
The BAFTA award winning handmade puzzle adventure game made entirely by hand. Explore the city and use your ingenuity to piece together puzzling mechanisms and bring back power to this unique world. Three years in the making, it's handmade entirely out of paper, card, miniature lights and motors.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a small beautiful game though the game is calm, time flys by way faster than you think
GORGEOUS animation. very chill. some of it is a little unintuitive but u will LIVE
The most beautiful game I've played
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Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺无聊的,但是美术风格和手工搭建的场景太顶了,史低可以买来看一看,总的来说为童年补票了
great puzzles challenging yet logical
It is a beautifully made game. A lot of cute details and design elements everywhere you look. So much craft and effort went into building this little world. I like that the puzzles are simple but not obvious - they actually make you work and thing to get past them. Sometimes I'd get stuck due to the game's programming (sometimes you can interact or go somewhere only if you stand at certain places so you end up clicking all over the screen just to make sure). I guess it comes from the effort to not make interactive elements obvious. So yeah.. the controls are a bit clunky, but beautiful game. One of the first games I've ever played and a game that influenced me a lot was The Neverhood chronicles and this had a very similar vibe. (definately better than Armikrog, which was another atempt from Neverhood's team)
It's a whimsical point n' click with an amazing story, what more do I have to say? Shame it's a bit buggy right now (at least on Linux), but I still highly recommend it if you like the genre.
So it seems I have tried to play this before and ended up uninstalling it. Having reinstalled it and trying to play it again I can see why I gave up the first time. The puzzles are vague and obscure in design. 99% of the puzzles involve random clicking on everything, if only to find out where the puzzle pieces are, even before you try to solve it. After about half an hour into the game the fun is gone. Everything becomes a chore. Yes the graphics look good and I admire the work out into them, but it's all kind of lack luster and lacks character.
Wow! What a gorgeous achievement of a game. Or is it a game? It's more like interactive art that challenges you in a literal manner, as apposed to an interpretive, creative one - like a painting in a museum... that just sits there and screams "LOOK AT ME, I'M IMPORTANT!" But nothing more. I've just begun my journey and I'm having a great time working through the well thought out, intriguing puzzles in my path and meeting some cool, interesting characters (almost forgot about gramps). So far, none of the puzzles have stopped my momentum to any extreme... and I'm and idiot. It's possible some may crush me further on, but that's OK. The incredible design of this gaming masterpiece has already built enough goodwill points with me, that I'll forgive the developers if I'm stumped, and have to check a guide (or ask my kids).
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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