
Minimalism - platformer with a lot of levels, made in minimalist style - which is a cube protogonist. The game is a kind of labyrinth consisting of levels, to go between them you need to open the doors with collected keys.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Portuguese - Brazil*, Hungarian*, Vietnamese*, Greek*, Danish* +91 more
Engagement
Reviews
Themes across 113 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Utter and complete garbage. AT least code your controls correctly
На самом деле игра крутая, но главное просто чилить, а не пытаться пройти и гореть
обычная классическая и слабая игра но скучная
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $45.6K | 394 | 97% | $6.99 | |
| $45.7K | 386 | 76% | $4.99 | |
| $45.6K | 265 | 85% | $6.99 | |
| $45.6K | 1.6K | 67% | $1.09 | |
| $45.7K | 428 | 95% | $4.99 | |
| $45.7K | 225 | 66% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.5M | 40.7K | 92% | $12.49 | |
| $98.7K | 468 | 90% | $9.99 | |
| $43.8K | 462 | 40% | $4.99 | |
| $28.5K | 141 | 58% | $8.99 | |
| $12.3K | 875 | 64% | $0.99 | |
| $8.1K | 23 | 87% | $16.99 |
Hours played at review time, across 113 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tania gra, estetyka fajna, ale nie da się grać
i like it
Нет блин максимализм (обои зачетные ради этого брал)
Eng: The game is clearly designed for a thorough hunt for hidden achievements. At first glance, there seem to be more than a hundred of them. In reality, almost all of them are given at once for completing the game and collecting the symbols. Only a small portion is hidden from plain sight. Makes sense. It's a 2017 game. Rus: Игра явно создана для тщательного поиска скрытых достижений. На первый взгляд кажется, что их больше сотни. На самом деле почти все они даются сразу за прохождение игры и сбор символов. Только небольшая часть скрыта от глаз. Логично. Это же игра 2017 года.
horrid controls
Игра очень сложная в прохождении
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.