
Miscreated is a multiplayer online hardcore survival game set in a post-apocalyptic future. You will need to survive against mutants, players, and even mother nature herself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Incredible potential game, but they gave up and didn't listen to their community, I surely hope a company can do the exact game, or maybe even buy this, and do something good that needs to be done. I remember one of their last patches they added some insect/giant roach that appears from the floor or something that nobody asked, clueless.
Dead game. Don't buy
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28M | 38.7K | 96% | $24.99 | |
| $28M | 51.5K | 85% | $29.99 | |
| $28.2M | 65.9K | 94% | $14.99 | |
| $28.3M | 38.1K | 93% | $19.99 | |
| $28.3M | 22.6K | 89% | $39.89 | |
| $28.3M | 25K | 84% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 8.8K | 56% | $14.99 | |
| $529.1K | 958 | 83% | $19.99 | |
| $356.1K | 940 | 37% | $14.99 | |
| $280.9K | 342 | 28% | $19.99 | |
| $36K | 225 | 66% | $4.99 | |
| $30.3K | 527 | 57% | $1.79 |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 821 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Make it free-to-play! Might help player count a bit. Make it interesting!
Really wish that this game continued production. In its prime, this game offered more than what other similar games in its category did with better performance. Sad to see these games get abandoned.
I guess its back and im here for it
Had a lot of potential back in its first few years, but slowly became abandoned by the devs like a lot of the other survival genre of its time. Was super fun too! RIP Miscreated.
abandon-ware. do not purchase
The name makes sense once you finally play it
Game need someone to bring it back to its best days
Эти конченые удалили Русский язык. Следуют общей "моде". Не покупайте этот кусок кода.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.