
Explore, build, and survive in a cryptic expanse oozing with dreamlike oddities and esoteric critters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Surreal, ethereal, and liminal environments
Infinite procedural generation both vertically and horizontally
Cities made of plastic, serene fields of grass, and massive abandoned warehouses

Fend against fiendful foes like manikins, squishy gels, higher-dimensional beings, and colossal spiders
Wield grappling hooks, bee gliders, bombs, ball wands, blades, haze hands, and cute accessories
Uncover the secrets of the unrestricted crafting system (apotheosis):


Build anything in a voxel sandbox using hundreds of beautiful blocks and dynamic lights
Summon friendly bubblebears, noots and fruit femmes to fill the void
Share your creations with other dreamers in the firmament
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 546 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
♥♥♥♥♥♥♥♥ игра, ждал 4 года и как же это окупилось прошел на платину но я уверен что еще обновы будут выходить
Minecraft pero con fiebre bajo los efectos de las drogas
Игра странная но довольно успокаивающая. Что делать я не понимаю и потому просто бегаю. Графика такова что не дает понять что ты видишь. На моем ПК она разумеется летает.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 6.2K | 84% | $5.99 | |
| $1.2M | 5.4K | 74% | $4.99 | |
| $1.2M | 7.5K | 88% | $9.99 | |
| $1.2M | 4.5K | 89% | $19.99 | |
| $1.2M | 2.6K | 81% | $19.99 | |
| $1.2M | 10.7K | 76% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $548.9K | 3.8K | 95% | $4.99 | |
| $20.6K | 38 | 92% | $19.99 | |
| — | 0 | — | — | |
| $6.6K | 26 | 58% | $9.99 | |
| $3.2K | 17 | 71% | $8.99 | |
| $1.2K | 3 | 100% | $14.99 |
Reviews, worldwide (the counter carries no country): 8.43/day in the week to Aug 8 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 549 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
lo recomido bastante aunque me da lag pero recomendadicimo
its like a fever dream and i love it
Lucid Blocks is not what I thought it would be. With that said I found it enjoyable overall. While the game gives very little (basically no) direction you find yourself wandering around a lot. The experience gives off some odd sense of nostalgia, though it this forlorn sort of way. You will find yourself battle some enemies but for the most part the real core of the game is trying to figure out how to make anything. Which can be it's strength and weakness. You also get a little home base so to say, a sandbox to make your own separate from the world. My biggest complaint about 20 hours in is the end boss can get bugged, a lot, and you have to get lucky enough to find it again or level up and get an item to do so. Also the novelty of an extremely convoluted crafting system starts to lose a bit of it's charm. However for the price I did have fun, and I think it is worth a try.
one of the best indie games ive played in recent years
Fantastic giggle physics, seven dwarves out of 10
I think 8 downloaded the wrong virus
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.