
Idle Dice roll automatically for you, unleashing skills and farming rare loot in the corner of your desktop, with tons of content and loot types.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A loot-based idle game where dice roll across your screen, triggering skills on monsters, farming them for you.
Let it run full-screen, or dock it in the corner of your desktop, or strip everything down into a gadget for loot to know when an extremely rare loot drops.
Main features of the game:
Itemized Dice: Every dice is a piece of loot with unique stats and skills.
Endless Loot Hunting: Monsters drop dice, gemstones, scrolls, combo rings, relics, and automator gears each pushing your build further and unlocking new synergies.
Prestige & Skill Trees: Rebirth to unlock 4 skill trees that significantly transform your game and provide powerful bonuses.
Maps: Enter a new world with powerful rewards.
And many more systems.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
For 40% of the cost of the entire game, you can change the color of your dice platform. The absurdity of that is indescribable. As for the game, it's ok for a few hours but inventory management and its randomness destroy any real staying power. The way the dice roll and the timing of some of the actions (I.e., the way the calculations are visually represented) are actually unsatisfying and it almost seems like they're manufactured to keep you progressing slower.
Very slow power scaling and there are bugs with simple cosmetics (platforms). Also, if you just look at the supporter pack from in-game it auto adds it to your cart.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Game halting lag from the orbs. Posted 3 weeks ago, nothing fixed aside from one fool pretending it was. The game is unplayable in it's current state.
Спасибо, кайфанул)
boring.
Game gets super buggy once you hit max level. Unless you turn the effects almost off the frame rate drops into the toilet, scrolls just straight up stop working, inventory management becomes impossible as it fills up as fast as you can empty it, and, after several hours, all your damage drops to zero and you have to quit and restart the game. Absolutely not recommended in it's current state and it seems the developer has already moved on to other projects so we'll likely never see another patch.
31 hours and achieved 100%, here's my verdict. Pros: 1. The it's literally incremental, it's increasing in difficulty as you progress through the game, but it's not that steep that makes you frustated. 2. All builds work, while i strongly support build in game, this takes me to another level of standard. Literally all build works (knight, arrow, beam, etc.) and to min/max-ing all the dices, gemstones, rings, and automation, it's achievable, and that what makes me going to play longer for hours just to max one build. 3. You thought this is an idle game, at the beginning you'll probably want this or that feature, but that especially what makes it great. It comes sooner than you think, and even more important, IT'S THERE! Cons: 1. Some feature are not explained enough (eg: each dice feature, how the damage calculation works, basic information such as beam duration, beam speed, shadow damage, and others are not there). You need to think how it work, and will it work. 2. Bug, literally. There's a feature to lower the effect amount, but it "slows" you down from killing those mobs. Somehow the damage is not updated in real time. IF, you bump up that effect amount, it will just kill your pc (trust me, i've tried with 4 shadows) All over all, i'll rate this game 9/10. One of the top idle game on my library, and probably the only one so far that i'll keep playing past 100% achievement. The only minus is the cons, but i believe it would be easily solveable (for the number 1) EDIT: the game keep crashing during my attempt to 110% now i cannot get that 25k max rolls
Game runs pretty terribly. Discussions show that players run into problems late in the game and there have been no updates since release to fix any of them. Unfortunately I also ran into problems where I can't even keep the game open for more than 3 minutes before it completely freezes and needs a forced shutdown, and all of this is obviously too late for a refund.
Залипательная игрулька, за 200 часов пройдена целиком) За 200 рублей игра, на прохождение которой ушло 200 часов, в принципе не плохо)
Эммммм, думал буду проходить её на фулл около 100-150 часов в итоге намного быстрее. Сперва всё идёт медленно, после часов 15 очень быстрый темп и вот спустя 20 часов игры она полностью высосана. Ну мне понравилось, любителям инкременталок могу посоветовать
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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