
An Intense Cyberpunk Rpg On the Red Planet! Mars War Logs takes you to Mars, nearly a century after the cataclysm that threw the planet and its colonists into chaos. Water has become the most precious resource on the arid red planet, with a few companies fighting a perpetual war for its control.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 3 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 3Kreviews | 75% | — | $361.2K |
| Free | 496ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Typical trash from Spiders.
This was my first endeavor into a Spiders RPG and I really enjoyed it. Now, the dialogue was often cringey and many characters were flat, but it had a certain kind of janky charm that I could appreciate. I could care less about Roy as a character (or honestly most of the characters within the game), but... I don't know... there's just something really enjoyable about playing through this story and side quests. I'll be interested it's spiritual successor (The Technomancer) carries a similar feeling. Justice for the Dust 7/10
Игру крайне не советую из за топорной боевки так же парирование и блоки они просто существуют не реально парировать нескольких противников и также блокировать а перекатываться не достаточно луче купите MAD MAX она похожей стилистики
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Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
| $0.99−80% |
| 171ratings |
| 76% |
| #123 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Celkem k hovnu hra, ale jsou tam zmutovaní krtci, hřebíkové pistole a hlavní postava může elektrizovat lidi či co, takže pecka.
God awful. I play every game on hardest difficulty and this was just getting 1-2 shot and attacking damage sponge enemies for like 10 minutes each fight. Its made worse since each fight has more than 1 enemy so all you do is poke, roll, repeat, trash.
Hra působí prázdně. Celý svět hry jsou jen mrtvé kulisy po stranách koridorů. Na ulicích sedí a postávají lidé, se kterými nelze komunikovat a kteří se nebaví ani mezi sebou. Když už k dialogu dojde, rozhovory připomínají ta nejhorší filmová béčka. Toto pro mě osobně představovalo to největší zklamání - o problémech spojených s menším rozpočtem jsem dopředu věděl, už od trapné úvodní scény mi ale bylo jasné, že toto žádný neobroušený diamant nebude. Kromě pár příběhových postav se v herních koridorech nachází ještě dvě další věci - nepřátelé a materiály pro crafting. Ani těm se problémy nevyhnuly. Když hru uložíte v blízkosti nepřátel s postavou ve stealth módu, po načtení pozice vás všichni okamžitě spatří. Stejně tak když na sebe zakouzlíte štít a uložíte hru, po načtení pozice už jej nemáte. A když potom padlého nepřítele oberete o věci, místo toho, aby se vám seznam sebraných předmětů na pár sekund zobrazil někde v rohu obrazovky, je nutné jej pokaždé odklikávat. To samé platí i pro po světě roztroušené harampádí. Jinou než informační funkci toto okno přitom nemá, jelikož inventář je neomezený, a po chvíli neustálé odklikávání začne otravovat. Soubojový systém + vývoj postavy ve stylu Zaklínače 2 (kotouly, primárně boj na blízko a menší počet schopností a kouzel) a (jednoduchý, funkční) crafting jsou jinak docela povedené a představují to nejlepší, co hra dokáže nabídnout.
Es un juego normalito que creo que intento hacer mas de lo que podía, hay cosas que están un poco flojas y otras que directamente sobran, pero como juego es lo suficientemente entretenido para hacerte un par de tardes
Эх, ну умели же раньше игры делать... Персонажи раскрыты, сюжет интересный (относительно времени) Игра хорошо выглядит даже в 2026 году, есть незначительные баги, но всё ок. Да, максимальный уровень сложности - это боль. Скорее всего, мне понадобится новый монитор.. И гипс.. Интересное приключение
Хороший шутерок, на сколько помню у игры 3 концовки, имеется не линейность прохождения доп.квестов, основные - коридорные. Есть ручное оружие, огнестрельное, электро-оружка, гранаты. Проходил давно, уже не помню сюжет, но у действий игрока есть некие последствия и лучше обзавестись возможностью крафтить гранаты ещё в тюремной зоне, так как это будет сделать легко (защитив беднягу от побоев сокамерников), гранаты будут играть особую роль, если выходить на плохую концовку или играть на высокой сложности.
Good to very good rpg for its day & age. The story, upgrades, perc's, loot, inventory, models, levels, voice acting & music are advanced for its time. The only & I mean the only issue I had was the hand-full of times (less than 10), enemies would pin my character against environmental geometry making movement, camera angle *frozen* or rolling away impossible, which resulted in death. The good news is this game doesn't use the horrid check-point-save system (a common difficulty mechanic w/ games of that era), so you can restart very close to the "glitch".
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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