
FIGHT AND STRATEGIZE LIKE A SUPER HERO IN THE DARKER CORNERS OF THE MARVEL UNIVERSE. Play as The Hunter, a legendary demon slayer who must lead a team of Super Heroes and supernatural warriors facing apocalyptic threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 7 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 24.5Kreviews | 82% | — | $30.2M |
| $99.99 | 12.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Everyone seems to know it now but this is a great game. It's a shame it did so poorly on launch because I am having a great time with it and hope that we see a sequel down the line. The characterization is on point and done much better than a lot of the other games, even movies give. I do believe a follow up is inevitable due to the success of other Marvel games and the fact that so many people are now trying this out and loving it. Hold out hope, there will be another.
nobody chooses how they are born, only how they live with the life they've been given.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is one of the best-written video games I've ever played, proven by the fact that the developers made me *actually like* Captain Marvel, and I've *never* liked her before. There's a ton of optional grinding to tackle in this superhero XCOM game, and I did grind pretty hard as the man-out-of-time Hunter, voluntarily taking nearly 100 hours to beat what is probably a 30 hour game, because the game's mechanics and progression make it feel worthwhile and enjoyable. Every character plays differently, and while I enjoy some hero's playstyles more than others (Iron Man is one of my favorites, but Ghost Rider and Magik weren't really for me), I appreciate the sheer amount of variety, customization, and replayability. But more than half of my time in-game was spent outside of combat and instead in the dating simulator/Hogwarts Legacy hybrid that is the Abbey mission hub. Stargazing with Doctor Strange, playing video games with Spider-Man, watching movies with Nico (who I never knew before this game!)... every character is so fleshed out (well, minus Bruce Banner) and true to the spirit of the source material. There are thousands of lines of wonderfully voiced dialogue (which makes up for the mediocre facial animations) that you can't help but be charmed and invested in both the silly and the serious... whether it's having a thoughtful conversation about leadership with Captain America, or it's Blade's adorable scheme to flirt with Carol Danvers... which Wolverine crashes to drink the fruit punch. Who do I have to bribe to get another Marvel XCOM relationship sim written by the same team who created this love letter to the franchise?
Literally no Moon Knight so what are we even doing here!!!??????
I was skeptical at first, but the deck building adds a twist to the old turn based formula! Good pace, ok story, dialogues are a bit shallow, but in the end is fully enjoyable 8/10?
探索パートと会話が長すぎ。私は性格的に隅々まで探索したいから、何度も同じマップにドロップされるアイテムを拾ってるとバトルにたどり着かない・・・同じマップの探索…同じマップの探索…これが永遠に続く。しかもマップが見ずらい。隅々までやりたい人は多分バトルまでに時間がかかりすぎる。別のゲームでいいと思う。
Una puñetera maravilla friki. Sobre todo para los fans de Marvel, pero el sistema de combate táctico, no muy lejano de obras como Xcom, es una autentica delicia.
Combat and deck building are EXCELLENT and then there’s a cozy social sim element in between missions where you can do things like attend book club with Captain America, Wolverine, Captain Marvel, and Blade. I’m not kidding when I say this, one of my favorite games of all time.
不太行,一开始以为是马里奥疯兔、XCOM那种战术型,实则卡牌驱动,那就真的很看脸了。另外就是什么垃圾剧情,作为漫威粉真的看不下去各种角色被这样塑造。再就是垃圾的建模,多多少少有DEI荼毒了,告辞
Excellent turn based fighting game with obvious extra appeal to Marvel fans, not a bad story so far (about 40 hours in)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $58.6K | 153 | 84% | $8.39 | |
| $9K | 15 | 87% | $19.99 | |
| $9.4K | 17 | 82% | $19.99 | |
| $1.6K | 10 | 100% | $5.99 | |
| — | 5 | 80% | — | |
| $0 | 4 | 100% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2M | 66.4K | 98% | $19.99 | |
| $30.1M | 13.6K | 93% | $40.19 | |
| $30.3M | 71.6K | 77% | $19.99 | |
| $30.4M | 79.8K | 94% | $19.99 | |
| $30.4M | 748.6K | 92% | $4.99 | |
| $30.5M | 99.5K | 91% | $19.99 |