
Step into the world of endurance racing and race on the official game of the FIA World Endurance Championship and 24 Hours of Le Mans. Race the latest Hypercars, LMGT3, LMP2 and GTE machinery on laser-scanned circuits with dynamic weather, ranked online competition, asynchronous Co-op and VR.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 14.29/day in the week to Sep 14 → 23/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
INCLUDED IN BASE GAME
19 cars across Hypercar, LMP2, LMP2, LMGT3 and LMGTE
7 laser scanned tracks with multiple configurations
Ranked multiplayer and hosted servers
Race Weekend, mid-race saves, asynchronous co-op and VR
DLC
WEC Expansion Pack 1 - 5
ELMS Expansion Packs 1 - 3
US Track Pass Expansion
THE OFFICIAL GAME OF THE FIA WORLD ENDURANCE CHAMPIONSHIP
Le Mans Ultimate is the official game of the FIA World Endurance Championship and 24 Hours of Le Mans. Play out the exciting new era for sportscar racing in unparalleled detail. Le Mans Ultimate offers an immersive game for both seasoned sim racers and those new to the sport and genre, growing and evolving with the real-life FIA WEC series.
INCREDIBLE CARS FROM SPORTSCAR RACING
Drive the officially licensed manufacturer Hypercars from the incredible 2023 centenary season in the included base game content. Recreate tantalising on track battles between Toyota, Ferrari, Porsche, Cadillac, Peugeot, Glickenhaus and Vanwall.
Alongside the Hypercars comes a competitive array of classes. Lock horns in wheel-to-wheel LMP2 competition as well as the ultra-close, thunderous GTE cars. Drive for supremacy for famous brands such as Aston Martin, Corvette, Ferrari and Porsche.
3 LMGT3 cars from the 2024 and 2025 season (Mercedes AMG Evo, Ford Mustang and McLaren 720 Evo) have been added to the base game along with the incredible Adrian Newey designed Aston Martin Valkyrie AMR LMH with its ear-splitting V12.
19 cars are available in the base game with over 200 different livery variations.
LASER-SCANNED LEGENDARY CIRCUITS
Enjoy the pulsating challenge of racing around some of the most revered circuits in the world including the seven destinations on the 2023 FIA WEC calendar in the base game: Autodromo Nazionale Monza, Circuit de Spa-Francorchamps, Sebring International Raceway, Bahrain International Circuit, Algarve International Circuit (Portimão), Fuji Speedway and the legendary – Circuit de la Sarthe in Le Mans – the playground for the ultimate racing experience.
DRIVERS... START, YOUR ENGINES!
Experience the best of American road racing with the latest track DLC! 6 tracks, 3 individual packs or 1 track pass with all content included.
US Track Pack 1 OUT NOW - including WeatherTech Raceway Laguna Seca & Daytona International Speedway
NOW AVAILABLE: 2024 SEASON CONTENT
Get the latest content from the 2024 FIA WEC season - available as individual packs or as a bundle.
These packs add 7 additional LMGT3 cars, 3 Hypercars and 4 incredible circuits - Imola, Interlagos, COTA (Circuit of the Americas), Qatar (Lusail International Circuit)
INDUSTRY-LEADING PHYSICS MODEL
Le Mans Ultimate uses the industry leading physics and handling simulation DNA from pMotor 2.5 as used and further improved from rFactor2 – enabling the game to take on more advanced simulation techniques, such as hybrid units, whilst also become more accessible and user friendly to the community – removing barriers to entry while also maintaining the key core elements of sim racing.
Tyre dynamics are first-in-class, utilising an advanced “brush” model that accurately portrays slip angles and models advanced features such as vehicle “flat spots” that you can really feel.
For wheel users, the 400Hz physics engine is directly translated into force feedback, delivering a highly detailed and predictable feeling to your steering wheel with presets available directly collaborated on with a number of prominent equipment manufacturers.
The game also features improved in-game controller support as well as a selectable and customisable difficulty level – to allow the player to determine their own skill level with help for first timers allowing adjustable assists.
DYNAMIC RACING EXPERIENCE
Realistic day and night cycles are a key element of this simulation with incredible lighting effects as you race into dusk, through night and again into dawn down the Mulsanne at over 200mph.
Le Mans Ultimate uses an advancement in Real Road 2.0 track evolution simulation found uniquely in Studio 397 titles. Like a real race session, the track will begin as a green, relatively gripless circuit at the start of a weekend and rubber in as more cars pass over the racing line – with cars moving the dust, dirt and marbles off-line.
Work has been undertaken in several areas, including the dynamic weather effects too, such as rainfall and debris on windscreens and more realistic flow of water and formation of puddles on the circuit.
The cars will also change throughout the race, and the build-up of dirt and debris will cover the car – giving it the authentic weathered, endurance look.
MULTIPLAYER - COMPETE IN SKILL BASED EVENTS OR MANAGE YOUR OWN SERVER
For those looking for the edge of the seat, wheel-to-wheel competition against real-life drivers, the Online function, powered by RaceControl, will be home to that pulsating challenge. Racers are able to take part in ranked Daily, Weekly and Special Events that provide the opportunity to build the player’s Driver and Safety rankings. As the player unlocks higher ranked races and exclusive events when the game develops and grows alongside the real-life FIA World Endurance Championship.
Also available is player-controlled server hosting so users and leagues can configure their own experience, when they want it.
For the latest information & schedule on all online multiplayer, head to RaceControl.GG
ULTIMATE RACE WEEKEND
Single Player fans can enjoy the Race Weekend feature which provides the perfect proving ground for racing against formidable AI opponents which customisable difficulty.
In this game mode players can define their race experience - adjusting the time of day, session duration and weather conditions to your liking. From there, you can refine your car set-up and race wheel-to-wheel taking part in Practice, Qualifying and the main Race.
Players can also save their Race Weekend at pitstops, allowing you to complete your endurance races when it is convenient to you.
PLAY TOGETHER: AROUND YOUR SCHEDULE [CO-OP MODE]
An innovative co-operative mode has been added to the game, allowing you to race with your friends against the AI opponents at a time convenient to you.
This “play by mail” style game online game mode allows you to invite your friends to complete a race, at a difficulty level of each individual user’s choosing whilst also racing for supremacy on the leaderboards as each action on track awards you points.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1801 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nothing to do here with low-torque wheel bases. The difference between the 8 Nm and 16 Nm bases is huge - almost unfair. With the 16 Nm base, I can clearly feel the onset of oversteer and confidently drive at the limit. With the 8 Nm base, I don't feel it at all. The game also lacks detailed force feedback settings for ABS, road texture, kerbs, or oversteer effects that could help compensate for this. On top of that, the base version of the game has very little content - only 7 tracks and 17 cars. To me, this game feels more like a sim racing hardware benchmark than a fully featured racing simulator.
u go fast, very fast
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best PL #45, worst MX #92 · 12 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Polish, Portuguese - Brazil
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Don't talk about iRacing!
Save your money. this game stinks. the ui is bad. the loading screens take hours. gt3s drive like semi trucks. please for the love of god get acc or iracing and i hate iracing. id rather shove a 12 inch dildo up my ass than play this ♥♥♥♥♥♥ ass ♥♥♥♥♥♥♥ stupid ass game
Symulator dostawania bana. Jedziesz sobie normalnie nagle ktoś decyduje, że zacznie cię taranować przez cały wyścig - dostajesz bana. Olewasz sprawe - w trakcie trwania pierwszego bana dostajesz za ten sam wyścig drugiego bana, bo tak i nikt nie zamierza nic z tym zrobić, support nie istnieje lub odpowiada formułkami przygotowanymi przez AI. System zgłaszania po aktualizacji działa jak chce, bany dostają losowe osoby za najmniejsze przewinięcia nawet za racing incidents, generalnie najlepiej zostać w pit-stopie cały wyścig chociaż i za to pewnie dostaniesz bana.
so good
pue la merde , vs vs casser le Q a bien vous qualifier et des fils de putes viendront saboter votre course tour 1111111111111111111111111111111111111111111111111 !!:!!!!!!!!!!!!!!!,MULTIJOUEUR A CHIER, pue la grosse merde
Satisfying Physics
From a purely personal perspective, I cannot recommend Le Mans Ultimate in its current state, largely because the developers have made no meaningful effort to improve the driving line's accessibility. For some background, I have a severe eye condition called Retinitis Pigmentosa, which makes it difficult for me to perceive certain color and lighting combinations. Since the in-game driving line is strictly dynamic and quite thin, I can only reliably see it during specific times of day—depending on the circuit and how much light is reflecting off the road surface. Nighttime is generally the most optimal, though even then, circuits like Le Mans—with a mix of streetlights and headlights—can be challenging in certain sections. iRacing offers far greater accessibility by comparison. In that title, I can adjust the braking, accelerating, and neutral colors to any hex code I prefer, and I can also manipulate the width of the driving line. It's not a perfect system, but it at least allows me to find a workable solution for any track and time of day, so I can lap competently. Here, however, take Bahrain at 2 PM on a bright, sunny day—I simply cannot see the entry into half the corners. That relegates me to very conditional offline racing, because I don't want to cause an accident when I fail to spot an apex or a braking zone. Many other racing games are embracing accessibility, and I know several sim racers with various eye conditions who face overlapping struggles—some have issues with skyboxes and sun glare, while others (like me) rely on the driving line to stay on track due to color and contrast difficulties. I understand that not every studio has the budget of a Forza to fully cater to this, but adding the ability to adjust the line's width, make it static, and customize its colors would go a long way toward making Le Mans Ultimate playable for me.
♥♥♥♥♥♥ report system by ai and when you make a protest where someone clearly kills you they ban you for not getting out of his way so he can go into the barrier. insane trashcan of an game. 2 weeks ban because ppl collide into you or making little contact without damage but their ♥♥♥♥♥♥♥ bitchass system detects it as an collision on purpose and bans you. oh and dont even think of senden these ♥♥♥♥♥♥ an email. they dont answer you this ♥♥♥♥ either or look into it. full of ♥♥♥♥♥♥♥ these days.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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