
MISERY is a 1–10 player co-op survival game set in a nuclear disaster zone. Here, every day is a struggle: search radioactive ruins for resources, build your bunker, craft weapons, and explore a weird, procedurally-generated world with your friends. Beware of anomalies, monsters, and armed bandits.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 21/day in the week to Aug 31 → 24.71/day in the week after.
About
You play as PMCs guarding a secret research institute in the Republic of Zaslavie.
The Scientific Institute for Research of the Zaslavie Exclusion Zone (SIRZEZ) was built before the war to study anomalies and artifacts. Over time, these artifacts became the cause of conflict between international military blocs. Neither side could allow artifacts to fall into enemy hands, ultimately leading to nuclear war.
A siren sounds — a nuclear bomb is incoming! You have 60 seconds to grab whatever you can and make it to the bunker. Then, the survival begins. Each day, you venture into the Exclusion Zone to scavenge procedurally generated locations: abandoned military bases and research stations, radioactive wastelands, and ruined cities.
The Zone is full of secrets and deadly traps, and radiation is far from the only threat.
You’ll encounter other survivors ready to kill for food and resources, weird mutated creatures with unique behaviors, and various anomalies.

No one knows how exactly anomalies work or their origin. Some phenomena can help you, others will tear you apart. Anomaly areas often hide artifacts — rare, valuable items distorted by anomalies and charged with unique effects.

The bunker is your new home.
Expand it room by room: install generators (gas, solar, or gnome-powered), build crafting stations, grow food, cook meals, and decorate your shelter with whatever you drag back from raids: a table, a dresser, a worn-out sofa, or even a cozy rug. Don’t worry, the previous owners won’t be needing them anymore.
After each raid, you can unwind and chill at the bar in the basement of the institute: have a drink, talk to other survivors, and trade your loot and rare artifacts with the merchant.

Remember, watch your vitals.
In the Zone, people can easily die from hunger, thirst, radiation sickness, or lose their minds and turn on their teammates. Go out looting during the day, and return to bunker before nightfall.
And one last thing: the Zone plays with your mind. Too much stress and you’ll start hearing whispers, seeing things that aren’t there, and feeling someone watching you. Lose your grip, and not even the bunker will save you. Nothing will.
Life in MISERY isn’t easy.
But there’s nothing better than going through it all together.
Exploring bandos with friends, watching each other’s backs, sitting by the fire, drinking whatever’s left, and exhaling smoke into the cold rain — in moments like these, you can feel alive again!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1847 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
To who EVER says this game is hard and that the economy is really bad. bro you're in ♥♥♥♥♥♥♥♥ communist Russia, well, a communist country if im being specific. Ofc the economy will be doo doo ♥♥♥♥ and the loot pools will be bad, again, we're in a communist country, where a NUCLEAR EXPLOSION (i think) HAPPENED. Either lock in, get good at a game and grind the HELL out of it or don't even play For the rest, One of the best games i have probably ever played. Lots of fun alone and with friends. And i know its fun with friends since grenades and splitting axes make is FUN. 10/10 experience, would recommend and will 100% the game.
игра хорошая не смотря на некоторые не значительные недостатки которые я бы добавил. 1-е это чтобы можно было загрузить последнее сохранение не выходя в главное меню. 2-е чтобы можно было видеть хп моба(на кошмаре не было бы). а в остальном игра хорошая.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.1M | 19.8K | 90% | $34.99 | |
| $9.1M | 7.5K | 60% | $44.99 | |
| $9.1M | 19.6K | 92% | $14.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $9.1M | 18.3K | 93% | $19.99 | |
| $9M | 17.9K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $532.5K | 1K | 83% | $19.99 | |
| $1.7K | 6 | 17% | $11.99 | |
| — | 0 | — | — | |
| $236M | 320.7K | 88% | $29.99 | |
| $38.1M | 66.6K | 93% | $19.99 |
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal*, Simplified Chinese* +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра прикольная и можна бухать с гномами та с игроками эсть 1 праблеми что ачивки напремер чегернаут я не магу палучить хатя 2 раза делал экзоскелет
Хорошая игра, в одиночку весьма атмосферно играть(я не умею расписывать плюсы, просто знайте что мне понравилось несмотря на мелочи ниже), ибо багов меньше видно. Какие баги?- вместо того чтобы корректно располагаться в руках, предметы летают и живут своей жизнью, трупы стоят как живые и их нельзя лутать. 1 раз в одиночке сирены не зазвучали во время выброса, повезло что я умер у базы. И это то что я увидел за 16 часов игры. Также для меня стал минусом то что управление ВООБЩЕ не переведено (как свистеть я до сих пор не знаю), вместе с парой предметов. И что мне не хватило в игре- таблички на которых можно писать, на сервере это очень надо (если и есть то я их не видел) Думаю что эти минусы можно исправить, так что надеюсь на дальнейшее развитие игры, всех благ разрабу.
имба
Раньше лучше было(
보드카가 필요한 게임
Ищу с кем поиграть в эту игру
JUE-GA-ZO
this game is really fun, been playing with some friends and have been enjoying it a lot. its not perfect i think some store prices are a bit to high for what you get. i hope that maybe they can rebalance some stuff to try to find a good way to balance out to were stuff is pricey but not so pricey where it feels like a scam to buy ammo. if you want to play this game i recommend it but i do think it is better with friends and be patient since it does take time to get geared up.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.