
Explore a stunning hand-crafted world ravaged by war and ruled by a evil tyrant. Face a wide variety of enemies as you customize your strategy, switch weapons, and unlock powerful abilities
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Last Vanguard is a Metroidvania shooter-platformer with RPG elements and hand-drawn, frame-by-frame animations.

🌍 Explore with freedom a stunning hand-crafted world ravaged by war and ruled by an evil tyrant.
⚔️ Face a wide variety of enemies as you customize your strategy, switch weapons, and unlock active and passive abilities.
🤝 Form unexpected alliances and discover breathtaking locations amidst the desolation.

💀 28 boss battles featuring unique hand-drawn animations and varied combat styles.
🌎 9 handcrafted biomes, each with its own enemies and gameplay mechanics.
🔫 15 types of weapons, each affecting your combat style.
✨ A wide range of active and passive abilities, along with different 🪖 helmets to personalize your experience.
🧠 Make your own strategy by customizing your equipment!
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
La estética es genial, y los personajes como esa conejita uff 100/10 Amo el diseño del mundo de este juego ♥
Last Vanguard is a masterclass in disciplined design and brutal elegance. This isn’t just another Metroidvania — it’s a tactical gauntlet wrapped in hand-drawn beauty. Every biome is a puzzle box, every boss a test of adaptability. The loadout system isn’t fluff; it’s the core of your survival. With many bosses fight & new weapon types, the game rewards players who think before they strike. The world is grim, the stakes are high, and the satisfaction of mastering its systems is unmatched. If you crave tight mechanics, meaningful progression, and handcrafted challenge, Last Vanguard delivers with surgical precision.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Spanish - Latin America
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A solid 4/5. The bosses are all pretty fun and the energy system forces you to get in close regularly, a good way to balance having ranged combat and healing. It made me nostalgic for old flash games that tried to create similar experiences, but on a larger scale. It's quite laid back and slow, and the washed out visuals can get stale. but it's part of the art direction and me just playing long sessions. The Good: - Combat is satisfying for the most part. - Art style is charming. - Short and Sweet The Bad: - Weapon balance is a bit lopsided, with later guns making most earlier options redundant, an upgrade system could have helped weaker guns stay relevant. Unless I missed it somehow. - Electric sash probably could have benefitted from a length upgrade.
Fantastic artstyle, great soundtrack and nice designed arenas and bosses. 10/10.
Lo deje pasar un tiempo con polvo en la biblioteca, no he jugado tanto pero me atrapo es un excelente plataformero me deje engañar, espero poder jugarlo más en estos días para agregarlo a un top de juegos y hacerlo en video.
Running around the map was fun, and the map is very non-linear. There's no indication whether the boss you just found is an early or late game boss though. I was on the fence on whether to give this a thumbs up or thumbs down until I got to the last area, where you're forced to use tools that aren't very fun for far too long.
Your basic MV game. Forgettable plot. Ok, non linear exploration. Frequent boss encounters. Some difficulty spikes, but nothing out of hand. Fast travel system was pretty bad. Game currency was a bit odd. You can build a base to earn it, but total cost of all purchasable items was SUPER low. Platforming was ass. These are just my minor gripes. I truly hated the final boss experience. Extremely bad lag. Luckily the final boss was pretty easy. Also a bit of a disappointment.
Хорошая метроидвания с большим количеством интересных боссов.
Good game not great. Plus: very enjoying combat and platforming, especially bosses, great battles. Cons: exploration is trivial, map is given from the start, so there is no real immersion, stages also fell very similar. Medium: story is ok, but some improvements would feel it better. 7.5 / 10
An average game with a lot of stupid mechanics. Mainly, this game is simply too difficult. Negatives: Contact damage - the person who invented it and the person who implemented it into a metroidvanias should be hanged by the balls. Contact damage is so stupid and tedious. If your sole purpose in existence is to touch your opponent, you shouldn't exist. Boss fights - most bosses are damage sponges, with insane amounts of HP, and with the main character's pathetic weapons, each boss fight takes a very long time. Furthermore, most of them lean towards bullet hell, not metroidvania. The entire screen is filled with projectiles that you have to avoid and look for opportunities to deal damage, so boss fights are a ridiculous dance. Furthermore, some bosses have excessively long and stupid runbacks. Death, which consumes some currency - you can't just learn boss paterns in peace because you lose currency with every attempt. It's an idiotic idea. Hero progression - it's practically nonexistent. The hero is consistently weak. You get new weapons from bosses, but each of them is a pathetic, pea-shooting weapon. There's no way you'll return to the boss after 10 hours and you'll beat him. Here you're still just as pathetic. Several teleporters throughout the game - you can supposedly get a bot later that makes it easier, but I didn't get to that point, so I had to use that stupid train, and on top of that, you have to pay for teleporting. This makes exploration and backtracking tedious and nonexistent. Too difficult platforming - in a few places, the platforming is too difficult, especially in places where you have to jump and hit grapple points with your whip. The gadget, skill, and helmet system - none of these things do anything, strengthen the hero, and provide some idiotic bonuses. Many times in this game, I've had situations where I'd reach a boss, try to kill him about 10 times, give up, go somewhere else, and when I came back, it was the same. Pathetic, so out of the 10-15 bosses I encountered, I only defeated about 3. In short, I will never return to this game and regret spending the time and money on it.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.2K | 75% | $29.99 | |
| $953.2K | 3.5K | 90% | $17.99 | |
| $246.9K | 507 | 90% | $24.99 | |
| $116.8K | 307 | 70% | $14.99 | |
| $60.1K | 951 | 79% | $3.99 | |
| $33K | 127 | 83% | $19.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2K | 212 | 73% | $5.99 | |
| $30.2K | 175 | 54% | $6.99 | |
| $30.2K | 318 | 76% | $4.99 | |
| $30.2K | 174 | 84% | $9.99 | |
| $30.1K | 86 | 66% | $11.99 | |
| $30.1K | 127 | 69% | $9.99 |