
Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ce jeu a l'air correct en solo, mais le nombre de dlc et le multiplayer qui en vraiment en deçà des norme de 2020 ( le hotseat qui demande au joueur de se déconnecter à chaque fois que l'autre joueur joue, et l'autre mode de multiplayer qui bug dejà après 3 tours) j'attendrai que le jeu soit patcher pour changer mon évaluation
I enjoy playing ARA and Civ, but I'd like to admit that Millennia is more interesting one at this moment.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Longtime Civ and Tropico player here and I liked this game, and still play it. I haven't tried the DLCs yet. I like how the timelines can change. I do find the improvement UI a bit hard to use as things move around (ie: where is "Farm", sometimes it is in the lower right, sometimes it moves up higher). Also, i find optimizing my regions a bit hard, setting up trading between regions should be a bit easier, or automated. I also feel like the AI players can get glitched too much and do nothing or make bad attacks. I hope the developers are able to keep making new versions.
Of all the Civ competitors around, this is my current pick. Its ages mechanic gives a lot of replayability and variety between playthroughs. It's moddable, although there aren't a lot of mods around for it at the moment. If the Civ series has you underwhelmed by its recent mediocrity, give Millennia a whirl.
Pretty decent. Good with mods. Hopefully it gets more updates.
Il gioco funziona e diverte. Certo non mancano gli errori prima di tutto un interfaccia non bellissima, poco intuitiva e che non fa trovare tutto quello che si cerca subito. C'è poi il fatto che la diplomazia non esiste e il rapporto con le altre nazioni è inesistente, almeno fin dove ho giocato io. Sì perché una cosa che mi ha stupito e che metto assolutamente tra i pregi è proprio il passaggio tra le epoche, interessante perché basato sulle azioni che il giocatore fa nella partita con la possibilità di diverse diramazioni . Inoltre le epoche sono ben caratterizzate grazie all'introduzione, quasi sempre presenti, di nuove meccaniche che tengono vivo l'interesse del giocatore e invogliano a scoprire anche le altre epoche. Ammetto che non gli avrei dato una lira e invece mi sono molto divertito.
Mixed
'adore les différents chemins que peuvent prendre les époques. Par-contre,le système politique et commerciales est plutot décevant
As a casual 4x game player, I've only properly finished one game. Maybe played three. Immense fun. A very smart game that takes a few chances with the X4 formulas of old. Better than most reviews have shown. A definite not standard 4x game. Only thing I really want fixed is the end game performance. There are probably some bugs and the like to get some treatment but I enjoyed the story that I wove. From the wacky atomic age in the middle, to being the only one to race to space. Having AI gunships while fighting sailing boats. It's all the great stuff I enjoy in it without a huge amount of fluff that detracts from it.
This is not a new Civ game to beat civ VI. But is a bit of fun till we get Civ VII, some of the ages do not add much and some unbalance the game (just make many overpowerd era units and win), but the gae thing adds something cool and it seems like Civ VII is going the same way.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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