
Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 108.3Kreviews | 92% | — | $38.6M |
| $19.99 | 94Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1842 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
really great entry in the series
peak
11 years later.. amazing game even now
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #80, worst BR #98 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese*, Portuguese - Brazil, Russian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
obra maestraaaaaaaaaaaaaaaaaaaa
What a game this is. The open world is done right. Little in the way of fetch quests, unless you count completely unnecessary things like wild animal capture. The missions are engaging and there are multiple ways to finish all of them. It's a great blend of linearity and open world and I can only hope we have another game of this caliber again. Even on older hardware this game looks great and runs incredibly smooth.
MGS V May have the worst story in the series, but it makes up for it by having the best gameplay. Despite being clearly unfinished, there's still a ton of content and unlockables. Always worth it on sale.
Good
Après avoir terminé Metal Gear Solid Delta: Snake Eater, puis Metal Gear Solid V: Ground Zeroes, il était logique pour moi d'enchaîner avec Metal Gear Solid V: The Phantom Pain. Malheureusement, le jeu m'a fait une très mauvaise première impression. Son introduction est, à mes yeux, beaucoup trop longue. Les longues séquences où Snake, gravement blessé, rampe péniblement pour tenter de s'échapper m'ont paru interminables. J'ai même failli abandonner dès le début tant je trouvais cette introduction laborieuse. C'est probablement l'un des débuts de jeu qui m'a le plus frustré. Heureusement, une fois cette longue mise en place passée, le véritable jeu commence... et là, tout change. Les phases d'infiltration sont excellentes. On retrouve toute la liberté qui fait la réputation de la série : plusieurs approches sont possibles, les gadgets sont variés et chaque mission laisse une grande place à l'expérimentation. C'est un vrai plaisir de préparer son infiltration et d'improviser lorsque les choses ne se passent pas comme prévu. J'ai parcouru plusieurs sessions en stream et j'ai vraiment apprécié ce que le jeu proposait. En revanche, je ne m'attendais pas à une aventure aussi longue. Je pensais retrouver un format proche de Snake Eater, mais The Phantom Pain est bien plus ambitieux et demande un investissement conséquent. Finalement, j'ai arrêté non pas parce que je n'aimais pas le jeu, mais simplement parce que je ne pouvais pas lui consacrer suffisamment de temps dans le cadre de mes streams. J'ai préféré passer à d'autres titres plutôt que d'étaler cette aventure sur plusieurs mois. Au final, je garde une impression positive de Metal Gear Solid V: The Phantom Pain. Son gameplay d'infiltration est exceptionnel et laisse une grande liberté au joueur. Mon seul véritable reproche concerne cette introduction, qui manque cruellement de rythme et qui a bien failli me faire abandonner avant même de découvrir les immenses qualités du jeu.
коробка
this is the best game i play it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 89.4K | 95% | $16.99 | |
| $38.6M | 373.4K | 94% | $4.95 | |
| $38.5M | 43.3K | 79% | $39.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.7M | 53.1K | 79% | $29.99 | |
| $38.8M | 76K | 97% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 18.3K | 85% | $19.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $10.7M | 68.6K | 92% | $9.99 | |
| $7.9M | 17.8K | 77% | $29.99 |