
Mighty No. 9 is a 2D Side-scrolling Action game that takes the best elements from 8 and 16-bit classics that you know and love and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Classic 2D Action: Transformed! Face off against your 8 Mighty brethren and unlock new transformations as you defeat them, granting you completely different skills and abilities!
Play through 12 Challenging Stages in a single player campaign that will put both your thumbs and action platforming abilities to the test!
Unlock the New Game+ to add an additional two extra difficulty levels for those who want an even Mightier challenge.
The Single Player Challenge mode with dozens of mini missions will fully test your action platforming skills.
Boss Rush Mode: Play through each of the game‘s bosses, back to back, with a clock ticking to keep track of your best time, so you can share, compare, and show off your skills to your friends and frienemies alike!
Show the world how Mighty you are in the 2 Player Online Race Battle where you compete online, racing through each stage together in a head to head battle - adding an all new twist on versus mode play that will give Mighty No. 9 life well beyond the single-player campaign!
2 Player Online Co-Op Challenge Mode: take on over a dozen missions online with a friend, playing as Beck and his partner, Call! Use Beck and Call’s different powers together in order to defeat these special challenges!
Leaderboards & Rankings: Use Beck's Absorption Dash skill in tandem with his abilities & transformations to chain together combos and perfect your run-throughs to earn those glorious high scores and elusive S-Ranks!
Toggle between regular and 8-bit music: this game is a veritable who’s who of veteran game composers - Manami Matsumae, Takeshi Tateishi, Ippo Yamada, so we thought, why not tap into that retro vibe? As such, Mighty No. 9 features an optional chiptune version of the entire game soundtrack which you can toggle on and off!Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.5Kreviews | 50% | — | $1.6M |
| $19.99 | 10.2Kratings | 69% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Power evolves fast Every battle builds new strength Heroes press ahead
I have played MegaMan games since the 80's. I mildly enjoy them. I think the series is super overrated. But I get that there are legit reasons for fans to love many of the games in that series. This game was supposed to be a love letter to those fans. Instead, it feels like a giant middle finger. If you want a MegaMan experience, go play a MegaMan game. Because this, is a pale imitation that shows why fans shouldn't trust a dev just because of games they worked on in the past. This is a below average game that isn't worth your time. Hell, I'm removing it from my account just so I don't waste any more of my time on it.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 12: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Japanese*, Portuguese - Brazil, Russian, Korean, Traditional Chinese, Simplified Chinese*languages with full audio support
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
overhated game lmao
It bluescreens my whole computer only a few minutes into playing. This is exactly why I bought the game and I am thoroughly satisfied.
i don't know what it is. i just can't fully comprehend why i like mighty no. 9. i really can't. i could poke holes in its corny presentation and gameplay quirks but honestly i was having so much fun with its combo and movement system that i genuinely would not mind replaying it every so often. with that said inafune is a hack fraud.
This game makes me want to inflict physical harm upon myself
面白かった
gay
ok, i really suck at this game but i have a really great time. i love the character designs, i feel like i never get mad because of the game, unlike other games. it goes on sale for really cheap super often. i got this game for like 1.50. i find the movement good. if you like mega man you might aswell get it dude.
Played a few levels over an hour and here is my take. The graphics are... Fine. The gameplay is tight and movement feels great if not just a little floaty. The absorb system sure does do a thing. Not too impactful unless you are trying to go for scores, but does allow you to speed through a level. The buffs they provide are minuscule. Boss fights are clean and interesting. Level design is quite something. I like it for the most part. Good classic feel but man you will hit parts in those levels that just ramp up the difficulty and test your platforming. Luckily a little trial and error and you'll get it the next time. Beat one Boss in my hour and from her ability granted it felt good. From what I've play It is a wonderful throwback and a great way to pass the next year waiting for the next Mega Man game. I don't get hate train on this one. I will for sure be finishing this game. Worth the $20, wild to pass it up at $2 on sale.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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