
Grab your slingshot, grab a Furball... AND DEMOLISH THEM ALL!!! In this challenging VR physics-based demolition puzzle game, you will have to toss, sling, smash, slam, shoot, and even headbutt adorable Furballs into their evil foes and their crazy constructions to demolish them all!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I guess this is like Angry Birds, but in my opinion, this a better game. Performance is great, there are a ton of levels, powerups are really clever as are the levels, controls are intuitive and of course the furballs are adorable, the game is family friendly of course. Over all very good quality and when on sale its an absolute steal!
スリングショットと銃は全ステージ制覇しました。 他の武器は残り人生を全て捧げても正攻法ではクリア不可能です。 (世界で一人、裏技を使って攻略した人がいるみたいですが。多分、武器判定の固定) ステージ3で挫折しかけましたが、最後までプレイして良かったです。 (キノコ使って大きくなれば簡単になる事に気付くまでが苦労しました。) 最後までプレイした数少ない一人のプレイヤーとして、ファンとして、続編を期待しています。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Simplified Chinese*, Japanese*, Italian*, German*, Dutch*, Spanish - Spain*, Greek*, Korean*, Portuguese - Portugal*, Portuguese - Brazil* +4 more
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love this game.
毛玉によって特性が違い、毛玉の数や出てくる順番も決まっているため結構考えさせられるゲーム。 ステージも本当に良く練られていてクリアするまで飽きることはないと思います。 何度も気軽にリプレイできるし、操作も簡単なためストレスは感じない。
Works with the index well, performance is pretty damn solid and it is a fun game, exactly as it looks. It's basically the angry bird VR game but not overpriced and with more variety in terms of the weapons you use. There is a slingshot, tennis racket and a golf club etc. If you like these type of games absolutely buy it. The devs are also the most communicative devs I have seen in a very long time.
bueno juego familiar, colorido,divertido y entretenido, muy recomendado como primera experiencia ;) aqui os dejo mi gameplay ---> https://youtu.be/-pSX6QFZenQ
[i]Played with WMR[/i] VR Furballs is pretty good for what it is, a puzzle game focused on launching adorable fluff balls at structures, just don’t expect anything more stimulating than that. The game is composed of fifty levels, about five mini-games, and a level editor. Throughout the fifty stages you will acquire new tools to launch your furballs and various colored fluff balls which all have unique characteristics. While having an array of different utensils to fling the furballs sounds like a good amount of variation I found myself only using two, the slingshot and the gun. This is due to the unwieldiness of the bat, golf club, and tennis racket. Maybe I just have bad hand-eye coordination but I honestly have no idea how you could complete the majority of levels using these tools. Aside from that issue, everything else is pretty solid though not very exciting. The different stages provide visually engaging structures to destroy and the individual special powers of each furball are exceptional. In fact, these unique traits are the main way the game remains interesting for so long and they are also leveraged well to create a good bit of challenge. Though the challenges can feel as if they lean on the physics a bit too much late in the game, which gets annoying. Overall, VR Furballs is a playful title and is a decent bit of fun, but nothing more interesting than that.
bana hitap etmedi
VR Furballs is a really fun game, with some very cute visuals, and an awful lot of puzzles which are both creative and challenging! It's great value at it's regular price and on sale it's a no-brainer. The game is pretty simple, you have some adorable little furballs which you have to throw at the red furballs to pop them and get points. You also get points for destroying the scenery, and for any of your furballs that you don't throw. It starts out simple, but soon you'll be flinging your furballs with slingshots, guns, and tennis rackets, they'll be phasing through walls, exploding, and dive bombing, and you'll be blasting through beautiful recreations of waterfalls, pirate ships, and airfields! The amount of content and scale is kind of crazy for the price, with all of it created in game with the (very beta) level creator, many by players themselves. The graphics are pretty, the furballs are freaking adorable, and there's even a bunch of mini games and of course global high scores for every level. As a bonus, the developer is very active and responsive, working quickly to quash bugs while also getting the game ready for other devices and adding new content from level building competitions. It's also been designed as much as possible to avoid text so that you can understand the game without a language barrier, and has recently had a lot of optimisations to improve the performance.
1-3 3星通过率4.7% 1-4 3星通过率6.8% 1-5 我是不知道怎么拿三星,提了几次分还在两星 这游戏目测有几百关,这难度,给小孩子玩当真吗?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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