
FIGHT AND STRATEGIZE LIKE A SUPER HERO IN THE DARKER CORNERS OF THE MARVEL UNIVERSE. Play as The Hunter, a legendary demon slayer who must lead a team of Super Heroes and supernatural warriors facing apocalyptic threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 7 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 24.5Kreviews | 82% | — | $30.2M |
| $99.99 | 12.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent turn based fighting game with obvious extra appeal to Marvel fans, not a bad story so far (about 40 hours in)
Ehh , it’s like the Sims marvel edition. Nothing like x-com or card battling. Gameplay is kinda boring. Way way too many cut scenes that stops any action. I wish I could refund this but I’m currently at 2.2 hours. My advice if you wanna try is get the base game first and watch the clock so you don’t go beyond your refund threshold. If you like it get the season pass steam key cheaper on another site. It’s just flat out not fun.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2M | 66.4K | 98% | $19.99 | |
| $30.1M | 13.6K | 93% | $40.19 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.4M | 748.6K | 92% | $4.99 | |
| $30.5M | 99.5K | 91% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.6K | 153 | 84% | $8.39 | |
| $30.6K | 51 | 96% | $19.99 | |
| $9.4K | 17 | 82% | $19.99 | |
| $1.6K | 10 | 100% | $5.99 | |
| — | 5 | 80% | — | |
| $0 | 4 | 100% | Free |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its good
8 out of 10 A bold amalgamation of x-com, card, super hero dating sim, adventure and puzzle games hindered by Unreal Engine and DRM performance issues. Pros: + True to comic book spirit + Lots of good voice acting with many lines + The world (Abbey) feels lived in with a believable well stablished history + Great multi faction roster + Late gen Unreal Engine 4 looks beautiful with fluid animation, UE4 RT GI looks better than UE5 Lumen. Cons: - Denuvo parasitic DRM is killing performance - Same old awful Unreal Engine performance and stuttering problems - RT is extremely taxing therefore useless for majority of players - a nightmare to run on low spec hardware (Tested it on my cousin's PC) - Future updates and DLCs got scrapped
Marvel Xcom-lite, that is also a collectible card game and surprisingly works really well. 9/10 Appreciate the home base and the character moments, but the laid back nature of the hub kinda clashes with the the whole "My mom is the apocalypse" catastrophe we're supposed to be dealing with. Just pick a lane, Superhero Sit-com with routine missions or the world's on fire and we need to put it out now. Do that and I think You're golden. Please do more of this type of thing.
played this on epic, it's quite good for a marvel slop fan (I mean that as a compliment - it's nice to just turn your brain off when you get back to the hub etc and just enjoy the zany character interactions sometimes and this game is very much aiming to be that experience for the majority of the play time for better or worse)
AN OVERLOOKED MARVEL This game is great to the point that I'm feeling guilty for not having it on my radar after nearing 4 years of it's release. When X-Men '97 came out, other than my readthrough of the comics, I also wanted to play all the Marvel games that I've played and also the ones I have yet to play. This game was the last on that list and I only put it after accidentally seeing it on the Steam store. Before that, I kinda see this game as the same tier as Marvel Snap or Marvel Future Fight. Both are fun games (I haven't play Snap tho) but essentially they aren't Marvel experiences in video game format but moreso video games with Marvel characters in it. I remember watching the launch trailer giving me the impression that its a card game with Marvel characters. THAT IS NOT THE CASE. I think every Marvel fan loves this game and they just don't know it. This is a Marvel game that is a hybrid of a card game, an RPG, & management simulator. It doesn't commit to any of the genres, creating this sort of unique identity only this game has, at least according to what I've played throughout the years. The closest thing this game is similar to is the Persona series making it probably a Persona-like game. The story is great but its mixed in with some weird quippy MCU dialogue especially at the beginning. The intro of the game can be a bit of a pain to go through and honestly the gameplay is what carried me forward. But then you start spending your time in the Abbey which is your hub is where the writing truly shine. The story feels like having two different style of writers with the quippy MCU ones relegated to the big action moments and the Abbey moments from a team that actually writes very well to be entertaining, and fortunately the Abbey is where you spend a lot of time in experiencing other characters stories and everything that happens in the Abbey. This game made me interested into the more magical aspect of the Marvel universe. As far as I've read the Marvel comics (mainly just X-Men), I usually don't like the space operas and also the magical ones. Even reading the Magik mini-series and although I do like Magik's story and introduction (mainly because Claremont being Claremont), I was not really that interested in Limbo or Belasco that much and the more the story pivots away from there the better. This game made me want to learn more about the magicks like Oshtur and Wundagore. And for Wundagore, I didn't even know MCU already had it in the Doctor Strange and the Multiverse of Madness movie. Characters you play as are great both gameplaywise and storywise. Everyone is a highlight but I found myself playing with Magik and Nico the most. The stories for the characters are genuinely great from Magik to surprisingly Tony Stark which for me I really like the direction it went. I don't want to spoil except for Tony Stark being very hateable at the start and the writers know it. Gameplaywise, every character plays distinctively different. I haven't play the game deep enough (ironic considering my 90 hour playtime) to know the ins and outs but I really enjoy, again, playing Magik and Nico. This isn't my first tactical game because that belongs to Final Fantasy Tactics but the combat, like I've mentioned before of the game not committing to any of its genre, does have some step backs mainly with the level design and the music. The levels are mostly flat with positioning being key if there's interactables but mostly its just random. Basically, there's no moment of baiting the enemy to be at the correct place at the correct time to do big damage and mostly positioning is just waiting for the enemy to move wherever they want. Magik can just move enemies where ever she wants but still its not as. let's say tactical, as FFTactics. Also I wish the music has some more variety to not be grating. Maybe there are different musics for battles but they all sound the same for me. Outside of combat or missions, most of the time will be spent in the Abbey. The Abbey is basically your hub where you manage your characters, equip their Ability Cards, level up stuff, craft stuff but also storywise you can nurture the bonds of your team and each heroes you have. Leveling up their relationship will give pretty helpful buffs but outside of gameplay, you also get to know characters like Magik and Nico (have I mentioned it yet that I also play a lot of Magik and Nico?). There's some very fun story stuff I won't spoil happening in the Abbey and the Abbey also provides an exploration, kinda open world section where you get to explore, search, & learn stuff. The open world is not too deep to be a proper open world game but also not too shallow that you can just dismiss because other than the lore stuff you can learn, the stuff you find is helpful in battles even though they are just items and cosmetics. This maybe because of my old system but the loading screens are incredibly long to the point that I have to surf stuff on my smartphone. On average probably one minute but it shouldn't especially with the game already demanding a lot of time outside the missions. Again, probably just my less than minimum requirements specifications. I do feel somewhat sad to hear that this game didn't do well. I hope, hope, hope that a sequel is secretly in the works. Even better, make an X-Men game with this gameplay. I will eat that game up like Psylocke's ass. Overall, an overlooked and great Marvel experience. 5/5
这游戏为什么总是闪退?每次闪退都要重打!!!难道是我电脑的问题吗?
Да это ж марвел!
My short answer is, if you like marvel at all or deckbuilding games, pick this up. It is a gem, and I find it very sad that there will likely never be a sequel since the publisher considers it a flop. Longer answer: there are some issues and things to bear in mind. For one, the game is unique among deckbuilders. It tries to merge action games with deckbuilding games so it's a sort of in between amalgamation. Be prepared for strategy, but don't expect a fleshed out system the way a game like Slay the Spire is. I saw a comment that described this game as like Fire Emblem Three Houses. I would disagree for the simple fact that this is nothing like Fire Emblem. Yes, you interact and build friendship with your characters at the manor, but the combat system is not remotely the same and you have no options to romance characters, both of which are big draws for Fire Emblem. With neither of those, I would say prepare to play a completely unique game. Yes there are similarities, but not enough for a genuine comparison. The story is good... enough. I don't think it's anything special, but I also don't think it's abysmal like some people think. It's good enough to support the gameplay, which is the real reason you play this. I try to consider content when making recommendations, especially with how rare ESRB ratings are on Steam these days. This game has an ESRB and I think it's pretty accurate. Specifically, it has some language, but I don't remember every feeling like it was strong. It was what you've come to expect from basically anything Marvel, which is unfortunate. It has no romancing, but suggestive themes are very prominent. Every character has a swimsuit you can unlock and change. They will randomly be at a pool by the manor in said swimsuit. It's fairly easy to just avoid the pool, but it will be there most of the time between missions. Worth keeping in mind if that bothers you. Something else worth noting is that there is some LGBTQ themes in this game. It's pretty difficult to notice early in, but as the game ramps up a relationship of that nature is revealed until it's around every corner around the end of the game. Again, worth keeping in mind if that bothers you. I will note an issue of quality. The game is high quality right up until it gets close to the end, then most of the voice lines don't match at all with the subtitles, some lines are straight up MISSING and just generally it feels like they didn't finish the ending of the game. It's a shame because the rest of the game has fair quality. Last but not least, I would be remiss if I didn't mention Denuvo. That software is basically spyware in what kinds of things it can access when the game is running, even having kernel level access. I played this on Steam Deck to negate the problem slightly, since I don't use it for anything personal and important, but it created a problem of basically never being able to play this game outside of the house due to it refusing to run if it hadn't been run on internet that day. So don't plan to play this on the go. My conclusion: worth playing if none of those things are a no-go for you. Most of those issues are minor and even if they do bother you, you may be able to look past it. I would say the biggest problem is Denuvo. If I didn't own a Steam Deck, I would never play this game just because of how much potential danger there is around that software. Be prepared for the risk you are taking if you download this on any device you use for non-gaming purposes.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.