
Lost Eidolons is a turn-based tactical RPG with a gripping cinematic narrative, set in a waning empire riven by civil war. Take on the role of a charming mercenary captain, Eden, and lead his band of allies through epic encounters on a classic turn-based battlefield.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 14 → 0.5/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−60% | 1.7Kreviews | 70% | — | $549.1K |
| $34.99 | 650ratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 76 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ok game, it's a good fix when you don't have a fire emblem or similar at hand. Felt kind of incomplete though, some broken texts and textures, animation that looped roughly, lack of sfx for significant moments, and I could have used 1-2 additional songs for the oomph factor on some maps and cutscenes. Voice acting was superb all around.
bug有点多
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Korean, German, Spanish - Spain, Portuguese - Brazil, Russian, French, Simplified Chinese, Japanese*languages with full audio support
| $34.99 |
| 41ratings |
| 70% |
| — |
| not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Wow. This game is REALLY bad. I am surprised it has Mixed reviews and not more towards bad. I'll admit I don't know much about the gameplay yet although I have played 2 fights already. But so far it has been, how should I put it, a mobile game on PC. That's the level of quality in animations, voice overs, presentation, complexity, formula, etc.
褒贬不一好评率很真实。火纹风花雪月的底子,包括营地,好感度,转职,战棋玩法都是模仿的火纹,但都是阉割版,只有战棋玩法这一点能到及格线,而且加上反人类UI和毫无操作感的交互,玩完只觉得浪费时间。当成火纹代餐买的,但是代不了一点。
Another SRPG that i play because it similarity to Fire Emblem. I don't really like the story, i don't really remember anything from the story. The gameplay is at least okay, it's a little bit on the hard side for me.
ファイアーエムブレムの影響が強く感じられるSRPG。 ZoCがある、攻撃は必中、与ダメ被ダメが戦闘するまで不明(ダメージ計算式が開示されていない)、敵ターン時の攻撃予定のユニットが明示されている。などの独自性がある。 new game+あり。 [h1]魅力的な点[/h1] [list] [*]どのキャラクターも基本全てのクラスに就くことが可能であり、技能育成が楽しい。 [*]ハードはFEのルナティックとハードの中間からややハード寄りの難度で、なかなかやりごたえがある。 [*]地形に影響を及ぼすスペルやステータスデバフが強く、それらを活用してのバトルは楽しい。 [/list] [h1]気になる点[/h1] [list] [*]武器防具やキャラクターの能力値の差別化があまりされていない。 [*]ユーザーインターフェイスが若干雑然としている。 [*]育成要素が強いのに一時離脱と永久離脱キャラが複数人存在する。 [*]翻訳の質がいまひとつ。 [*]散策パートの面白みは少ない。 [/list] [h1]実績について[/h1] ストーリー進行実績以外の全ての実績が時限。コンプリートには1.5周or2周が必須。1.5周を狙う場合は初周からマニアック+ハード固定かつロスト無しでの攻略が必要。 特定の章までに特定キャラの友好度を一定以上に上げる条件がある実績が2つ、終盤で択一実績が1つずつある。情報を事前に知らなければ取得は困難。 それ以外の実績は散策パートの会話やクエストを全て消化することで基本的に取得可能。 キャラ個別実績は最終章のキャンプ開始時のデータがあれば、ギフト連打で取れると思われます。 SRPGというジャンル自体が面白い(個人差はありますが)ためステージ攻略が始まると時間が一瞬で過ぎ去る熱中度は充分にあります。が、全体的なゲームバランスが平坦なこともあり、変化に乏しく、だれ気味になるのがつらい所。 とはいえ、水準以上の出来のゲームであることは間違いないので、このジャンルが好きな人なら楽しめると思います。
这游戏巨傻逼,根本没有多的选择,连关卡都是自动推进的,只能打关卡,跟1-1打完打1-2没区别,而且剧情量很少,跟看资料片一样枯燥,一点自由选择都没有,就给你干放官方设置好的剧情,剧情也不怎么样,屎中之屎,28--40可以考虑一下,40以上就别买了,浪费钱和时间
If life isn't hard enough for you, and you feel the need to get bent over by a video game too - then this is the game for you! I managed to finish this game (I am a diehard completionist), but it was punishing. I generally liked the story, characters, and setting, but the boss battle combat was way over the top in difficulty for me, and the game dragged on a bit too long. I cannot recommend this game because I had to "modify" it to successfully complete it. If you don't have a problem "modifying" the boss battles, then I would recommend the game for the story arc. The regular combat was fine. As an aside: I just finished the other game in this setting "Veil of the Witch". It lacks most of the story, but the combat system was revised for much better balance and I found it to be appropriately challenging (and adjustable) without the need for "modification".
A soft yes. If you love fire emblem and other SRPGs, this sure is one of them. The buildcraft is lacking, the environments samey, the in-between camp of each chapter a slog, and the characters can be stiff. But I would recommend this game for its ambition. The story managed to surprise me a few times, the worldbuilding exists even if you have to go digging for it, and can be compelling, and I really liked what some of the later missions did for variety. This is a long game, but ultimately it did give me something new to enjoy, and I would love to see a proper sequel with more budget. I really grew to love Eden and Balastar, and this game has a bittersweet tone which is difficult to find in modern AAA games.
欧美版楚汉争霸,个人给7.5分吧,主要画风还行。
Selling now
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Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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