
Create your own nation in Millennia, a historical turn-based 4X game that challenges your strategic prowess across 10,000 years of history, from the dawn of humanity to our possible futures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
About






Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is really good,but expensive
норм
A good mix between handling the eco and doing bit warfare against the AI. I really like the game! Hidden gem. A civ player who maybe wants a bit more in sense of city economy/city building can take a look here.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.13/day in the week to Jul 21 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Simplified Chinese, Russian
Hours played at review time, across 811 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played during the 3 day free trial and 1-1/2 days in and the game completely stopped working. I could start up the launcher but once the actual game start loading it would immediately crash. It sucks because I was intially impressed for the most part on how this game built off of many aspects of Civ, and was almost sold on buying it since it was half off but nah. Id tell everyone to not buy it until another 50% off sale and those game breaking bugs are fixed.
8/10
Hello everyone. I hope this review will be useful for gamers and developers of "C Prompt Games" and publisher "Paradox Interactive". First, give the game a chance. The game is revealed later. There are a lot of interesting things here. And if you keep playing, you will say that Millenia IS BETTER THAN Sid Mayers Civilization 6 (and even Sid mayers Civilization7). Support the developer and buy the game! But there are also disadvantages in the game Advantages of the game 1) There is a chain of production (example: wheat, flour, bread) 2) There is a branching in the epochs (example: alien capture, skynet restoration or the era of Leonardo da Vinci) 3) Various improvements are accumulating (the power of the state) you can use them to buy various cool things 4) Each epoch is different from each other 5) There are a lot of interesting things in the game 6) Regions (building regions instead of cities is a good idea. The only confusion arises with the improvement of the level of cities and regions) 7) Drawings and art 10 out of 10 8) The national spirit. Idea is just super! Disadvantages of the game 1) Graphics and animation 2) Optimization of the game 3) There are no special techniques for troops (troops differ only in characteristics) 4) There are no strategic resources such as iron (for example, you can build swordsmen for iron) 5) There is no difference in countries, powers (we would add at least an initial bonus attached, a unit and a building. A unique property of the country) 6) Very, very weak diplomacy (No exchange of resources, embargoes, technology exchange and much more) 7) At the end of the game you get very tired, you get confused in the regons (there are a lot of them), it is not clear what you have improved on the cells (Enter the icons at least on the cells being processed. For example, if there is a mine, the mine icon. Also make a function when the mouse approaches the city, all other regions darken, disappear from view. Or make a button. It's very difficult to navigate when there are a lot of regions) 8) There are a lot of improvements in the production chain and all in a bunch (Divide them. For example, it produces production separately, paper separately.) And when you click on the shovel at the bottom left, enter the icons for each improvement. For example, if the farm (food) icon on the right at the top of the form is green, if the mine (production) then the mine icon is yellow, if the troops are red, etc 9) Creating Vasals can they STAGE A RIOT? I didn't have that. 10) Translating the game into other languages is just terrible And most importantly, the game turns into Warhammer 40,000, where there is only war. The gameplay of the game is like this. You appear on the map with 4 opponents. You're building your first city. One of the opponents is building a city nearby. Then the war started abruptly. You're defeating him. Then again, the next opponent also declares war. And so the whole game. The war after the 3rd era and until the end of the game until you destroy everyone. This is a very bad decision by the developers. Why do I have to fight the whole game. I hope the developers will fix it. Well, the game is just great. Let's support the developers and they will finish the game!!!!!!
8 max players per game, that's an instant drop.
Гра дуже сподобалася, сильно затягує, є цікаві механіки. рекомендую.
заебись
This game is full with fresh ideas. I enjoy it much more than Civ6 and I recommend both DLCs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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