
The fourth game in the METAL GEAR series: set over two incidents in 2007 and 2009, featuring Solid Snake and Raiden, introducing new stealth gameplay features.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4.7Kreviews | 90% | — | $1.8M |
| $19.99 | 281ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 593 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Best MGS oat
can someone tell me how to reload on an xbox on controller im lost
yes of course
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.8M | 8.4K | 92% | $5.99 | |
| $1.8M | 873 | 68% | $49.99 | |
| $1.8M | 2.3K | 84% | $19.99 | |
| $1.8M | 970 | 75% | $59.99 | |
| $1.8M | 2.8K | 72% | $19.99 | |
| $1.8M | 22.3K | 90% | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 7.1K | 89% | $19.99 | |
| $19M | 19.6K | 84% | $49.99 | |
| $2.2M | 6.1K | 83% | $19.99 | |
| $100.4K | 71 | 72% | $49.99 | |
| $0 | 0 | — | $49.99 | |
| $3.5M | 3.3K | 96% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese**languages with full audio support
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 596 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Meilleurs gameplay/contrôles que MGS1, plutôt joli même aujourd'hui, quelques très bons thèmes abordés, première introduction de Raiden, mais quand même un sacré bond en arrière en terme de level design et de lieu de déroulement. Tout est trop linéaire, trop petit, trop fermé par rapport aux précédents, et les décors changent finalement assez peu une fois qu'on arrive au deuxième lieu (qui doit bien représenter les 3/4 du temps de jeu). Puis la fin arrive vraiment trop vite après quelques missions pas toujours folles. Ça reste sympa, surtout avec les nouvelles possibilités de gameplay, et il y a quand même de bons moments derrière, mais étonnamment beaucoup moins satisfaisant à jouer que les précédents car le Level design ne part pas suffisamment dans tous les sens comme il le devrait. Le portage est à peu près correct, plus verrouillé en 720p comme sur les premières versions, mais se tape quand même quelques défauts présents depuis la version PS3 + quelques nouveaux. Ça reste mieux d'appliquer le patch MGSHDfix : https://steamcommunity.com/sharedfiles/filedetails/?id=3150167517 La traduction FR de MGS2 est aussi juste assez douteuse, ça reste compréhensible mais on se rend rapidement compte que quelque chose ne va pas, pas mal d'étourderies surtout.
Keep you waiting huh?
MGS2 is probably the greatest video game from this century so far, even though it was released right around the turn of the century. It belongs to a series of amazing games and cinematic experiences. I have issues with the game, its narrative presentation, pretentiousness, and the retroactive aggrandizing of it and kojima. Its still probably better than people can accurately describe. Look up mgs2hd fix. Its worth the money and the time to play and watch.
8/10
NO THAT IS NOT SOLID SNAKE!!!!!
Master piece! This is my second game at 100%, always fun to play and replay.
felt strangely familiar...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.