
An incremental game where you kill hordes of slimes and use their loot to become stronger and farm them. Collect powerful loot, master skills, and uncover tons of content.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 1 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
An incremental adventure packed with tons of content and progression. Every battle, you will unlock a new way to defeat hordes of monsters.
Massive Skill Tree: Every node matters, unlock meaningful stats, not just a boring +1 damage.
Loot & Items: Defeat enemies to earn rare items that dramatically boost your power.
Shiny Monsters: Encounter rare Shiny variants that grant special effects.
Skills: Acquire and upgrade a variety of skills to eliminate your foes.
Archer: Unlock the loyal Archer, who leaps into battle to automatically slay monsters at your side.
Mining: Gather ores and refine gems to customize and enhance your playstyle.
And many more
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Одна из самых нудных и однообразных инкременталок.
The longer you play the worse it feels. Scaling feels very off because your character stops being able to kill monsters and you completely rely on skills - so if there is a particular monster you want dead for rewards, you just have to pray that random skills kill it. All upgrades feel super expensive and non-impactful, you end up just farming for the 1 uncapped damage upgrade skill so it gets stale quickly.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Czech, Polish +2 more
Hours played at review time, across 80 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра интерестная, но по факту одноразовая. Нет опции сбросить прогресс
I don't leave reviews often, but in this case I figured I would try to help save someone out there a few bucks who happens to look at individual reviews and not blindly trust the overall reviews percentage. Would not be surprised if some are fake, otherwise I don't know how so many people out there actually found this to be an enjoyable experience. This game has no story and the leveling process is an annoying grind throughout the full game because the grind is all there is. The game literally starts on the leveling screen and you hop in to killing the slimes without being told why you are killing them in the first place. They didn't even bother to make a splash screen. Collectibles are meh, and as soon as you unlock the shiny slime that helps you get more shiny slimes you just target that one until you max it out and grind the rest out for basically no reason. Gameplay was something we've seen before in other node-blaster type games, nothing too special- and while some of the slimes are cute, many of them come with a sense of vague familiarity of a slime I've seen elsewhere before. Do not waste money to play this unless it happens to be on a really good sale, and even then I'd recommend just checking out another game instead.
The premise of the game is good! Number go up etc etc but after awhile the gains are far too slow and you start making less and less progress. Tweak the progression and I'd call it good but just too grindy in my opinion.
toooo much automation leaves you with pretty much nothing to do besides have the game rolling
the game isnt really bad but it feels almost more like a flash game. the main problem being that it feels like an idle game and you get more powerful but it does not really feel like it. its kind of underwhelming when you play for hours and it still feels like progress is moving at more or less the same pace as when you started. tldr: not a bad game but probably should be a 1-2$ game not 5$.
The progression is too slow. I don't expect to farm more than one time to buy a single upgrade
Fun, little grindy but I had a good time. Excels on a second screen.
Good game, only thing is the lack of monster and skill variatie
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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