
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.2Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1786 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很可惜,制作人制一半丝了
Assassin's creed en la tierra media.
Затягивает довольно надолго 10 шреков из 10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 755ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
this is one of the best games ever made
Затягивает надолго.
Никогда не интересовался Хоббитом и Властелином колец, но когда поиграл в нее, то проникся всей жестокостью и серьезностью этого мира. Очень эпичный, драматичный и проработанный сюжет, который знакомит с землями, о которых в фильме были только байки и истории, позволяет узнать силы колец и то, какая драма происходит вокруг них. Система Немезис это абсолютно другой экспириенс в игре, проходя сюжет ты буквально наживаешь себе врагов которые: найдут тебя по следам, назначат за тебя голову, станут серийными убийцами и маньяками. Даже если тебя убьет обычный рядовой орк, благодаря его победе он сам станет капитаном с титулом и разного рода баффами и дебаффами. Система прокачки может координально менять твой стиль игры, от Ассасина, до берсерка которому только дай кулаками помахать, вдобавок ты не прокачаешь и забудешь, ты прорабатываешь стратегии переделывая свой билд за секунды. Осады крепостей это не просто катсцены войны, а настоящая резня и стратегия, можешь подстроить саботаж и посадить предателей в крепость или просто оставить голую крепость, но никто не мешает собрать самых отбитых из твоей команды и устроить настоящую войну. Игра очень уникальна и полностью того стоит
Отдаю свое почтение первой и второй части этой серии,за гемплей в знакомых по фильму местах и тех же персонажей
There is a very severe bug that since Shadow of War's release a decade ago is still not fixed. A key mechanic in this game is sending a follower to infiltrate a warchief's circle by fighting in the pits. Every single time I have watched the fight my orc doesn't attack even once. My orcs just stand still and wait to be pummeled. I send my strongest legendary orcs and they lose every fight because they won't attack. This doesn't happen if you pass time and let the fight go on without watching, but I think you should be able to watch the pit fight without taking a guaranteed loss.
I liked the first game, but both suffer from too many abilities (some a bit clunky). They could have streamlined and merged to make it a lot better. If abilities can't be used at the same time, there is no reason to have different keys. You can rebind some to use less keys and mouse buttons, but not enough of them. Unlike the first game, this one has unnecessary online features. Apparently you can avoid it if you click the right thing during install or start up, but it seems I missed it and now I can't change it. Mods are not really thing to make it better and why is Denuvo still in after this many years?
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.3K | 97% | $14.99 | |
| $102.6M | 457.5K | 97% | $14.99 | |
| $101.1M | 196.4K | 97% | $19.99 | |
| $103.3M | 244.4K | 97% | $22.49 | |
| $104.2M | 182.6K | 95% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.9M | 97.4K | 93% | $19.99 | |
| $699.6K | 11.8K | 91% | $2.49 | |
| $4.3M | 7K | 64% | $24.99 | |
| $2.2M | 5.9K | 78% | $14.99 | |
| — | 0 | — | — | |
| $14.8M | 20.8K | 59% | $29.99 |