
Plunge into a dark fantasy Action-RPG, harnessing powerful magic alongside a satisfying combat system. When the tyrannical god, Adyr, invades the human realm seeking vengeance for his imprisonment, humanity calls upon an unlikely defender… a convicted sinner named Harkyn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've just completed my first run, so im gonna part vent part say my opinions, the combat is slow as hell, yes even slower that demons souls, the weapons are almost all the same, even ds2 had at least 2 different movesets for every weapon class... , there are literally 6 faith scaling weapons, so dont even bother unless you like using a scythe for the last 95% of the game, no, i did not level up faith because i love scythes without knowing that it was a greataxe reskin and got trapped with it for all the game, why do you ask?. Poise is so bvllshit in this game that the only way to actually play it without having an aneurism is to pump 70% of your stats into endurance and havel build, hell, not even havel build, just full defense-ignoring poise build, on top of that all enemies have at least 1 insta cast or fast attack that you practically have to tank if you ever want to actually attack in a fight, AND most enemies can just block, which with how much health and damage reduction they get, practically nullifies your attacks, have i already mentioned that the way to counter this is, once again, pump 70% of your stats into endurance and just keep attacking until poise break??, no?, well there you go, you are welcome i saved you the headache of trying to understand how to counter this for a full playthrough (for experienced players: yes i know the gauntlet has explosive and blast options, but even with my 30 faith build i had not enough mana to actually kill 2 shield bearing knights, so, no, its not a reliable option), the game doesnt explain almost anything to you, not even that there are breakable walls or for what are/do some quest related items (no, i dont consider collecting 25 skulls before even knowing what are they for good game design, hell, even now i dont know what are for the hearts of the champion-like-enemy totems). The early game story is meh-ok, not the best, not the worst, NOW, the end game story, thats pretty damn cool, if you heard the recordings throught the game you should not be on a bad place to choose your ending, which is something even fromsoftware games struggle with, like, my first dark souls playthrough i didnt even fully know what linking the fire meant, i just had a vague idea, but even when it has some lore weak points, this game has also some strong lore points. After hearing the first half of that, using critical thinking we can reach the conclusion that the game is full of bvllshit, bosses have bvllshit moves, enemies have bvllshit mechanics, hell, even simple mechanics like attuning the keeper boss to an element to get a different weapon, because its never explained, its bvllshit, BUT, this game has something that i find pretty funny, harkyn, the mc, is also FULL of bvllshit, this man can almost block anything with any weapon (beware chip damage though), can just grab this game estus itineration from this game bonefire itineration without reseting enemies, the damage reduction is so strong, yes, even with some light-medium armors, that you can use a ring that turns your weapons into chaos-blade-like-weapons and still just go about your day and heal through practically anything (i reached 20 vit early on and just never leveled it up again so take this as a 20 vit opinion), he has an armor (which i did not get btw, im still mad about that) that can reach 140 poise!! THE AVERAGE THROUGHT THE GAME IS 40. He also can 2 tap mid-end game bosses if built correctly, hell, i only put 20 points in faith with a weapon with 10% damage scaling (high but not the highest) before dumping like 50 points in endurance and still obliterated most of the bosses in 1 or 2 hits, JUST IMAGINE WHAT A LITTLE MINMAXING CAN DO, the powerbuild potential this game has is just so funny to me that i just kept playing for genuine fun, and before even realizing it, i finished it. Schitty game, schitty mechanics, lots of bugs, poor balance, heavily punishing combat system, loved it
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 873 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me encanta jugar juegos antiguos. Por lo general, las historias están mejor escritas, y los personajes son más auténticos, más machos. Los controles toscos no me importan. Es cuestión de acostumbrarse y dejarse llevar por la experiencia que los desarrolladores han pensado para nosotros. Los juegos de antes tenían mecánicas más simples, pero generalmente bien pensadas e integradas, convirtiendo la experiencia en algo único y especial. Pues este juego no tiene ni lo uno ni lo otro. La historia es basura. Parece escrita por unos comedores de patatas fritas que acaban de descubrir la trembolona y la cocaína, y se han chutado las dos al mismo tiempo. No merece la pena decir más al respecto. Las mecánicas son anodinas, sin gracia, aburridas hasta la náusea. El combate se siente como golpear con un churro de piscina mojado a tu primo en verano. Y espera a cuando te toque luchar contra varios enemigos al mismo tiempo... ¿sabes esos sueños donde te peleas y los puñetazos fallan constantemente o pierden la fuerza antes de impactar? ¿como si tuvieras aceite en las manos? Pues eso mismo es. Inaguantable. Las mecánicas son farragosas y los menús de personaje confusos. El tutorial no te explica nada sobre ellos. Una hora de tedio absoluto, donde mis esperanzas iban decayendo a medida que pasaban los minutos. Os aseguro que he hecho lo posible por hacerle un hueco en mi corazón, pero al final me ha podido. Ahora vamos con lo bueno. Los gráficos lucen bien todavía. Parece que han escrito la historia solo para justificar los gráficos. Hasta ese punto es mala la historia, pero los gráficos molan. La música prometía desde el menú. Una pena que esta castaña tenga una banda sonora tan decente. En resumen, pilla el NioH, algún DS o el Remnant: From the ashes. Pero Lords of the fallen, déjalo morir en paz... si no, te matará el a ti, pero de aburrimiento.
Um Soulslike Mediano. Combates Bem Lentos, o clássico esquiva e ataca, enredo é bem Raso, os Gráficos são Bons e uma Boa Ambientação.
The worst game ever. The combat system makes me puke.
Not this one. You want the other one.
Tem seus pontos, vamos lá: Positivos •Ambientação Sombrio, fantasioso e medieval Uma leve mistura de Dark Souls na jogabilidade e com Diablo em seu aspecto dos personagens, em concept art. Gráficos Muito lindo, para 2014 um game rodar lindo desse jeito e o desempenho por se tratar de uma obra com mais de 10 anos já publicada é formidável o trabalho da equipe. •História Simples, mas interessante. O jogo se passa em um mundo medieval sombrio, onde Adyr foi derrotado por três heróis que se tornaram os Juízes. Agora, as forças de Adyr estão ressurgindo, e o mundo está sendo corrompido. E agora vamos ao único e PIOR ponto negativo. Sua jogabilidade EXTREMAMENTE PESADA Parece que você está arrastando o personagem, isso quando você não está focando em builds pesadas, o que já é pesado, quando se opta por trajar boas e robustas armaduras, o personagem fica absurdamente pesado. Combos lentos, o que torna fácil a esquiva de alguns inimigos, mas em geral torna a experiência cansativa e arrastada. A lentidão das finalizações faz com que você tenha de assistir inúmeras vezes sem um mínimo dinamismo, tornando enjoativo em poucas horas. •Trilha Sonora boa e presente. VEREDICTO Vai muito de sua experiência e do seu ponto de vista, não consigo dizer que gostei, diferente do LOTF de 2023 que hoje em sua versão 2.0 está incrível. Em LOTF de 2014, a experiência do personagem ser bastante pesado acabou me afastando, mas não descarto suas qualidades.
Если я не ошибаюсь, то это первый sousLIKE. Время прохождения: 15 часов. Темп бега и ходьбы нормальный по скорости, а вот удары с перекатами помедленнее, особенно долгое пэри щитом (если кто-то его будет здесь использовать). Я бы сказал, что игра какая-то желейная и камера необычно дергается. Атмосфера и виды мне прям понравились, даже и не скажешь, что это 2014, камерой вертишь с удовольствием, возможно, из-за наличия 120 кадров. Классы тут особо на мой взгляд не различаются (хотя, как об этом судить , когда прошел лишь раз игру). Типичный воин с парой магических обилок. 3 вида бойца в ближнем бою и такие же разновидности в плане магии. Боссы, увы, разочаровывают. Слишком читаемые и это хорошо, но не с их скоростью. Набор атак маловат, а про комбо я промолчу. Зато бежать до них не надо, что автоматом искореняют бесполезную душку. Бить их можно только после определенных атак, а до этого ситуация не позволяет, что нудновато, ибо хп достаточно. Смерть будет не редко вас сопровождать. Так как они расставлены максимально неудобно и станят вас при любой удобной возможности. Сами враги не всегда будут в стане, когда ударяешь по ним. Противники не редко числом заставят вас опешить, даже, если их двое. А еще путает то, что по сути находясь в одной локе - можешь встретить тех же врагов, но высокого уровня, а цифры уровня нет, поэтому только отхватив поймёшь, что нужно поискать куда еще можно пойти. _Я для себя определяю эту игру, как СЛОЖНУЮ, а серию dark souls и подобное - ТЯЖЕЛЫЕ. Что я имею ввиду: В тех же дарках условно душка есть, да и кривость небольшая присутствует, но это мелочи, ты страдая-превозмогаешь. Грамотно и сбалансировано я бы сказал игровой процесс сделан. В Лордах же страдаешь-(грубо сказано, однако)мучаешься. Натурально можешь раздражаться. Поверхностно эффект от прохождения скопировали у фромов, но если в их играх - улыбаешься, здесь - 🗿 Примерно к середине игры разнообразие сводится к минимуму, сражаемся почти в одних и тех же местах в основном со знакомыми вражинами. Как по мне, игру вполне до 40% можно было подсократить. Выводы делайте сами, продукт проходной и не обидеться на ваш пропуск, я разок поиграл и хватит. Таргет правда не на врагах, а на их полосе хп, что не особо удобно, но что удобно - прыжок на отдельную кнопку при беге. А быстрое перемещение и нормальные хитбоксы будут 🗿 Кто играл и читает этот отзыв, а вы помните, как обошли босса, чтоб выполнить квест той дамы и нужно было одолеть уничтожителя, но чтоб попасть к следующим рычагам нужно было убить босса, которого сказали пропустить?) А как вам стратка на Хранителя Лабиринта из ДЛС? Как говорится, если не играешь со щитом, то зачем тогда вообще в эту игру играешь, правда же, беги, брат, беги! Надеюсь, что не я один там тупил 😂 Ps: не забывайте сохраняться у костра, постоянных сейвов у игры нет. Случится вылет - минус прогресс
tragiczna gra, prawdopodobnie najgorszy souls-like na rynku, a grałem w ich na prawdę sporo. Fabuła i świat na prawdę ciekawy i z potencjałem, ale sama mechanika walki jest okropna co czyni grę agrywalną. Bosowie mają może dwa kombosy i mnóstwo życia, walka z nimi bardzo szybko staje się monotonna, moby są często OP bez żadnej mechaniki balansującej lub zwyczajnie nieciekawe. Nawet gratis to nie jest uczciwa cena jedyna gra jakiej bym dal szczere 0/10, nie ma niczego co by ją ratowało
lords of the fallen > elden ring
If you think "The game is mid." you have Skill Issue! If you say "Its the worst souls like." just Git Good! If you find "The story and characters boring." then you are Media Illiterate! This is the best game Miyazaki never made!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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