MMO, release new games, and become the world's #1 MMO game studio.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short (~4h) incremental game about running an MMO games studio, upgrading your server infrastructure and expanding your audience to all over the world, all from your oldschool desktop.
Use your game's earnings to reinvest into your game's infrastructure to support the ever increasing playerbase.
Expand your servers globally, dealing with issues when they show up along the way.
Squash bugs and keep your players happy
Develop sequels, expand your studio's capabilities and build a cult following along the way.
Genres
Engagement
Reviews
Themes across 62 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Decent little game, needs some balancing. End game is a slow slog where all the upgrades in the world won't save your time enough. The game feels pretty good up until that point. It's a good game despite some balance issues. No replay value to adjust your expectations to a good but lone run.
i normally don't like games similar to clicker games, but this one was very fun. i enjoyed this one a lot. this is very fun and very easy to follow once you get used to it. would play again, and would recommend to buy it.
I find myself spending an unhealthy amount of time on this game, great for the price, watch number go up - wish there was a little more variety in randomised cover art, item names and game names
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Dutch, Indonesian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +4 more
Hours played at review time, across 62 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Perfect game for those who love both incremental/Idler and MMO's. There are dozens of us.
Great idea and great game! looking forward to the service pack updates.
Gra Świetna i stabilna, dla retro fanów i dla ludzi którzy lubią się czuć jak dev-y
Tem muito potencial, mas da para melhorar!
Things I like about this game: the atmosphere, core idea, the aesthetics polish Things that could've been better: More content its really just that, for a small scoped game this idea is too big I'd say, I played for about an hour and it just got boring due to repetetive content (just my attention span ig) But I really respect the polish and the nastalgic atmosphere so let's bring the ratings to 70% positive atleast
I wasn't expecting much but honestly I really like the game. At first I was like "Oh. How comes NGU doesn't go up more? Why am I clicking things but number doesn't go up faster?" Then I realised little things here and there I was doing wrong and it started to 'click' with me. If you're expecting an Mmo it isn't. It's a incremental idler/clicker game (think game dev hero but you're specifically making MMO's). Anyways, I like it and am playing it now even though I'm not actually playing it if you get what I mean 😉. Good job guys.
Achievements dont work and dont sync with steam.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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