
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21/day in the week to Aug 31 → 24.71/day in the week after.
About
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1815 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
7.4
one of the best underrated coop games i wish i had friends to play with.
This is the a top 10 at least. This game has literally came up to more expectations i wanted than a lot of other games i play this is a fun apocalyptic game. I fully recommend this game the price is just right.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese* +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
красава разработчик
Спокойно играл пока не исчезли все сохранения(
Baller game. I still plan to put more hours into. I got off Tarkov to play this for a while. Different play style. I'm still playing the lowest level to learn the bunker and have some pieces to figure out but in order to kill every enemy. Ammo crafting is very much a need. Rubles isn't an issue but I refuse to buy common resources from the trader. Slower progression but not impossible. I do like that every change in the bunker is everything I have personally rucked out of a shining. Maybe new locations will come in the future? Because I've seen every map poi just random gen each time. I got lucky and loaded the bunker 3 times in a row; but the enemies. The ghoul and crawler have both caught me through corners and killed me with a panic attack and it is annoying to recover gear. I am after the military uniform to make the exo suit but holy RNG. Also the empty missile silo. I have fallen down and lost everything. After that I learned to save before every expedition so it doesn't happen again. Also I do not see shotgun parts. I have to buy them. I have found a full Toz, Orbez, Mosin, Kiparis, but no parts :/ RNG determines my run. If I start off finding common resources that will most likely be the entire run. Bunker has all high tier loot in specific area but be weary of RADIATION. You'll die fast. Not me, not yet anyway. My worst encounter was getting blinded, chased until I ran into a landmine. Power has no longer become an issue. I like how it was implemented and how you can route power around. I love games where I can stockpile loots! I wish for auto sort. similar to tarkov and potentially labels for crates because I forget where stuff is a lot. That should say I stare at like 20-30 fully loaded military crates. I waited a long time before I decided to decorate and the only things I grabbed was a Bed rack like the ones from basic training lmao. a small mil crate at the foot of the rack and a picnic table outside. I hope to see more with this game honestly.
completamente asqueroso
Really good game and i love the idea behind it. But idk what happened in the last few updates but it is just anbearable to be trappen in a ditch for 15 minutes right after spawning in and then either getting killed/ kicked by the host or getting forced to fight others just to play the game...this kinda ruined it for me but i still enjoyed every second of it
Обожаю эту игру
очень классная игра про ядерную зиму и все такое очень много разнообразий брони и складов для вещей и очень много интересных локаций на которых довольно мало что можно найти из-за этого появляются сложности с едой и ломом
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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