
Plunge into a dark fantasy Action-RPG, harnessing powerful magic alongside a satisfying combat system. When the tyrannical god, Adyr, invades the human realm seeking vengeance for his imprisonment, humanity calls upon an unlikely defender… a convicted sinner named Harkyn.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
emmm,i think it is bad,no map notes,and 小怪的仇恨做的有点拉,但考虑是9.9包邮,夯爆了
Having a blast with this title, played it years ago on/around launch and it enjoyed it then, too. I'm excited to finish this one and play the sequel.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Czech, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
TL;DR - decent enough game, absolutely worth the purchase IF (and only IF) it is on sale for no less than 50% off. DON'T go paying the full price of the game. That's when the cost strongly exceeds the value. ---- I'll admit I'm incredibly biased towards the chunky single-player games from the late 2000's to mid 2010's that set out to 'revolutionize' the genre, much like how this game fits into a strange niche between wanting to be very souls-like and a bloody hack and slash game. In all honesty, after playing through the game and genuinely enjoying my time (for the majority of it) I can say definitively, that its a game from 2014... In all senses of the statement. They were trying to evolve the souls-like combat a bit and make it a bit more weighty and chunky. Which they did very well. There are some things that the game does fantastically, and other things that the game tried to add to be innovative but seemed to fall flat on its face. Half of those mechanics I admittedly forgot all about until it was mentioned hours later by a random NPC, or required for a quest. The game itself runs smoothly, and is honestly nothing short of great gameplay. Is that very same gameplay very repetitive? Yes. Is what little (almost non-existent) story interesting in the slightest? Nope. Does the game play amazingly smooth for a 2014 port? Absolutely. Should you buy the game at full price? Nah Should you wait for Steam's deep sales to pick up the game? I'd confidently say 'Yes' (I'm almost positive that I picked up the GOTY edition for less than $5 with all the DLC included)
Really good game. Combat is very satisfying.
OPINIA ZAWIERA SPOILERY DO CAŁEJ GRY Bardzo Dobra Gra z Fajnym Klimatem Dark Fantasy, Lokacje są ładne a grafika gry jak na tyloletnią grę również oddaje. Problemem jest powolna walka i granie szybką bronią nie ma prawie wogóle sensu, pod koniec gry zmieniłem na wolniejszy topór skalujący się z zręcznością i rzeczywiście grało sie lepiej. Spelle są Bezużyteczne w wielu scenariuszach bo albo nie trafiają albo ich damage jest totalnie denny, grałem Magią Podstępu i w zasadzie używałem jedynie Dźgnięcia bo zadawało duży damage i dało się nim jakkolwiek czasami trafić. Mimo fajnej grafiki i ciekawej budowy świata gdzie wiele rzeczy się z sobą łączy największą wadą tej gry są Bossowie którzy znacznie szybsi są od ciebie, nie mają okienek na ataki i mają Definitywnie zbyt dużo HP, niektórzy z nich mają totalnie denne ataki które cie oneshotują lub zadają zbyt Masywny Damage. Fabuła mnie średnio interesowała jednak na końcu gry zaczyna się robić ciekawiej, zdziwiło mnie że jest wiele Endingów (dowiedziałem się dzięki osiągnięciom), mimo uważnej eksploracji wielu rzeczy nie znalazłem również przez fakt że zabiłem ostatniego bossa i odrazu jest NG+ i nie miałem okazji użyć wielu kluczy które zdobyłem. Glitche. czasami było tak że rzuciłem we wroga spellem który go ogłuszał a jego hitbox ataku był dalej obecny mimo tego że wróg leży na ziemii przez co straciłem nieraz swojego Expa, 2 razy podczas walki z Opiekunem Scrashowało mi gre. Może teraz bardziej pozytywnie ale gra ma wiele sekretów fajny design lokacji i w zasadzie mimo wolnego systemu walki gra mi się podobała, mogę powiedzieć o niej wiele dobrego ale też i wiele złego, jednak jako fan Dark Fantasy dobrze bawiłem się z grą mimo jej wad Grę Ukończyłem w niecałe 17 Godzin, na Platyne potrzeba 3 takich Rozgrywek Każdą z Klas Postaci a są 3, trzeba też odkryć wiele sekretów powiązanych z NPCami czy zdobyciem Kluczy które są pod koniec gry a otwierają drzwi z pocz atku gry lub wogóle wymaga powrotu do początkowych lokacji. Ostatecznie daje Grze Opinie 8/10, skończyłem ją w 3 Dni grając po Średnio nieco ponad 5 Godzin na Dzień (bo Ferie mam), kupiłem ją na Świątecznej Promocji Steam gdzie gra kosztowała 5 zł, ale ja kupiłem wersje z Wszystkimi DLC już nie pamiętam za ile, jednak jedynie Prastary Labirynt dodaje Content reszta to bronie które i tak są nieużyteczne, bynajmniej dla mnie, jeśli popełniłem błąd w opinii jestem chętny wysłuchać poprawek innych i mam nadzieję że hejt na te grę a nawet na serie tych gier się zmniejszy, bo to dobra gra jednak ma swoje wady jak większość gier, tutaj one nieco bolały, jednak ja bawiłem się z nią dobrze
prawdopodobnie najgorszy souls-like na rynku Fabuła i świat na prawdę ciekawy i z potencjałem, ale sama mechanika walki jest okropna co czyni grę agrywalną. Bosowie mają może dwa kombosy i mnóstwo życia, walka z nimi bardzo szybko staje się monotonna, moby są często OP bez żadnej mechaniki balansującej lub zwyczajnie nieciekawe. 4/10
[h1] CI GAMES? ladri e truffatori[/h1] Salve a tutti scrivo questa recensione in data 23/07/2026 alle ore 11:28 dopo aver platinato il gioco in maniera fraudolenta e aver accumulato ben più di 60 ore di puzzolente gioco, determinando quindi una concretezza di opinione molto forte, almeno a mio parere. Ho voluto provare questa opera soprattutto per concepire la realtà della critica che c'era dietro, ovvero tutte quelle recensioni negative e mediocri che il videogioco si porta dietro da anni, e mi sento di concordare con loro anche se bisogna dare a Cesare quel che è di cesare ma ne parlerò alla fine. Il videogioco è fondamentalmente un quadro dipinto con un sedere sporco e pieno di peli, non si regge in piedi e fa schifo nella maniera più assoluta, MA TUTTO QUESTO è dovuto principalmente e quasi unicamente ad un problema di OTTIMIZZAZIONE...il videogioco non è stato minimamente ottimizzato e anzi è quasi completamente privo di cura nello stesso sistema di creazione funzionale…in parole povere funziona male: Caratteri di scrittura non adeguati alla risoluzione, bug infiniti dai più stupidi a quelli che possono rovinarti un'intera partita e bloccarti, musiche che si fermano e non funzionano più, all'improvviso non senti più i suoni del tuo personaggio come se fosse messo in muto alla tv, nemici che all'improvviso diventano pacifisti e non ti calcolano più, costruzione di mappa fallimentare e compenetrabile in maniera abbastanza frequente...mi fermo qui. Per il resto PERÒ il videogioco a mio parere, contando che è uscito nel 2014, è molto gradevole. La grafica, le musiche, gli effetti sonori, la giocabilità, la trama, i personaggi, la dinamicità di gioco, i nemici, i boss, l'ambientazione...sono tutti elementi molto validi e infatti vi dico in sincerità che mi sono divertito molto nel giocarlo sotto questo punto di vista...ma alla fine della fiera è ovvio che questa sia stata più una tortura che un divertimento per tutto il discorso dell'ottimizzazione. Concluso questo modo di parlare oggettivo e concreto, andrei ora ad annunciare il mio personale tocco e punto di vista: Cari CI GAMES(gli sviluppatori), voi avete dimostrato di essere persone BECERE e FETIDE in quanto non solo avete fallito come produttori di questo videogioco alla base, ma non avete nemmeno la dignità di aggiustarlo a distanza di anni e anni...rimanete in vendita un prodotto che non funziona e siete una VERGOGNA per tutti i videogiocatori degni di tal nome, indipendentemente da se avete o farete altri videogiochi magari di una bellezza mai vista, cosa molto probabile considerando l'alto potenziale che aveva questo gioco, costatando quel lato umano che andrebbe eliminato e sradicato dal mondo, ovvero l'indecenza...ecco cosa rappresentate...l'indecenza. Con questo chiudo la mia recensione dando un voto di 0/10 agli sviluppatori che mi sono caduti in basso e davvero tanto, mentre al videogioco darei un 0/10 oggettivo per un semplice discorso di INGIOCABILITÀ ma soggettivamente per l'altissimo potenziale ed indice di divertimento che ho avuto darei un 7/10. Che il vostro cuscino sia sempre caldo da entrambi i lati nella notte, luridi furfanti.
I completed Eldern ring and Lies of P for context Cons - bad camera, bad movement, shield enemies are annoying, no teleportation between checkpoints, annoying backtracking, every boss i killed was killed in 1 shot while the mobs just kept ♥♥♥♥♥♥♥ me, no indicator when you are on fat roll and stuff, no jump button like in DS3 and you are encouraged to jump some locations. Pros - i dont really know what to write here honestly the game is pretty mediocre in everything else i skipped the story so i cant comment about it
Nie.
Its ok. I'd give it a neutral rating. I finished it. I built for strength and I was able to one shot or two shot most enemies and take down bosses pretty effortlessly. Just prepare to have some snail slow combat. The most frustrating part was the Chamber of Lies. Its a maze and there's no map. I almost quit just because I was lost or backtracking most of the time but I ended up sticking it out. It's one of those games that I'm glad I experienced but at the same time I'm glad it's over. Only buy it on sale.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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