
The Great War is over - the fight continues. Command a legion of soldiers, desperately trying to make their way home amidst the chaos of civil war. Lead them through the unforgiving wilderness onboard an armored train. Manage your crew and resources and try to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.13/day in the week to Jul 21 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 5.5Kreviews | 87% | — | $5.4M |
| $39.99 | 83ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
нет ничего лучше чем расстрелять пару коммуняк с утра
This game is surprisingly good. I really respect the developers' decision to keep the dialogue in Czech, even though I don't understand a single word. Fortunately, the subtitles solve that problem perfectly. The lore is captivating, and I became interested enough in the story to do some research. I discovered that there really were trains full of Czechs crossing Russia during the October Revolution, which made the game even more fascinating. Overall, the game is solid. I encountered a few minor bugs, but nothing that couldn't be fixed by saving and reloading. The graphics are good, I'd give them a 4/5. My only complaint is that the zoom is too limited. I also would have liked to see more character development for some of the train's soldiers, even if they aren't based on historical figures. As for the combat system, the AI isn't exactly impressive. Sometimes soldiers run almost randomly toward the enemy, stop in the open, and get themselves killed. The enemies, on the other hand, are weaker and fewer than I expected, even on the highest difficulty. A complete journey across Russia took me around 25 hours. Once you reach the end, that's basically it: no DLC, no expansions, and no side content that would encourage another playthrough. That's probably the biggest downside of the game. That said, I had a lot of fun and genuinely loved the experience. I would recommend this game to anyone, especially casual players. It doesn't require constant attention, you can stop playing at any time and pick it up again later without losing track of what's happening. The price is a little high for my pockets, so I waited and bought it on sale. However, after playing it, I can honestly say it's worth the full €40.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese, Polish, Russian, Czech**languages with full audio support
Hours played at review time, across 867 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool ideas in the overworld survival bits, but the combat is really weak, you're going to be steath-killing your way through every mission easily. Also pretty hilariously myopic writing. Could have been a nuanced story about the things that soldiers are forced to do in extreme situations / free to do in the absence of authority, but instead we get the czech special forces heroically stripping russian towns for parts while shooting the communists who are evil for...doing the same thing?
A bit unfortunate only showing war crimes and atrocities from the Red Army side of things, leaving an impression that the White Army and the legion itself wasn't just as bad while also reinforcing the old fear of the "Red". Despite the selective retelling of history, it's a very fun game and I really enjoyed it.
I pick this game up every winter, I don't play it much but it is the perfect winter game. In fact owning it for two years I am only 28 hours in, the story is amazing, you really sense the dread in every conflict and decision. You want to reach the end just as much as you can imagine the real soldiers did. The accuracy of the game had me watch a lot of breakdowns of the Russian civil war. If you love history or just an amazing story this is the game for it. The sense of endless dread from war has me constantly take breaks from this game, which is why, even when I do play this game in the winter, over the past few years I am only just above half way through. It still captivates me when I play it.
红军唐成这样了红白歌会还能打赢,图哈和冰镐还真有本事。 游戏内容有点少,后期重复,火车基建内容太少,唯一乐趣来自于派一队侦查进任务潜行搜打撤。 我缺的张宗昌谁给我补上啊。
Excellent game. Russian government banned it, that's all you need to know. It's worth playing.
很少见到这么让人恶心的游戏了
Underexplored setting and narrative, I really enjoyed an honest story about Russia civil war. I got a lot of fun out of this game, but after 40 hours in I'm bored and I don't think I'll be coming back to it. Here's why. There are two main game modes. On strategic level, you drive the train through revolutionary Russia. You manage resources, assign your crew to different jobs, trade, upgrade your train cars and send squads on expeditions. Game mechanics are pretty transparent but nevertheless kind of fun, even though there's no deep strategic level of gameplay. Text-based narrative draws somewhat simplified, but emotionally honest picture of this historical period, but even though your fuel and food counters say they're going to run out in a few days, you never feel the danger of failing and having to load some older save. Where the game shines is the tactical level, where your squad enters combat. A lovechild child of Company of Heroes, Commandosand more traditional RTS. Your main squad can only be up to 10 fighters, and some missions give you control of a few more axillaries. Different combat roles (~classes) have distinct abilities that give tactical depth. I had a lot of fun hitting pause and figuring out the best co-ordinated plan of attack, then loading the save game and trying another one. It's very rewarding to use stealth, but also very rewarding to salvage the situation where stealth doesn't work out and you have to scramble and have to improvise. Real world common sense tactics work quite well, which is also a tell sign of good game design. I don't remember when was the last time I had enjoyed gameplay like this and now I'm looking for another game that can scratch that itch. The reason I won't finish chapter 4 or come back to this game later is very unfortunate, because it comes down directly of authors devotion to (some level of) historical realism. In terms of this squad fighting gameplay, there's no progression. What would you expect? Discovering new and new kinds of weapons and vehicles in desolate, ruined, hunger-ridden country? At the start of the game, your guys have pistols, rifles, machine guns and grenades. By chapter 4 (where I'm dropping it), they have pistoles, rifles, machine guns and grenades. At the start of the game, you can get up to 10 people in your squad. By chapter 10, you can get up to 10 people in your squad. At the start of the game, your combat role give some combat abilities. By chapter 4, you unlock a bit more combat abilities which do not really change how you're playing the game. At the start of the game, you shoot the reds. By chapter 4, you shoot the reds. Honestly, I feel bad complaining about it. Yes, may be the battle gameplay would be more fun if my guys had levelled up to control giant humanoid robots, but at this point it would be a game about completely different Alexander Kerensky. (Actually, I haven't seen any famous historical figures in this game). So I don't think there's any real way game developers could work around this in an honest game about subject matter. But I also can't work around the fact that at this point I'm just plain bored. But you should definitely give this game a try. We already have a lot of games that lets us kill fascists. We should just as many games that also let us kill communists. I was born in USSR and seeing commie bastards die was one of the most enjoyable things about it.
Игра пытается быть смесью жанров тактической стратегии (В тылу врага) и менеджмента ресурсов в суровых условиях (Frostpunk). Несмотря на многообещающую задумку, оба аспекта игры оказались, к сожалению, провальные. Баланс ресурсов и потребления такой, что я практически перестал заботиться о них к середине игры. Того что отсыпают на боевых миссиях вполне достаточно для безбедной жизни поезда. Бои крайне казуальные и простые, противники очень тупые. Прокачка бойцов не ощущается по этой причине. Поначалу я старался по стелсу играть, но стелс реализован тоже очень тупо и смысла в нем нет, см. выше. Полоска угрозы сделана похоже для вида, контролировать ее крайне просто. За всё прохождение на мой поезд не напали ни разу. В общем, челленджа от игры оказалось 0. Из плюсов можно отметить редкий для игр исторический период и тот факт, что у красных подгорело ИРЛ. Впрочем, нарратив такой же топорный как и всё остальное: злобные большевики, беспричинные сюжетные повороты, некоторые сюжетные моменты и вовсе остаются без ответа. В общем, если решите поиграть, поиграйте в демку и поверьте - полная версия лучше не будет. Разработчикам желаю в следующий раз уделить внимание балансу и механикам, чтобы нехватка ресурсов вызывала страдание, а бой не сводился к "рассади бойцов по укрытиям и жди пока они перестреляют выбежавших в чистое поле врагов"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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