
Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 108.4Kreviews | 92% | — | $38.6M |
| $19.99 | 94Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Thank you konami, this could have been the greatest game of all time if it wasn't for you trying to rush things to be published. Instead we got an incomplete game that doesn't even describe all its characters (HEAVY HEAVY HEAVY on Quiet and the kids [esp Eli and Tretij, where tf are they after mission 50]). You could argue with me that it's the best game gameplay wise, and I'll agree with you in this matter, even the models are amazing, but where is the rest? Even Venom, THE PROTAGONIST, felt very rushed and not properly written, he doesn't speak at all if not with Quiet and we are supposed to believe he's BB? The plot twist left me a bittwesweet taste in my mouth for this exact reason. This game got carried by the sole presence of Skull face, Codetalker and Miller. Oh yeah, and the dog. And don't even get me started on Chico and Paz. You really can't outdo yourself after this one
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #80, worst BR #98 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese*, Portuguese - Brazil, Russian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This has to be one of the funnest single-player games in the Metal Gear series. It is not the best story, probably the worst in the mainstream games, but the gameplay makes up for it. It gets into a little bit of a loop near the end, but the mother base management and recruiting soldiers are the best parts.
Kojimas last Metal Gear Game, it was rushed thanks to konami but he still managed to release a great game.
wtf
Big Balls
I love the shooting mechanics, stealth and others
Ludicrously fun and infinitely replayable sandbox with VERY good and satisfying combat, stealth, and progression. Many people have fair criticism of the story, but it only starts to falter at the very end of the mission chain, at which point you're probably 70 hours deep into sneaking your way through Afghanistan and Central Africa and you'll be in too deep to not experience what remains of the story and play it out fully. It is hard to believe that this game released in 2015. It still looks and runs amazingly compared to most games releasing nowadays. Seriously one of the best action games out there on Steam. 100% worth the base price of $20.
Great storyline, very detailed and lengthy.
Uma obra-prima do Kojima em que cada missão requer que você tenha um modo de pensar e agir e ao mesmo tempo que você consiga trabalhar com os seus reflexos. Metal Gear Solid V tem uma história incrível, personagens marcantes da indústria dos games, porém é demasiado longo demais para completar, com um segundo capítulo que possui missões repetitivas do capítulo 1. Se você quiser comprar esse jogo, minha sugestão é jogar o capítulo 1 todo para entender o contexto da história do Venom Snake e toda a treta dele com o Skull Face e depois você partir para o youtube assistir o capítulo 2. Se você gosta de platinar jogos até 100% vai na fé e compre. Mas eu gostei muito dessa obra-prima do Hideo Kojima. Só do fato do jogo começar com a música The Man Who Sold The World do Nirvana ganhou meu coração. Nota.: 10/10
im invisible
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 18.3K | 85% | $19.99 | |
| $60M | 88.5K | 85% | $39.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $7.9M | 16.8K | 78% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 373.8K | 94% | $4.95 | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.7M | 47.3K | 80% | $29.99 | |
| $38.8M | 76K | 97% | $24.99 | |
| $38.9M | 49.6K | 72% | $49.99 |