
Incremental roguelite with infinite progression. Collect powerful artifacts, gather crystals, and scale your stats to absurd levels. Let auto-play handle the grind anytime—even while you're away. New in Ver. 1.1: Drones, a new loot-hunting system!
Modeled estimate, not a reported figure. How we estimate →
About
Limitless Survivor is a incremental roguelite action game with infinite progression.
Rarely dropped Artifacts grant permanent boosts to your stats and skill performance.
Collect more to stack their effects and grow stronger.
If farming starts to feel like a chore, you can leave it to auto-play and let it handle the grind for you.

Use crystals brought back from dungeons to enhance your core stats and extend your exploration time.
The deeper you go, the more efficiently you earn crystals.
Level up by defeating enemies to learn and upgrade skills.
You can learn up to five skills.
Max out your favorites or build a balanced loadout — the choice is yours.
Loot powerful items from chests dropped by enemies in the dungeon.
Items can roll random affixes, unlocking effects like on-kill explosions, chaining lightning on crit, and massive boosts to attack count and area.
Spend special crystals to perform a Prestige reset.
Each Prestige greatly increases artifact drop rates and crystal gains.
Repeat it enough, and the numbers go absolutely wild.

Complete achievements to unlock new weapons, skills, and items as you progress.

Progress made in the demo will not carry over to the full game.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 142 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
just a bit bloody dull tbh
エクストラ10までやりました 今のままなら単調すぎてオヌヌメできないかな~ キャラも可愛いからもう少し遊び心が欲しいな服変えたり、お供がいたりしてもいいかもしれんね 現状アーティファクト頼みしかないから放置するしかない これだと飽きてくる これ以上アプデがあるのかは知らんが今後次第だね
sin parar de jugar y viciado
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Languages: English, Japanese, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Korean
Hours played at review time, across 144 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
game gabut bego
遊戲本身不錯,可惜後面流程有點太重複了,神器綁定那幾種有點可惜,如果能再多些變化會更好
I can't really recommend this despite its price. Its alright as an idle game but it doesn't particularly have puzzles or enough variety to really be interesting. The real progression is the artifacts and the prestiges but its missing some of the choices of similar games. There is no point to hold out on prestiges and you really just want to do them the second you can. The artifacts are random and you just get them all the time. The main selling point for me is that you can have it play itself like and idle game and imo it just doesn't have enough rewards or variety to make it worth setting up to grind itself or actively play. There are other idle or survivor games with infinite progression that just do it better.
お手軽価格で遊べるヴァンサバっぽいインクリゲー エクストラステージを軽く触って撤退くらいの感覚ならまあ悪くないんじゃないかな エクストラ層は実績も階層クリアしか残ってないアーティファクト収集ゲー、放置時間こそが全て 攻撃力、クリダメ、攻撃回数、特定スキル強化のAFをひたすら収集してステータスを積み上げて攻略可能階層を伸ばしていくことになるのだがスキル強化AFの性能に偏りがある →実用性が高いAFは20,23層で揃う もはや実家 武器格差が大きくハンマー以外の武器スキルは初動の火力がでないから強く使えないとか、単純に倍率や範囲が弱いとかで採用の余地すらない クリダメ特化の癖に確定クリティカルでようやく同程度のダメージだったり、追いつきすらしなかったりするため擁護のしようすらない AF収集が進んでいくと基礎スキル倍率からして10倍以上の開きができるためこの差はより顕著になっていく(当方の26層挑戦段階でなぎ払いが8万%ほど、居合いが8200%程度) いろんなビルドを試して遊びたい!なんて考えも本作はスキル同士の合体強化とかもないのでAF効果とあわせてこれ強いなって思ったスキルを一生擦るだけで遊びの幅はほぼない、そもそも火力がギリギリだなってならない限りオートで回すため普段は考えもしない 無限放置で強くなるという構図はインクリメンタルゲーとしては正しいが、新しい層が攻略できるようになった達成感はほとんど得られない盆栽ゲーと印象を受けることになるだろう
要望:得られる石がE+70超えてきて転生後一発目のステ振りが長くて苦痛でしかないので、選択したステータスに極振りする機能を追加してほしい。ドローンのソート、品質高い順にするとか、低品質はそもそも入手しない機能も欲しい。あと、戦闘中ドローンのページだけ何故か同じボタン押しても閉じられないのは仕様?キーコンフィグのせい? ドローン追加されて弱武器もまぁまぁ戦えるようになった(結局強武器には勝てないけど)のと、プレイヤーエフェクト非表示で放置周回中も重くならず快適。画面全体に大量のスキル表示されるからね…
A surprisingly addictive mix of survivor-like action and incremental progression. The constant upgrades, artifacts, random item affixes and prestige system make it really satisfying to watch your character grow ridiculously powerful. Pros: Fun progression, lots of upgrades, satisfying power scaling, and auto-play is great for reducing the grind. Cons: Gameplay can become repetitive after a while, and the presentation is fairly simple. Overall, a fun and relaxing little roguelite that scratches the “numbers go up” itch really well. Recommended!
I was browsing steam hunting for a new game. I was desperate. I bought this game. 5 minutes in. WTF, I love it! ♥♥♥
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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