
Stranded after his ship is destroyed in deep space, Harrison, a lowly maintenance worker and our hero, must struggle to find his way home... Dodge, boost and die your way through space! Explore 4 solar systems with a surly robot sidekick in this deep and deadly dodge 'em up!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏不错,很有意思,玩熟了非常刺激且有成就感,就是没什么人玩的样子,也没中文,连英文字幕都没有,是真的听不明白剧情。
Really fun game with a great "as hard as you want it to be" design. You can slowly float through and just avoid obstacles fairly easily and as you get comfortable and learn the levels you can speed it up, try and grab powerups, etc. When I get on a good run I definitely get a strong Sonic vibe, which is a good thing. I particularly love how you can almost feel the level designers trying to kill you in certain portions of the game. Clearly the level design has been polished over many iterations and it definitely makes me want to practice certain levels and segments to compete for high scores! Also wanted to note that I love the music - great variety of styles but all feels very fitting to the associated levels in the game.
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Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lost in space with only your trusty jet pack, how do you escape, dodge and survive? This is the first time I have played this style of game.... and I loved it. http://www.youtube.com/watch?v=TiDNMVzzMhQ LOST ORBIT centers around the exploration of space. Players take control of a lone astronaut (Harrison) who sets off on a dangerous journey to rejoin his civilization, armed with only an improvised set of equipment and a relentless spirit. Without the help of his ship, Harrison will need to use the gravitational forces of planets to navigate and propel himself through space. - Highly Recommended!
Lost Orbit's a fun, twitchy dodge-em-up that sees a lone astronaut and his robot sidekick hurtling through space in search of a way home. Or maybe just in search of a way to not die every 15 seconds. Trust me, that'll be happening a lot. And whilst it may not sound like an attractive prospect, every time it happened I found myself immediately mashing the retry button without even a care - it's that sort of die-horribly/get-back-up-again gameplay loop that Super Meat Boy perfected. It feels like a lot of love and care was poured into this game. The visuals and music are top-notch and the controls feel like they've been tuned to perfection. I do wish it was longer, or had something to keep me revisiting it beyond just honing my times, and that's my only real quibble. If the preview videos leave you thinking that it might be something you'll enjoy, the chances are high that you will.
Хорошая игра. Летим в космосе уворачиваясь от препятствий. Это всё. Уровни не длинные - самое то, сложность не дикая - все нервные клетки останутся целы, визуальное оформление красивое - космос радует, музыка приятная - тоже радует и не наскучивает. Двигаемся всегда только по прямой, по пути подбираешь кристаллы, на которые апгрейдишь костюм космонавта, а разбросаны они так, что по сути являются указателем идеального маршрута движения и обхода препятствий. Сюжет тоже имеется, об одиночестве в открытом космосе и как бы до конца не понятно останется герой один или нет, умрет или выживет. В принципе и до конца игры это поддерживало интерес. Локации визуально отличаются, препятствия меняются, всё это оттягивает момент когда геймплей наскучивает. Но на одно прохождение этого хватает. К сожалению к игре приделаны "задрoтские" достижения, для выполнения которых ещё пару раз игру пройти надо по затраченному времени: монотонные, на собирательство и действия. В то время как сюжетных очень мало, наверно с пятую часть от всех или даже меньше. И выходит. что выполнить "идеальную" игру на 99% почти невозможно Это портит впечатление в общем, от такой "жалкой" попытки заставить заниматься накопительством в игре.
Öncelikle gayet zevkli ve eğlenceli bir oyun. Gerek müzikleri, gerek oynanışı, gerekse atmosferiyle insanı içine çekiyor. Oyun açılırken gamepadle oynamanın daha iyi olacağını söylüyor. Ben henüz denemedim ancak bu tür hassas kontrol isteyen oyunlarda kolaylık sağlar. Bir astronotun yalnızlığını paylaşmak ve bu macerasına ortak olmak isteyenlere tavsiye ederim. Eğer indirime girerse kaçırmayın.
Lost Orbit is a relatively casual speedrunner about boosting through space and beating your best time. The top-down 2D nature of the game strips down a lot of the depth (literally, hurrhurr) but the story, about a lone astronaut named Harrison struggling to make his way back home, was riveting enough to pull me through the occasional bout with monotony. Mechanics take far too long to be introduced but the writing and dialogue helped me to stick around for whatever was next. Will Lost Orbit accelerate to the top of your Steam Library? Or is it just space-junk? Let’s take a look. Goals are a clearly defined part of any speedrunning game, and this game does fine with laying out what is required for each medal. This should mean a fantastic replayability score, but the bottom is completely dropped out due there being no incentive to try for platinum across the board. If your ego requires that you do so then feel free, but with no global scoreboard you are literally the only one who will know about your mastery. Some levels are fun enough to try and replay, but others (usually the 6th stage of each world) are literally nothing but exposition and backstory. Character development is high in this game, and that’s a good thing because new obstacles and enemies take entirely too long to be introduced. For the first 30 minutes of the game I was circling around planets wondering if they were the only mechanic the game had to offer. Luckily that was not the case, and eventually I saw my first pulsar. I found myself absolutely flabbergasted. “They waited this long?? Wow.” So, pulsars will give you a boost and fling you in a given direction, which looks fantastic until you realize that you just auto-piloted through an entire section of the level. Overall, Lost Orbit was an enjoyable experience that I don’t see myself revisiting anytime soon. The story could work as a movie, so it seems a shame to frustrate the watcher by wrapping it inside a game that doesn’t develop quick enough. My patience was certainly tested with this one, but I am glad I got to experience Harrison’s journey. Once the mechanics are in place, the game becomes a rip-roaring space romp, but getting there will test your patience. A fine release, but hopefully the next title from the folks over at PixelNauts will have the screws tightened juuust a bit more. Gameplay: Controls- 8/10 Fun Factor- 6/10 Difficulty- 4/10 Replayability- 2/10 Innovation- 8/10 Aesthetic: Graphics- 8/10 Music- 6/10 Sound FX- 7/10 Story/Lore- 9/10 Level Design- 7/10 Final Score: 65/100 for innovation, controls, and atmosphere. Summary: Exceedingly laid-back space speedrunner with superb writing and story. Verdict: Speedrunners may not find the fix they crave. Story-lovers however, will indulge in the writing. Full text/photo review: http://www.indiegamebundles.com/review-lost-orbit/ Musical reviewsical breakdown: https://www.youtube.com/watch?v=sLu1zsA__lI
Um baita joguinho simpático no espaço! Sabem aquela cena de Star Trek Além da Escuridão em que o capitão Kirk e Khan atravessam o espaço desviando de destroços espaciais? Você vai se sentir assim aqui, muito bom! Com direito a upgrades e tudo mais, no entanto é um jogo apenas divertido mesmo, não é algo inovador, mas para passar o tempo é uma ótima dica. Análise detalhada aqui: http://www.nerdmaldito.com/2015/05/lost-orbit-seja-um-astronauta-vagando.html
Game is unplayable on Ubuntu 15.04 with triple head monitor setup (3 vertical monitors 1200x1920 each). The menu is stretched like a horizontal slut and nearly unusable. The game starts but graphics are mostly placed outside of view port. Seems as if this game has never been tested at 3600x1920 resolution. Unfortunately it cannot be switched to windowed mode or to lower its resolution, Before LO, I played train valley demo which looks and runs just great on triple head setup. Did anybody test LO on 4k monitors? Please fix this issue so that I can write a positive feedback.
Great Game! Love the art style and feeling. The feeling takes about 5 minutes to get a handle on. But its a lot of fun to play!
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