
A remake of the 2004 game METAL GEAR SOLID 3: SNAKE EATER, with the same gripping story and engrossing world, now with all new graphics and 3D audio that enhance the jungle atmosphere. Get ready for the ultimate survival stealth action experience.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 15.43/day in the week to Sep 2 → 19.29/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 19.6Kreviews | 84% | — | $19M |
| $49.99 | 13.7Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1928 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
güzel oyundu seve seve bitirdim şimdi de mgs1 ve 2 ye başlayıp bitirmeyi düşünüyorum mgs1 e başladım güzel gidiyo kronolojik olarak ilk oyun olduğu için de baya güzel her haliyle seriyi tavsiye ediyorum
嘉豪
Real masterpiece.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best UK #51, worst JP #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 30.57/day in the week to Aug 13 → 19.14/day in the week after.
Reviews, worldwide (the counter carries no country): 10/day in the week to Jul 26 → 30.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean, Russian*languages with full audio support
| $49.99 |
| 1.2Kratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
найс
科乐美你切记,小岛秀夫才是合金装备的灵魂
Pretty good.
Pretty faithful remake and I love this game. I'm currently on my 6th playthrough and I have played every version of this game now including every rerelease. My only complaint is that they left out Boss Rush from subsistence, other than that absolutely beautiful. "Mission complete, and how they're going to tell stories about this one, boss." -Master Miller
This was my first experience with Snake Eater (I never played the original). Overall I would say it's a good remake/remaster with some caveats. [u]Pricing being a major one.[/u] In my 22 hours I've completed one playthrough on normal focusing on non-lethal stealth, collected all but two camos, all but two face paints, roughly half of the little ducks & frogs, and two thirds of the Steam achievements. I pretty much ignored the film cannisters and food collecting. [b]Performance:[/b] I did not experience any graphical or performance issues. It ran at its full 60 FPS at 2k resolution using maxed out ultra settings for my entire playthrough. My system is a desktop at the lower end of the upper range running on an m.2 SSD with a Ryzen 7 9700X, RTX 5070 Ti, and 32 GB DDR5 RAM. [b]Mechanics:[/b] It definitely feels like an old game with some tweaks, additions, and a new coat of paint. Even with the new control scheme there are still some missing mechanics that are considered standard in sneaking games today. A few examples (these are not seen as pros or cons) [list] [*] When attached to cover you can't effectively peek/lean or shoot [*] Movement in general feels dated with some clunky push to interact mechanics [*] Doors are either open or closed and you can't see through them so if there is a guard on the other side you will smack them and they will raise the alarm [*] Reloading always resets you to the beginning of a map: if you spent 30+min sneaking through the base and make one mistake now you have to restart from the beginning. Punishing for trial and error. [*] The small segmented maps definitely harken back to games of our past [*] The enemy AI can be pretty stupid and sometimes be absolutely blind but other times have hawk eyes.[/list] [b]Price:[/b] I got this game on sale for $28 USD. I feel at that price I got my money's-worth. If I had ignored my gut and bought the game at the full $70 price tag, I probably would have felt differently. I think at most it's worth about $40. It is exceptionally short unless you're trying to earn all of the titles and want to replay the campaign 50 times, and it's also shot-for-shot a remake of the original. Yes, it's very cool how closely they stuck to the original and I feel like this is a great example of how a remake should be. But it's also not a brand new game and it doesn't feel like one. The story, the designs, the cinematography, and all of the major creative decisions were made 22 years ago. So there is no way to justify a brand-new modern game price for a 22 year-old-game with some fresh paint.
LGN 9/10 想要入坑这个伟大系列的不二之选 初闻合金装备:帅气特工潜行谍战游戏 刚玩合金装备:设计奇特但是别出心裁的游戏 玩到一半合金装备:小岛秀夫奇异搞笑播片游戏 玩完合金装备:剧情严密,主题深刻,人物塑造和设计都极其优秀的神作 虽然这是重制版,确实不该用新作的标准去过分苛责,但科乐美把一些已经显得很原始的设计原封不动地搬过来,多少还是有点偷懒。不过也更让我震惊,一个22年前的游戏居然只是加上了现代化的图形技术,还能让我感受到如此大的震撼,难道小岛秀夫真的是神? 总体而言,这仍然是一部值得一试的作品。如果你一直想体验《合金装备》这个备受赞誉的系列,却又被老游戏过于古旧的画面劝退,那么本作无疑是最适合作为入坑起点的一部。(科乐美最近还开智了,国区打折130块钱也算良心)
被垃圾战斗系统拖累的剧情和演出,小岛秀夫还是别做游戏了拍电影去吧
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 5.4K | 89% | $19.99 | |
| $1.8M | 3.5K | 90% | $19.99 | |
| $100.4K | 71 | 72% | $49.99 | |
| $0 | 0 | — | $49.99 | |
| $2.2M | 4.3K | 84% | $19.99 | |
| $3.5M | 3.3K | 97% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 18.1K | 91% | $59.99 | |
| $19M | 76.2K | 98% | $14.99 | |
| $19M | 28.5K | 82% | $29.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $18.9M | 58.4K | 93% | $14.99 |