
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 36.14/day in the week to Jul 22 → 49.38/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 64.3Kreviews | 77% | — | $49.1M |
| $39.99 | 15.7Kratings | 85% | — | not modelled | |
Updates
Engagement
Reviews
Themes across 2414 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game gets a ton of hate from people who don't play it. If you like difficult games and great PVEVP Marathon has it. The gunplay especially, feels amazing.
vault breaker's difficulty is addicting and acts like a master destiny 2 dungeon game runs like ♥♥♥♥ tho
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.2M | 70.1K | 83% | $29.99 | |
| $49.2M | 43.7K | 65% | $59.99 | |
| $49.1M | 45.4K | 94% | $59.99 | |
| $48.9M | 49.5K | 86% | $39.99 | |
| $48.8M | 144.9K | 95% | $19.99 | |
| $48.8M | 50.2K | 95% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $253.4M | 298.2K | 82% | $39.99 | |
| $93.8M | 55.9K | 50% | $49.99 | |
| $34.9K | 65 | 62% | $19.99 | |
| $2.1K | 10 | 80% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
| $39.99 |
| 2.9Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
best extraction shooter!!
It gets a lot of crap but it's pretty good, interested to see where they go with the PVE stuff.
nah
Es una experiencia desafiante, no es para relajarse. Me agrada que existan tantas formas de quedar equipado de forma decente sin dinero o con muy poco dinero, a través de los contratos, o de los diversos tipos de chatarra o dineros secundarios por evento que hay disponibles. Aun cuando duele perder items pulentos, hay formas de volver a rodar sin dar pena. Me agrada mucho el modo patrocinado, las batallas se sienten muchisimo más balanceadas que en el resto del juego, pero no por ello siento injusto ser derrotado cuando eres verde y te toca enfrentar morados. claramente no es adecuado si te frustras con facilidad ante oponentes muy buenos o compañeros ineptos o no cooperadores. pero si corres lo suficiente siempre encuentras un buen grupo humano para jugar. me gusta el balance de las armas, no hay ninguna demasiado rota. sin embargo, sí puede ser muy frustrante el ser snipeado de la nada, pero es parte del juego. no es un problema, sino una caracteristica. el contenido relativo a la historia del juego diría que es el punto flaco. pero el resto me gustó. muchos momentos épicos. no me hace sentir cómodo que estén estrenando cambios o cosas adicionales cada cierta cantidad de meses, estoy más habituado a una experiencia de juego terminado. esa hambre de novedad que percibo al interior de una experiencia que ya es buena, en lugar de hacerme sentir ávido de conocerla, me patea la jaula. un amigo me comentó que los juegos son así ahora. Que esos tiempos donde salían joyas a las que sólo se les pulía a través de parches de balance en lugar de atosigar a los jugadores con contenido nuevo ya pasó de moda y que las cosas se hacen así ahora. eso no lo comprendo.
Greatest game ever.
Au vue de ce qu'a couté le jeu à produire et de son prix final c'est vraiment vraiment tendu.... - Commu FR difficile à tanker - Gameplay plutôt boring comparé à tout les autres extract shooter - Gunfight franchement ennuyant - Mou de chez mou dans la dynamique, déplacement, très peut dynamique (le jeu s'appel Marathon et on incarne un "COURREUR" mais tkt) - Les perso entre eux ne sont toujours pas équilibrés, les armes pareils. - Le map design des extérieurs est une honte, les zones de bâtiments sont ok - Que des mauvais choix de la part des devs (UI, menuing, interactions, gameplay, looting) Tout est très mal pensé et pensé uniquement pour les joueurs console ce qui est une erreur monumentale. - Loot et inventoring illisible au possible et illogique pour les novice du style (et même pour les vétéran de l'extract shooting). - Pour un extract shooter il n'y a foutument rien à looter, c'est pourtant pas dur à capter, c'est ça qui rend un extract shooter addictif, "LE LOOT". - La DA est top mais il faut aimer c'est très clivant - Les pack de skin, et les pass de combats sont d'un ennuis... Surtout au prix fort.. - Je doute que le mode PVE ramène qui que ce soit, au vu de l'IA des mobs made in 2010. Un gros gâchis pour un studio qui était si compétent, le head lead à quitté le navire cette semaine qui plus est... EN GROS ça puait dès le début et les drma "pré-sortie"et puis bha au final, ça pue définitivement pour le jeu et le studio. Merci à BUNGIE pour leur travail ces 20 dernières années mais là, le navire s'est salement échoué...
love it!
♥♥♥♥♥♥ дорогая ♥♥♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.