
Minit is a peculiar little adventure played sixty seconds at a time.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Jul 30 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 2.9Kreviews | 89% | — | $459K |
| $9.99 | 944ratings | 87% | — | not modelled | |
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
На вечер самое то, особенно если устал от AAA проектов
Minit é uma aula de como ser bom no simples, o jogo não tem visual, mecânicas ou uma história complexa, pelo contrário, é tudo muito básico, no entanto, o que diferencia é o seu objetivo no jogo, resolver puzzles dentro do mapa em até 60 segundos, se não você volta pro spawn. Achei um baita jogo pela proposta diferenciada, o visual dos personagens são bem simples mas bonitinho, os puzzles são bem interessantes fazendo você interagir com o cenário ou os personagens e nenhum deles é difícil, o que você precisa se atentar é com a fala dos personagens. Eu não compraria pelo preço cheio pois é curto, mas ainda sim acredito que valha a pena pois a experiência é bem única.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Polish, Portuguese - Brazil, Russian, Korean, Simplified Chinese, Traditional Chinese, Japanese
| $9.99 |
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| $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 78 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun and short, the main game mechanic is executed very well here.
Un concept aussi simple que génial, 60 secondes pour tout faire avant de mourir et recommencer. Le level design est malin, l'humour est présent partout, et on se surprend à optimiser chaque run comme un dingue. Format court mais terriblement addictif, une vraie pépite indé à ne pas laisser passer
Very cute, short game that uses it's main mechanic very well. A couple runs in you catch yourself thinking in single words like a caveman to save time.
Super fun puzzle/exploration. The 60 second loops are a unique twist, making progression quite knowledge based. So best go in blind and try to have some fun
评分:10 / 10 【黑白像素 类银】 短小精悍的一款类银解谜,黑白极简复古像素画风,音乐美术无可挑剔。主角捡到一把受诅咒的剑,因此被上了60秒的时间锁,也由此展开了一段“摧毁”工厂的冒险。游戏既有RPG收集和提升的爽感,也有类银式地图设计带来的规划感,在短短两个小时内给了我很多惊喜。 强烈推荐!尤其是喜欢2D解谜/像素画风/类银地图设计/环境主义/全收集/时间锁的玩家一定不要错过。
Impeccable level design. Subverts the 2D Zelda-like adventure into an action-speedrunning-skill-based game. Getting 100% is challenging, but also really fun; it doesn't feel like a chore. The new game+ and Mary mode are also great experiences that add lots of replayability. All in all, an incredible title.
This is a good game. It's one of those games that is easy to learn, hard to beat. (yes I know its "hard to master" normally) I think i would probably give it a 8/10
'Minit' is a cute, little adventure resembling some early Zelda games in gameplay, but with a twist - every 60 seconds the game forces you to restart at the most recent "home", so the player has to carefully plan out their next steps using various upgrades and items they find along the way. Although the color palette can be jarring at times, it should not be too difficult to remember your surroundings or the map layout (I have managed; my sense of direction being terrible). The combat is minimal, so 'Minit' comes down to exploration (60 seconds at a time), finding shortcuts, and solving short puzzles. If the unique time limit mechanic does not put you off, 'Minit' is certainly worth trying. Mind you, the game IS rather short.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $14K | 68 | 91% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459.1K | 528 | 83% | $19.99 | |
| $458.8K | 644 | 91% | $29.99 | |
| $459.3K | 1.6K | 51% | $14.99 | |
| $458.6K | 1.6K | 73% | $13.99 | |
| $458.6K | 1.2K | 73% | $11.99 | |
| $459.5K | 2K | 73% | $11.99 |