
Legend returns! King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Darkness descends over the world of Nostria. Conspiracies, sabotage, and necromancy are overshadowing the country. But maybe a saviour – the kingdom's last hope – is already here, to fight back and finally restore peace and order in Nostria!
King’s Bounty II is the long-awaited sequel to the legendary King’s Bounty video games franchise, one of the most iconic representatives of the turn-based RPG genre. Expanding on this legacy with an entirely new epic story, factions, enemies, and new features to forge an open and breaking fantasy world Antara. With the kingdoms in disarray, counties demanding independence, bandits prowl the roads, all the overseas nations have denied the King’s authority over them, and blighted creatures lie in wait for the unwary, new accidental heroes emerge as a last hope.
They are determined to bring order to the chaos. Play as one of them, recruiting, developing, and commanding your personal army on a non-linear adventure of betrayal, sacrifice, and survival. Fighting for your own future, outsmarting enemy in uniquely turn-based combat, making difficult decisions, and experience the intensity of one of the classic sagas in an exciting new way.
Play as one of three main heroes, rescuing and building your personal army in a journey of leadership, survival, and sacrifice. Every decision you make has profound and lasting consequences.
The world of Antara is wide open and ripe for exploration. Unearth hidden places and dangerous enemies — Antara is a vast home to a thousand wonders and secrets for players to discover.
Each army squad has its own set of skills and visual appearance. Build armies of different creatures who will fight with you throughout the majority of your adventure.
The environment and landscape matter in King’s Bounty II. Players will encounter diverse terrain types, directly impacting battlefield tactics. Every battle is unique in its own way.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 4.5Kreviews | 62% | — | $329.6K |
| $44.99 | 944ratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game, while passable for a typical rpg, should not bear the King's Bounty name. It lacks the charm of the original and the remake (published by 1c) and takes itself far too seriously without the necessary story elements or polish to back it up. The running around is just tedious and the combat is seriously unfun and infrequent.
Лучшая игра на планете
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 30 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, Italian, German, Spanish - Spain, Polish, Simplified Chinese, Czech, Japanese, Korean, Traditional Chinese*languages with full audio support
| $3.99−90% |
| 147ratings |
| 70% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very disappointing, lost the King's Bounty feeling. Feels like a bad copy of Skyrim/Witcher.
Klasyczne King's Bounty było ciekawsze, ale poświęconego czasu na drugą część nie żałuję. Niby otwarty świat, ale lokacje mocno ograniczone. Ciekawy system z wykluczającymi się ideałów. Ocena: prawie 7/10
Good game, no glitches. Didn't like at first because was a fan of traditional King's Bounty Armored Princess, etc. But the more I played, the more fun it was. Overall, very satisfied with the experience and the gameplay. Thank you for making it not overly complicated with the quests and riddles. I would only add the custom marks on the map because it was bothersome to remember what kind of army for hire was where. Also, I would allow same horse speed in the city to save time. Thanks again! Good game!
pros: new graphics new combat features cons: missions feel long and boring very little troop variety compared to older games not very clear path of progression for newer players troops cost too much money still would recommend it as its a fun game to play through and this series was my whole childhood but i would definitely play the older games over this one if you are thinking about trying kings bounty
The battles are to random, let me explain you don't know how far a enemy units can move and after they move can you still target them. The AI moves 100% in both of those examples. AI units get extra attacks and movement about 3x more than the player gets. Near endgame the AI is all magic users that can cast the best area affect spells that are OP. If you enjoy save scumming 5x + a battle then this game is for you. Oh yea you better pick the right class that has better units or you will have to START OVER as there is no way you can win near endgame battles. Even for $4 its not worth the frustration that this game offers the players. Last thing you want to replace some of your best units and you can't find them to buy as its mostly random on the NPC as to who sells them so you have to travel all over the map to find the one that sells them.
Some of the recent KB games by people adjacent to this company had such horribly written/translated dialogues that I'm pretty sure it was some drunk with a google translate app copy-pasting them. They at least were funny-bad. This game sabotages the combat system, leveling system, and cranks the jank up beyond tolerable levels. This should be a hard pass for anyone looking for a King's Bounty game.
Not sure why many hate on this game. It has flaws yes, but I think it is good work from a AA studio. I played this game right after finishing the last two KB games (The Legend and Crossworlds) and I must say that I was pleasantly surprise by the improvements they made for this game compared to the other 2: - Many fast travel points - Fully voiced dialogues (albeit some voice lines are not very well acted, I find it still better than reading a wall of text) - Larger variety in combat maps, with the addition of tile elevation - No more running around trying to not be attacked by wandering ennemies - Possibility to pay to get back fallen troops after a battle if the unit was not completely wiped out - Beautiful 3D environments and sceneries. Seriously, not sure why people complain about graphics. It's a beautiful game All in all, the game has the same foundation as Legend and Crossworlds. It is as unforgiving in them in the sense that you have to properly manage your money and your troops not to run out of funds. Yes, it is a shorter game and there are less fights, but I feel like they were all meaningful instead of simply having to fight random enemies. They changed some game mechanics and, while I don't agree with some of them, I feel like it creates a more interesting gameplay. You now have a limit on the number of troops per unit (which depends on its type) which now makes it unviable to have low tier units as the progresses (and hence forces you to change your army instead of always sticking to the same units throughout the game). Units can now also gain their own level by killing enemy troop and get better as they level up. My only real gripe with this game are the simple brain-dead "puzzles" where you just have to run around and push some things without thinking (which is simply just a waste of time) and the fact that some meshes are not well polished and you can get somewhat stuck on them...
Прошёл игру второй раз. Первый раз на Nintendo Switch, теперь вот в Steam. Игру рекомендую только лишь тем, кто скучает по кривым отечественным играм нулевых, этот дух вот буквально витает вокруг этого проекта. Как видно, иногда скучаю по такому трешу) О плюсах писать смысла нет, а вот о минусах расскажу. Начнем с того, что у игры по сути нет концовки. Где-то читал в сети, что идея была продать её в DLC, но проект не стрельнул, дополнение делать не стали, играйте в недоделку) В игре 3 играбельных персонажа, 2 женщины и один мужчина. Почему я на этом заостряю внимание? Потому что упор делался на прохождение, женским персонажем, проходя за мужика меня несколько раз называли "она" или делали комплементы, куда более уместные женскому персонажу. Начинал второе прохождение на высоком уровне сложности. Изначально было просто. Примерно до середины игры. Прокачивал отряды, покупал более уровневые, всë как надо. В середине игры сложность скакнула буквально за несколько битв. Уперся в непроходимую стену. Снизил сложность до средней - стало слишком просто. Такое ощущение, что тупо нет баланса сложности, игру нормально не тестили. Последние часа 4 игры ловил баг на баге. Застревал в камнях я сначала игры, но тут просто попадал в непроходимые участки, спасала загрузка сохранений. Как пример - еду на лошади, спешиваюсь, оказавшись у края двухметрового обрыва. Персонаж не может прыгать и я просто оказываюсь зажат между лошадью и непроходимым краем "бездны". Я могу крутиться на месте, делать шаг вперед назад, могу залезть на лошадь, но лошадь тоже застряла в камне. Сесть на неё я могу, а слезть на другую сторону - уж извольте - такого игра не предусматривает. На финальной битве вообще провалился в подлокацию, тупо подвал метров на 20 со светящемся краем, подхода к которому начинается финальная битва. Заклинания работают хрен пойми как. Регенерация на 5 ходов иногда не срабатывает вообще, иногда срабатывает на 2 хода, иногда на 5. Переигрывал, следил, нет, никто не кастует на этот отряд никаких заклинаний, из раза в раз направлял зачарованный отряд сражаться с теми же отрядами противника, что и прежде, и заклинание срабатывало по разному. Хрен пойми почему Напыщенная театральная постановка, постные диалоги, не спасает даже голос озвучки "Геральда из гребанной Ривии". Читать записки не имеет смысла вообще. Или это какой-то список, или такой же напыщенный текст, знание которого ни как не повлияет на прохождение. Большинство головоломок проходил интуитивно, даже не разбираясь в них, они слишком примитивны, буквально в стиле - есть рунный рисунок на стене (не переживайте, всë подствеченно, чтоб вы точно его заметили), кликнете на руны в нужной очерёдности. Всë. Ухуенно сложно😅 Проходил на Steam deck, в среднем в 45 кадров, не смотря на откровенно слабую графику. Местами были просадки до 30 кадров, особенно ближе к концу. Итог - в игру когда-то ещё вернусь, но это точно не та игра, которую я кому-то бы рекомендовал. Косо, криво, забагованно, ммм, всë как мы любим 😂
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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