
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21/day in the week to Aug 31 → 24.71/day in the week after.
About
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1796 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is game has amazing potential. Buy it and enjoy it with a couple friends. Do not plan to find any decent weapons right off the bat and realistically stay away from anything moving that is not human until you have a real gun or a lot of comrades. Grab everything you find, you will need it at some point. Get your stations going and if you get a bunker load up on military boxes. you can stack these and start developing a base with these to really start getting your inventory organized. I probably have around 30+ hours in a single run right now and I still have not been able to get the perfect end game loot. Also, grab the mannequins so you can set up different load outs depending on the map. Bunkers are always heavily radiated so I wear specific gear just for them versus standard field map. Overall, my only advice for the developers are give me more updates!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese* +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
нет лута в новых ящиках на заводе, периодические застревания в текстурах, да и в принципе лута стало очень мало, торгаши жадные пздц. в целом норм, можн добавить вольных торгашей на экспедиции, чтобы вручную ставить предметы, да и в принципе больше предметов интерьера, а то скучновато как-то. а так 7/10 пьяных домовенков
Игра не стоит своих денег. Контента очень мало, локаций мало, монстров мало. Сервера тут очень фиговые, рандомный чел может подсоединиться и украсть дорогие ресурсы, так как нельзя поставить пароль на сервер или сделать так, чтоб он был только для друзей Steam. Большинство игру хвалят за атмосферу, но лично мне не понравилась. Я бы сказал что немного раздражает. Награды за убийства опасных монстров вообще нет. Ты тратишь приличное количество ресов, чтоб убить опасного монстра, а из него ничего не выпадает. Вместимость сундуков фиговая, мест очень мало. Приходится ресы складывать сначала в рюкзаки и желательно на фулл их вес. А потом эти рюкзаки в сундуки. Я ставлю 2/10 этой игре
Inventory is glitched and will not pull up. All you hear is a zip and then nothing. You cant loot because of it, makes the game entirely unplayable.
Уберите аномалии, радиацию, замените бункер на квартиру в своей многоэтажке и получится симулятор жизни в СНГ В первую вылазку я подрался с оленем на дороге после чего пошёл в посёлок где меня чуть не отпNздили и зарезали бандиты (1 раз успешно), выйдя обратно на автомобильную дорогу на меня напал с травматом какой-то еbаклак в костюме чумного доктора после чего нас обоих подорвал мимо пролетающий беспилотник. По итогу этой вылазки я налутал одну палку колбасы, бутылку пива, вздувшуюся банку тушенки и ржавый топор. Спустя несколько часов игры я понял что один из самых ценных ресурсов здесь это 95-й бензин Если без шуток игра очень интересная и сильно затягивает. Дай бог здоровья белорусу который сделал этот алмаз
Absolute hidden gem!! a 10/10 must play either solo or with friends!!!
oyun BOOOOK gibiydi açık dünyası çok az bok gibi ALMAYIN
бежал в бункер полные карманы водки, пролител бомбардировщик и уничтожил ящик счастья для гномов 10/10 счастливых гномов
i miss the kind of misery the kind that you are nice to me but only in the evening so i ask am i just dreaming🥺🥺🥺
i eat cockroach
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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