
Ushering in a new era for the METAL GEAR franchise with cutting-edge technology powered by the Fox Engine, METAL GEAR SOLID V: The Phantom Pain, will provide players a first-rate gaming experience as they are offered tactical freedom to carry out open-world missions.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 108.3Kreviews | 92% | — | $38.6M |
| $19.99 | 94Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1776 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Вялiкi Дзякуй!
f** konami
Я не могу сказать, что я советую эту игру, потому что она вызывает у меня противоречивые чувства. Геймплей прикольный. Наконец-то нормальное управление и мегакайфовый и стильный CQC. Миссии прикольные, хотя они очень однообразные. Но вот сюжет... Если воспринимать её как отдельную игру вне франшизы, то вроде даже хорошо. Но именно как часть серии она абсолютно не нужна. Всё можно было закончить и на Peace walker. Скулл фейс хоть очень и харизматичный антагонист, но вот есть он в лоре со своими паразитами, что его нет - это абсолютно ничего не меняет. Ну хоть мотивацию Миллера на месть Биг Боссу получили и спасибо на этом. Очень обидно, что игра по-факту не закончена. Линия с Ликвидом и Психо мантисом просто оборвалась и появился ещё один пробел в истории данных персонажей. Но сама же по себе игра хорошая и принесёт удовольствие играющему, так что она всё-таки заслуживает хорошей оценки.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #80, worst BR #98 · 3 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese*, Portuguese - Brazil, Russian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Never get bored when I play this game. and for you long time fans, it ties up the story nicely. No spoilers for any new players. just enjoy the game.
Increible calidad de juego, tantas mecanicas, opciones, mejoras, epicidad, masculinidad, testosterona. Gran legado de Hideo Kojima.
This would have been a tricky game to review normally, some parts are extremely well designed while other aspects are obviously unfinished or padded out to a ridiculous extent. That said, it became a lot easier to review about 10 hours in when I realized that the constant mobile game level of time and grind walled content was there to sell you on real money transactions. A singleplayer game where Konami engages in extremely scummy anti consumer behaviour by making the singleplayer campaign much more tedious, time consuming and grindy than it otherwise would be...unless you pay them more money! Mobile game level grinds, time walls, pay walls in a full priced AAA game means an automatic negative review. Hopefully Konami avoids this kind of thing in the future but I doubt it given their reputation.
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Ця гра вкотре доводить, що анти-воєнний та анти-ядерний меседж можна продати людям під соусом трошки упоротого сюжету, пісень 80х і неприхованого гомоеротизму
One of the best games ever made, you can tell the love that was put into this. This is a MUST PLAY.
this might get me crucified but gameplay loop is pretty boring, I really do not see how can they make stealth rewarding to a player in a game where resource management on-field is literally non existent.. "oh my suppressor is worn out? no problem let me just request an airdrop that no NPC in the map even bothers to suspect". the story is it's usual peak, but I really couldn't be bothered to even finish it due to the fact that completing it was too easy...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 18.3K | 85% | $19.99 | |
| $59.9M | 88.4K | 85% | $39.99 | |
| $27.6M | 31K | 86% | $39.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $10.7M | 68.4K | 92% | $9.99 | |
| $7.9M | 17.8K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.5M | 43.3K | 79% | $39.99 | |
| $38.7M | 47.3K | 80% | $29.99 | |
| $38.5M | 24.8K | 92% | $39.99 | |
| $38.7M | 49.5K | 72% | $49.99 | |
| $38.8M | 76K | 97% | $24.99 | |
| $38.3M | 57.4K | 84% | $39.99 |