
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21/day in the week to Aug 31 → 24.71/day in the week after.
About
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1796 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hola
I miss that kinda misery the kind where you were nice to me
Inventory is glitched and will not pull up. All you hear is a zip and then nothing. You cant loot because of it, makes the game entirely unplayable.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese* +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
야야야 방사능 방사능!!!! 야 가재!!! 저게뭐야ㅠㅠㅠㅠ
Игра была просто алмазом в навозе, но теперь (с последними обновлениями) это просто дерьмо на лопате.
нет лута в новых ящиках на заводе, периодические застревания в текстурах, да и в принципе лута стало очень мало, торгаши жадные пздц. в целом норм, можн добавить вольных торгашей на экспедиции, чтобы вручную ставить предметы, да и в принципе больше предметов интерьера, а то скучновато как-то. а так 7/10 пьяных домовенков
The game is beautiful as it is but with a few more maps and more monsters I believe this would huge. I really like the game and wish to see more from the developer in the future great work!
(Русс версия)ПОЖЕЛАНИЯ: Разработчик Misery если вы будете читать этот обзор то я хотел бы поблагодарить вас со всей души ведь создать такой масштабный проект сможет не каждый разработчик я бы даже сказал лишь единицы. Игра Misery меня очень сильно заинтересовала еще сначала выпуска ДЕМО версии я бы пожелал разработчику славы и уважения среди комьюнити MIsery я активно слежу за развитием игры но к сожалению купить игру возможность появилось недавно ЗАМЕТКИ: Misery это очень хорошая игра и этот факт не оспорим но все равно есть пару заметок об игре заметки я буду номеровать для удобности 1) На локации ''Ядерный Бункер'' слишком высокая радиация во многих ее участках лично я хожу в экзоскелете, в военном противогазе, армейском жилете, огромный рюкзак а так же шлем сапера и данного комплекта не хватает в многие зоны локации ''Ядерный Бункер'' по моим расчетам даже в достаточно хорошем сочетании большой вместимости и хорошей противорадиационной защиты а так же защиты от пуль и ближних ударов я бы предпочел именно свой комплект но даже с таким солидным комплектом у меня нет возможности пройти во многие участки локации ''Ядерный Бункер'' на счет этого я бы посоветовал чуть понизить радиацию в данной локации это бы привело к менее геморойному залутывания карты и большему интересу к изучении самой локации ведь так как не во все зоны локации можно пройти если нет лучшей защиты от радиации и приоритет игрока будет заключаться в жизнеспособности персонажа а не изучению карты и это достаточно обидно 2) Возможно это всего лишь временная проблема но в Misery уже не выпускаются новые обновления в течении около 2 месяцев и я могу это понять по нескольким причинам связаных с созданием новой всеми ожиданной локации МЕГА завод либо же по усталости автора или же разработчика MIsery называть буду по разному и приношу извинения и его группы но так же есть догадка что будет огромное обновления с добавлением кучей нового контента локаций и тд а так же багофиксами что будет очень замечательно 3) Это будет небольшой заметкой в локации ''Город'' есть место где нет тексту либо они не загружаются это место с трубами и так же с бочками на который появляется лут а так же это место находится рядом с зданием (на этом моменте заметок больше нет) ЛИЧНОЕ МНЕНИЕ: Я просто обожаю Misery и очень ценю время разработчика и его группу а так же тот факт то что вы не используете ИИ в продвижении своей игры моя цель на данный момент сделать все достижения в этой игре а так же есть достижение убейте друга но если баг с rgp 5 пофиксят то я не смогу его сделать ведь друзья к сожалению не хотят играть в Misery. Надеюсь то что разработчик или его группа заметят и возможно даже оставят коментарий под моим обзором это бы было прекрасно ведь я потратил на него 2 часа своего времени на него (для удобства на всякий случай я сделаю версию на англ языке что бы читателям было удобно прочитать обзор не переводя его) (English version) WISHES: Developer Misery, if you read this review, I would like to thank you from the bottom of my heart, because not every developer can create such a large-scale project. In fact, only a few can. I was very interested in the Misery game even before the DEMO version was released, I would wish the developer fame and respect among the MIsery community. I am actively following the development of the game, but unfortunately the opportunity to buy the game has recently appeared NOTES: Misery is a very good game and this fact cannot be disputed, but there are still a couple of notes about the game notes I will number for convenience 1) The Nuclear Bunker location has too high radiation in many of its areas. I personally wear an exoskeleton, a military gas mask, an army vest, a huge backpack, as well as a sapper helmet, and this kit is not enough in many areas of the Nuclear Bunker location, according to my calculations, even in a fairly good combination of large capacity and good anti-radiation protection as well as protection from bullets and melee attacks I would prefer my own kit, but even with such a solid kit, I do not have the opportunity to go to many areas of the "Nuclear Bunker" location. Due to this, I would advise slightly lowering the radiation in this location, this would lead to less extensive map tampering and more interest in exploring the map itself. maps after all, since not all zones of the location can be accessed if there is no better protection from radiation and the player's priority will be the viability of the character rather than studying the map, and this is quite annoying 2) Perhaps this is just a temporary problem, but Misery has not released new updates for about 2 months and I can understand this by for several reasons related to the creation of a new, widely anticipated MEGA factory location, or due to the fatigue of the author or developer, I will call MIsery differently and I apologize, but there is also a hunch that there will be a huge update with the addition of a bunch of new content, locations, etc., as well as bug fixes.
WAS EIN KACK GAME!!!
This is game has amazing potential. Buy it and enjoy it with a couple friends. Do not plan to find any decent weapons right off the bat and realistically stay away from anything moving that is not human until you have a real gun or a lot of comrades. Grab everything you find, you will need it at some point. Get your stations going and if you get a bunker load up on military boxes. you can stack these and start developing a base with these to really start getting your inventory organized. I probably have around 30+ hours in a single run right now and I still have not been able to get the perfect end game loot. Also, grab the mannequins so you can set up different load outs depending on the map. Bunkers are always heavily radiated so I wear specific gear just for them versus standard field map. Overall, my only advice for the developers are give me more updates!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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