
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.1Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1768 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogo muito bom morri pro cara 2 vezes ai humilhei ele 2 vezes e recrutei
otimo
Ótimo jogo!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 753ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Tolkien's rolling in his grave rn. Seriously, the story makes NO sense. However, the dlcs, progression, gameplay, and the nemesis carry the game HEAVILY.
A true gem of a game. Refining the great aspects of the original's stealth and combat while expanding upon its truly unique nemesis system, this game has earned a spot in gaming history. Its story is fun and engaging, with an incredible ending and postgame experience that makes you feel like a whole second half of the game has opened up. On top of stellar gameplay and story, it has an undeniable charm and sense of humour as you ruthlessly butcher, torture, and traumatise Orcs.
nice
Perfecto
Exelente, PLatinei
“If I was wrong, then I will fail as they have failed. But if I’m right... we will end this war.” — Talion, Ranger of Gondor, Lord of Ithilien 🗡️ ⭐⭐⭐⭐⭐ Until this day, in my heart, this game won Game of the Year 2017. I had an absolute blast playing Shadow of Mordor, and now that I've finally made my way into Shadow of War, I can already tell that I'm in for something special. I'm still relatively early into the game, but I'm already completely hooked. What immediately struck me is just how beautiful this game is. The world of Middle-earth feels enormous, atmospheric, and alive. The environments, the landscapes, the character designs, the lighting, the music, and the sheer scale of everything come together beautifully. There's something incredibly satisfying about simply wandering through Mordor and seeing what kind of trouble you're going to stumble into next. And then there's the Nemesis system. That alone made Shadow of Mordor incredibly memorable for me, and seeing how Shadow of War expands upon it has me ridiculously excited. The addition of the bodyguard system, along with being able to summon your own followers into battle, is such a welcome addition to the series. There's something incredibly cool about being surrounded by your own army and watching your followers fight alongside you. I also love how the game makes you feel like you're actually building something. You're not simply Talion running around killing Orcs anymore. You're developing an army, recruiting followers, creating relationships with them, and preparing for what's ahead. I did encounter one funny bug early on where Idril was killed by the flying explosives during a mission, which caused her to stop guiding me properly. I had to remember where she had been trying to lead me and continue the mission myself. 😂 But honestly, that's such a minor blemish compared to everything else this game is doing right. I certainly wouldn't judge the game harshly because of one weird bug. I'm still only in the opening portions, and I already feel like I've barely scratched the surface. After having so much fun with Shadow of Mordor, Shadow of War feels like a bigger, more ambitious continuation of something I already loved. And if the opening hours are any indication... There is a LOT more ahead. I'm absolutely loving it so far. Until this day, in my heart, this game won Game of the Year 2017. 10/10
Pretty cool i would give it a 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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