
Experience an epic open-world brought to life by the award-winning Nemesis System. Forge a new Ring of Power, conquer Fortresses in massive battles and dominate Mordor with your personal orc army in Middle-earth™: Shadow of War™.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #46, worst PL #83 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Aug 27 → 23.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 117.1Kreviews | 89% | — | $102M |
| $49.99 | 40.3Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1718 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
POR AHORA TENGO 1300 HORAS JUGADAS Y COMO HAY MUCHOS HACKER PERO CON ORCOS REPETIDOS..CREE LOS MIOS PROPIOS CON UNA CONVINACION QUE NADIE TIENE...LES ♥♥♥♥ INQUEBRANTABLE PARA TENERLOS SOLO YO!
Esplêndido! Magnifico! não importa quantas vezes eu jogue eu me divirto como se fosse a primeira vez!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Portuguese - Brazil*, Russian, Arabic, Korean, Simplified Chinese +1 more
| $49.99 |
| 4.8Kratings |
| 82% |
| — |
| not modelled |
| $49.99 | 753ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mega!!
完了137个小时,没有怎么培养兽人,主要是玩了剧情。其实就是攻城和守城战,中间穿插几个和BOSS戒灵的战斗,画面很好。刚玩的时候觉得很难,理解了游戏机制以后,打兽人队长很简单。2个DLC没有玩,因为进DLC一看还是一样的东西,就是主角不同,还要升级到60级才能不纠结挑战传奇装备升级的问题,瞬间不想玩了。这游戏不是开放世界,不过玩着不错
muy bueno
jeśli komuś podobają sie klimaty hobbita, władcy pierścieni lub ogólnie śródziemia to ta gra jest zdecydowanie dla tej osoby. Polecam z całego serca
Played the game on my PS5 and got it platinum. Had to revisit this masterpiece and the graphics still hold up well. Definitely a game everyone should experience, it’s sad that this is the last game we got with the nemesis system implemented, the system could have revolutionized the gaming industry if it wasn’t patented.
После 12 часов игры могу сказать: игра хочет быть интересной, старается, но у неё не выходит. Всё из-за отсутствия ощущения прогресса. Убиваешь капитана — на его месте сразу появляется новый, и так бесконечно.
5/10 I only recommend this game to a point. It has a great story, beautiful landscapes, and is overall very fun to play through the main game similar to the fist one. But, once you reach endgame I can no longer defend it. This is due to the famous Nemesis System. It was done well in the first game, however in this one they decided to take it up about 20 notches. In this game you must conquer forts, specifically in the endgame to unlock the epilogue. Problem is sometimes they will have literally unkillable bosses. Immune to fire, immune to frost, immune to poison, immune to this, immune to that, immune to literally every single thing you have. Oh, and then the boss also has dark magic, poison, one hundred wargs with him, etc. What do they expect us to do? It literally locks you out of the ending. To me that is unforgivable, it would be one thing if it was optional, but to lock a part of the story behind this is ridiculous.
One of the best games I've ever played
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $101.7M | 674.8K | 89% | $9.99 | |
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