
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.1Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1779 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
GROND!
Shadow of War is such a unique game that if had to have a list of my top 10 games of all time, I wouldn't put this game on it. It can not be compared to other games just because of the nemesis system. In terms of gameplay, easy to learn and hard to master which means even after 100plus hours, I'm still learning and improving. The graphics aren't the best but it's 8/10 and it's not demanding; you could easily get 120fps if you have a decent build. I recommend using shaders, though, as the lighting and shadows look a bit off. My only problem is that the difficulty is locked to normal in online conquest mode. I'm naturally playing on brutal after a 100plus hours and normal just doesn't feel right. I recommend starting on Nemesis difficulty if you are familiar with action-adventure games and work your way up.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 755ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TOP
mi precioso
魔多的黑暗荒原藏着最独特的开放世界体验。革命性的宿敌系统是本作灵魂,击败你的兽人会晋升、留下伤疤、记住你的打法;昔日收服的部下也可能伺机背叛。没有一模一样的对局,所有恩怨都是你亲手造就。 战斗手感丝滑,潜行、正面厮杀、驾驭巨龙攻城玩法丰富。行走在中土大地,氛围感拉满。主线复仇故事跌宕,无数玩家在收服兽人、征战要塞中收获独属于自己的中土传奇。一次购入内容充足,耐玩度拉满,当之无愧的动作游戏经典。
With Middle-earth Shadow of War being the direct sequel of Middle-earth Shadow of Mordor, you can expect many quality improvements and changes such as the nemesis system, graphics quality, and environment. And in every way did this exceed what the previous game initially set up with the Nemesis System with more unique orcs with different personalities and character designs that made them stand out way more compared to the prequel. There were also many new additions such as oolog-hais, tribe designs, different scars and ways for orcs to cheat death. An overall enjoyable open-world RPG with the only glaring problem being that the story isn't really the most impactful if you are looking for a good LOTR story; fun spin-off but falls flat at many parts such as some characters being introduced out of nowhere with little to no depth (Ahem, Eltariel) or perhaps the questionable part of Isildur being a nazgul but I can see past those flaws and focus on the more enjoyable aspects of the game which is really the nemesis system, artwork design, and fun combat gameplay. Definitely would recommend!
The orcs are very unique
Jogo bom, recomendo
Buena Jugada con Baranor
Non sono un fan de Il Signore degli Anelli e conosco solo le basi della saga, ma non è stato un problema per apprezzare questo gioco. Ho provato anche il primo capitolo, ma non mi ha preso e non ho nemmeno voglia di continuarlo. Questo secondo, invece, offre molta più libertà di approccio e non obbliga così tanto a usare lo stealth. Il sistema dei nemici è davvero ben fatto e rende ogni scontro più divertente e personale. Mi sono divertito dall'inizio alla fine e ho completato la storia. Anche se i filmati del primo mi erano sembrati più vicini all'atmosfera della saga, è stato questo secondo capitolo quello con cui mi sono divertito di più.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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