
Take up the role of a great wizard, wield powerful spells, command fantasy races and challenge your rivals in this remake of a cult turn-based strategy classic. Do you have what it takes to become Master of Magic?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 8 → 0.71/day in the week after.
About
Genres
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 1Kreviews | 72% | — | $1.3M |
| $15.99−60% | 231ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Loving it, looks much better than the original and so far no crashes (which with the original was unavoidable it seemed
像极了把巫师、文明、奇迹时代混在一起的缝合怪,可惜哪边的精髓也没有继承下来。兵种的数值设计太过随意,有的种族太过逆天,而且AI全程无脑爆铺,要是不想被AI数据碾压按在地上摩擦,那玩家也得被迫爆铺,每回合精力大量浪费在了没用的琐事上,体验糟透了。想赢要么选强势种族UU战力碾压,要么无脑铺满地图跟AI比拼数据,精铺跟种田都是死路一条,这过于糟糕的平衡性实在是让人索然无味。
i never played original from 90's, but this is really good strategy for civ fans. I ended play civ after 4 and lately tried civ6 and couldnt have fun somehow. It was overcomplicated. But installed this game and had 100h of fun again :D. It is mix of civ and warlords - 2 best strategy games of the 90's in my opinion. Thumbs up!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 23 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Italian, Polish
| $39.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is the best computer game. Great exploring with magic making it even better.
Mit Remakes ist es immer so eine Sache. Wie kann man das Spielgefühl von damals in die Moderne übertragen? Wie sieht es mit der Grafik und der Bedienung aus? Wie mit Komfortfunktionen? Und damit kommen wir zum Remake des Klassikers Master of Magic. Und dem Hasen im Pfeffer. Denn seit damals hat sich in Sachen Bedienung, Komfort und Grafik einiges getan, was man dem Remake leider nicht ansieht. Die Grafik ist noch halbwegs okay, wenn auch eher zweckmäßig. Aber der Rest? Gestapelte Einheiten können nicht zusammen mit Verzauberungen wie Wasserlaufen belegt werden sondern man muss jede Einheit einzeln verzaubern. Einheiten von Schiffen abladen geht nur, indem man alle Einheiten einzeln auswählt und dann mit einem Mausklick an Land schickt. Man kann Beschwörungen nur in einem (per Zauber verlegbaren) Beschwörungskreis herbeizaubern, wenn man nicht daran denkt, ihn umzulegen, dann ist die beschworene Einheit eventuell am anderen Ende der Karte. Die (vom Berater übernehmbaren) Rundenkämpfe sind zwar okay, aber die Einheitenplaketten verdecken einiges. Die Einheitenfenster empfand ich eher unpraktisch und wenig informativ, zudem hätten gerade die Einheiten etwas farbenfroher sein können. Hauptkritik ist aber das sehr langsame Gameplay: Einheiten können maximal drei oder vier Felder ziehen, die meisten größeren nur zwei, mit Geländemalus (Sumpf, Gebirge etc.) sogar nur ein Feld, außer man baut Straßen, was aber auch dauert. Und diese muss man selber anlegen. Fliegende Einheiten profitieren übrigens ebenfalls von den Straßen! Seine Armeen verlegen dauert also sehr lange. Und mehr macht man auch nicht. Man baut seine Siedlungen aus, erforscht neue Zauber, schickt seine Truppen im Schneckentempo in Verließe oder zur Eroberung neuer Siedlungen. Man kann in Siedlungen festlegen, wie viele Bewohner Bauern oder Arbeiter sein sollen, wie hoch die Steuern sein sollen (Anheben und Senken geht aber nur in vorgegebenen Schritten, ein maßgenauer Prozentsatz geht nicht). Und wie viel Mana in die Forschung gehen soll, der dann anderweitig fehlt. Die KI agiert auch nicht so besonders, in Kämpfen zaubert sie gerne beschworene Einheiten herbei, ich habe aber festgestellt, dass sie ihre Städte nicht ausbaut oder managt (Hungersnöte, leere Städte, viele Ausbauten nicht vorhanden), das kann in höheren Schwierigkeitsgraden aber vielleicht anders sein. Alles in allem macht Master of Magic leider einen altbackenen und überholten Eindruck, es ist einfach nicht mehr zeitgemäß.
Easy to learn - each Game different - different terrain, and differing choices of Leaders, races, combinations of schools of Magic and skills/traits. No two Games are alike.
Brings me back to the early 90s with better graphics. somehow i still like playing the original as well which came with the game.
great game if you consider when it was made (it is a remake), but it needs more victory conditions as currently clean up take way too long and UI is tretty bad, sometimes hard to see what is happeing on the map
Like in the good old days.
Played the old Master of Magic for years... loved it.. AND LOVE this new version. PLUS it gives you add-ons that make some random events more fun. Basically this is CIV but with Magic and it's different from AOW. You'll like this if you like CIV, WoW, etc.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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