
Play the odds in Lost in Random™, a gothic-fairy-tale-inspired action-adventure where every citizen’s fate is determined by a roll of the dice.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.3Kreviews | 89% | — | $3.1M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
too simple and too repetitive. Interesting story though
Fun game with interesting battle mechanics
dark themed fantasy world! good story line
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 9.8K | 95% | $19.99 | |
| $3.1M | 2.2K | 88% | $49.99 | |
| $3.1M | 5.3K | 98% | $23.99 | |
| $3.1M | 23.6K | 86% | $7.87 | |
| $3.1M | 3.9K | 95% | $44.99 | |
| $3M | 8.6K | 77% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.7M | 7K | 66% | $19.49 | |
| $829K | 1.7K | 89% | $29.99 | |
| $489.5K | 581 | 71% | $34.99 | |
| $5.8K | 155 | 69% | $1.99 | |
| $9K | 35 | 97% | $9.99 | |
| $7.9K | 56 | 91% | $6.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*languages with full audio support
Hours played at review time, across 813 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ist ein nettes Spiel für Zwischendurch, vllt auch mit dem eigenen Kind an der Seite. Falls man die Alice Madness Returns Spiele noch kennt, erkennt man vllt etwas der Inspiration wieder. Ein düsteres Kindermärchen mit rundem Gameplay. 7/10
Жаль, что этот продукт попал ко мне только сейчас. Лучшие 15 часов, которые погружают тебя в сказочный и интересный мир, в который хочется вернуться снова и помочь маленькой девочке пройти сквозь миры. Если вы любитель Тима Бёртона, Алисы в стране Кошмаров, ДНД системы, интересных боев и лёгкой философии, юмора, цепляющей озвучки – вам ТОЧНО нужно в это сыграть :)
[h1] ---{ Gameplay }--- [/h1] ⭐⭐⭐ 3/10 Higher = Great gameplay aka quite lot of fun. [h1] ---{ Audio }--- [/h1] ⭐⭐⭐⭐ 4/10 Higher = Great audio also to make it clear its just the sound design overall, from even any voice acting or just sound effects of stuff etc, but not including any music or atmospheric tracks bellow is the score for the music. [h1] ---{ Soundtrack }--- [/h1] ⭐⭐⭐⭐ 4/10 Higher = Great soundtrack this for all kinda of music within the game. [h1] ---{ Story }--- [/h1] ⭐⭐⭐⭐⭐ 5/10 Higher = Great story [h1] ---{ Difficulty }--- [/h1] 7 10 being very easy 5 being not too hard yet not too easy 1 being very hard like darksoul like of hard to beat. [h1] ---{ Length of Content Inside this game }--- [/h1] 🔲 What that was tiny. (under 1 hour - 1 hour) 🔲 Short. (2-5 hours) ✅ Decent. (6-15 hours) 🔲 Long. (16-48 hours) 🔲 Super long. (49-280) 🔲 Here's my keys, Philosophy, A freak like me, Just needs infinity. [h1] ---{ Bugs and Problems }--- [/h1] 🔲 Smooth just the way everyone likes it. ✅ Minor bugs or problems but, nothing too bad that ruins the game as a whole, so overall still playable. 🔲 Ok now its getting to be quite problematic, find it hard to pretend its not happening, can get annoying. 🔲 Wow getting to the point of un playable with too much problems with it. 🔲 Such a broken mess, it's so un playable. [h1] ---{ Price list }--- [/h1] at the time of this review £24.99 🔲 Worth the set price. 🔲 Small % off would do, aka around 5-30% range. ✅ Medium % off would do, aka around 40-65% range. 🔲 Large % off would do, aka 70% or higher off other wise if you don't you've just wasted your cash on this game. [h1] ---{ Detail Notes }--- [/h1] This game was pretty boring and i can totally see why lot didn't bother finishing, seeing how at the time of this review only having a 19.4% have ever finished the game. Like what! 19.4% ! So while i've been given clown awards for real most postivey reviewed posts from launch to today shows most haven't even finished not all but lot of people haven't. I bet if they did finish it there would of been far less positives reviews made as i will now explain why this isn't that good of a game. The gameplay as rated was like the worst part of this game, it does these battles where you got to collect crystals to charge up the dice to then pick a card to aid you in what ever cards you bought along in your loadout. What as you might imagine gets tiring quick when you have to do the same steps every battle encounter, in fact in the eairly game its very restictive making it even slower to get through the battles almost as its just padding time. At least it got better later on in this regard, as you get to roll higher then 2 so you can finish the fights more faster. There are slightly new battle arenas in the game to fresh up the gameplay going off like a board game where you have to roll the dice to get to the end of the board with the battling robot twist, but overall you still be mainly doing the same gameplay loop there was only one of these board game types in the game where i found it very interesting for a moment a slight hope of this game going to have more interesting game play in store? But as once i found this approaching death wall stops moving closer to you till you roll again i was like, oh great a facade of danger that isn't that of a threat after all. The enemy variety is also dull it is only past the half way point of the game do they even remotely try to mix things up, but overall mostly still fighting the same old robots over and over and what change up they do is very little. There was some enjoyment to be had but very little as it gets repetitive. The story however was the only thing that kept me pushing on to make it to the end, spite the overall game playing being mostly dull. I will admit if it wasn't pulling me into the world and the tales i would've not seen it to the end. As yeah its decent not bad nor is it great but its mostly enjoyable through and through with few laughs along the way too. It really had lot of charm i really felt i was getting sucked into its world building. So at least there was something good within this game. I can total seeing me enjoy this as a kid. But now am far beyond that age and seen many better games and such and so know better, yeah this overall still flopped. I guess if you were to buy it for you're children mainly to keep them content and not bothering you, it be alright. But age 11+ nah recommend to skip. And if you do still, as said it for sure on sale its really not a £24 game. [h1] ---{ Verdict Rating ? / 10 }--- [/h1] [b] 3/10 [/b]
6.7/10 Pros-There is a guy called Many D*cks who stocks you from town to town and hides around dark corners and flashes his Peeenus or I mean Decks at the children in town! -Also of note its Creative and the Art Style is done really well (claymation meets nightmare before Christmas). -The world and characters are all interesting enough that you want to explore and listen to what people have to say. It's a satisfying theme to see 1 town and 2 town etc... -Im going to put the SIDE Quests in positive because they are pretty unobtrusive, they mostly follow pretty naturally from exploring and talking to people and don't feel like big diversions from the main quest that is supposed to be urgent. Beyond that most of them are mildly entertaining or satisfying and only 2 or 3 that make you say "That was some worthless gameplay/content." -The Combat mechanics of DD dice rolling and deck building and real-time dodging and shoot is pretty fun and engaging and will probably be something new for most people. Negatives -Combate...I'm putting it here as well because after 3 town it started to get pretty stale. The most expensive cards are 3s and you dont get much for new cool cards after you get the 3pt cards and can roll 3s after 3 town. The Enemy variety is prett weak, the board games are really weak AND its has a stupid system where if you kill all enemies that are currently spawned then roll your dice the game is soft LOCKED, because you must interact with something to resume the fight after choosing your cards...wtf was the thinking there idk. Anyways you can pretty much no hit the hardest battles after 3 town whilst half asleep...buuut they fights still take 5-10 minutes and god forbid you do dies (a few fights will get you) the grinding style of the fights means "aw fk I just wasted 5min" rather than "ok I see my mistake let me do this again but better." -Basically its a nice game, but if it ended after 3 or 4 town it wouldn't change what I got out of the game.
I had a wonderful time with this game. The story, the characters, the voice acting (!!), the art style, and the fight mechanics are all so lovely. I would recommend this game to everyone who also enjoyed games like "Alice Madness Returns", "Fran Bow", "Little Miss Fortune," or "Little Nightmares". The only thing I felt was a bit lacking was the ending; it felt a little too short and as though something was missing from it.
I was in the mood for a bite-sized indie adventure, saw this in my library, booted it up, and beat it in less than 48 hours. The setting is really fun, the gameplay would probably need a bit [i]more[/i] if it weren't such a concise game, but for the almost-16 hours I spent with it, it only started to wear on me towards the end. It's got personality and style, and while I wouldn't say this is going to take its place in my top-5 list, it's a lot more than I was expecting when I loaded it up for the first time. Is it worth $30? Maybe not. But I think I picked it up for $10 or $15, and I'd say I got my money's worth and then some!
Классная игра. Очень много файтинга, ну прям чувствуешь, что каждая локация - это файтинг. Больше бы загадок, действий.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.