
Discover Japan’s legendary car culture in JDM! Take on challenging mountain roads, visit Japanese legendary drifting spots in licensed JDM cars and immerse in the story about second chances told through manga pages. Explore an open world where every turn invites you to master the art of drift.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
JDM: Japanese Drift Master is an homage to Japan, Japanese street racing culture and drift. It’s an open world, story-driven experience, blending Tōge (mountainous) serpentines, with narrow rural roads and vast highways leading to a modern cityscape. With licensed cars and robust tuning options it’s a drifting paradise come true!

Driving Models
Designed primarily for gamepads, JDM boasts two driving models to choose from: Arcade, suited for a more relaxed experience and drift beginners; and Simcade in which all assists are off, trading full control over the car for more skill requirements to manage drifting. Players can switch between both models at any time during the game.
Open World
Soak in the atmosphere of Japan with the fictional prefecture of Guntama, created through mixing real-life locations from all over the country. With over 250 km of visually stunning main roads, standalone racing tracks and instanced events, set across winding mountain passes, rural areas and the city's bustling streets, you’ll explore diverse landscapes featuring traffic, dynamic weather, and day-night cycle systems.
Licensed Cars
Sit behind the wheel of legendary Nissan, Honda, Subaru and Mazda cars. Tune them mechanically with new parts and then fine tune the details. Experiment with visual parts: from hoods, through lights to full body kit swaps. Adjust the suspension, wheel camber, gear ratios and more. Finally, paint the car however you like using a free pick color palette. You want underglow? It’s at your disposal as well.
Story-driven Campaign
Step into the shoes of a foreigner determined to make his mark on the Japanese drifting scene. Compete in 40+ narrative-driven events and additional sidequests against the top drifters in the area. Experience this journey through hand-drawn manga pages, which add a unique and artistic touch to the game.
The Audio Purr
Experience authentic car sounds, captured through original recordings and brought to life with attention to detail, making you feel like you're truly behind the wheel. Cruise along picturesque roads while tuning in to genre-themed radio stations, including unique soundscapes of J-music, Phonk and even Eurobeat - choose the perfect soundtrack for your drive!
Multiplayer
Explore the prefecture of Guntama with up to 8 players in a lobby. Cruise together, organize car meets, or compete in multiplayer drift battles, grip races, and 1v1 touge challenges across the open world.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−60% | 6.1Kreviews | 76% | — | $6.3M |
| $34.99 | 1.1Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 905 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is ok, the map being the main great thing about it. Most of the cars are good however, some of them and especially the newer cars, look like some GTA 5 knockoff bs. This is why I can't recommend this game yet. Long story short this is JDM with barely any JDM cars. DLC cars are all lacking quality. If you're going to go the fake car direction, load this ♥♥♥♥ up with some GOOD JDM replicas. As long as they look the part, drive ok and sound good we don't care. Car X does well with replicas.
[h1] a lot of content, but a very rough experience [/h1] [h2] pros [/h2] [*] licensed cars [*] reasonable number of main story and side missions to gain resources and driving experience for the drifting mechanic [*] progression is quite hassle-free, with loads of currency given for upgrading vehicles after completing a story mission [*] reasonable price for an arcade racer, when on 45% discount or more [h2] cons [/h2] [*] JDM seems to want the player to play a certain way, and the developer also nudges players to try to behave in a certain way to make progress within the game. Looking at it from a different perspective, the game seems to force players to lock in to a very specific method of playing - get decently good at the mechanics, upgrade a car as much as possible, win races, buy a better (or even the best) car and fully upgrade that as well, win more races. This leaves very little room for picking anything other than the most min-maxed cars for your playthrough [*] The drifting will be very hit or miss for many players - the drifting mechanic seems to resemble the very aggressive powersliding style of drift from the Need for Speed Underground / Most Wanted (2005) titles, which does take some getting used to. What makes the drifting somewhat frustrating is that the accelerator plays a large part in controlling your car's drift - the setting for adjusting the accelerator to your likings (accelerator sensitivity) is within a hidden menu that is never addressed in the tutorial, and most players who don't find this setting might have a frustrating time trying to learn drifting on a controller [*] Race events don't have previews of their requirements. Some races have multiple alternative win conditions, but it really shows some of the weaknesses in the design - you can either pass the finish line first, or win the most points from your drifting; however, you still need to pass the finish line under a certain amount of time anyway. Other races are actually getaway missions where you need to have a fast or well-tuned drift car to escape enemies - sometimes, you are given missions where you can't even drive your own vehicle, and have to finish in a pre-made vehicle that is much worse than the one you drove to the event [*] The manga is a great effort, but is really difficult to read without screen magnification from the big picture mode - perhaps I missed the magnification option, but manga panels don't work so well on displays that you can't zoom into easily. [*] UE5 optimisation leaves much to be desired - the game would crash regularly while driving at high speeds, sometimes with stuttering as you loaded into a new area while speeding around on inter-city highways; in one instance I had most settings on lowest setting, and the game crashed while I was toggling between upscaling options. Loading iinto the garage and the overworld also take a significant amount of time (more than 10s), which makes switching feel like a time penalty in a fast paced game [*] AI is often unequipped for flashy maneuvers like tandem drifting, so you won't be able to re-create wallpaper-worthy drift battles that easily [*] Photo mode works in an odd way - any screenshots are duplicated, with one version in the steam screenshots having the photo mode UI and the UI-less version being buried in the game files. Devs have been meaning to fix it, but the bug seems to be at least 6 months old. [*] Story ends rather abruptly and in an odd way, with [spoiler] a fourth wall break from the developers [/spoiler]. I'm still not sure if this was intentional, or a result of budget constraints [*] in-game GPS is just as frustrating as a real GPS, but for no good reason. This has a negative impact on the game when playing certain modes (e.g. Sushi delivery - some missions seem to randomly spawn delivery points, and appear to go away if you fail/complete the mission with no way to re-attempt them) [*] The same handful of maps are used for grip racing, which is disappointing given the large overworld map and the street racing subculture themes of the game [h2] conclusion [/h2] [*] not a bad game, but not something I can easily recommend to casual players of racing games [*] despite the arcade racer meets racing simulator design, the game borrows a bit too many genre-defining ideas from either side that don't gel well together [*] potentially recommended if you want something that looks pretty and don't mind the crashes (they aren't that bad as progression seems to be saved very consistently on the April 2026 version, despite past reports of bugged stat tracking)
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 7.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Turkish, Korean +3 more
| $34.99 |
| 556ratings |
| 76% |
| — |
| not modelled |
| $17.49−50% | 65ratings | 80% | — | not modelled |
| $17.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 909 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun ever if you're not a weeb. Physics are somewhere between NFS and Forza, kind of like CarX. Tons of customization options but no decals or livery creator. Poor optimization. Running 4k fsr balanced high/medium settings and dropping under 60fps regularly, especially when there is a lot of trees.
Спустя 14 часов и подгорающей дупы,,, Плюсы: 1. Графика - мне в принципе нравится, машинки красивые, капли дождя на кузове и стекле, окружающий мир уже хуже, эффекты дождя из под колес не очень, листья у деревьев пиксельные. 2. Сюжет - есть несколько веток разных сюжет еще и в виде комиксов, для гонок прям круто, обычно такого и близко нет. 3. Карта - тут все нравится, атмосферно, много серпантинов, есть автомагистраль в общем красота. 4. Геймплей - скудненько, но интересно, сюжет, доставка, особые заезды, есть онлайн (мне не интересен) подпольные гонки, на последние больше всего времени и потратил, как и кучу денег. 5. Управление - аркадное, не сложный дрифт, в общем для таких как я. Хотя в той же форзе дрифт сложнее в освоение, но при этом сильно интереснее. 6. Музыка - электроника и японская тематика гуд, остальное как-будто не в кассу Минусы: 1. На загрузочном экране будет написано ~ jdm это в том числе культура тюнинга автомобиля внутри и снаружи. Тюнинга внешнего (в том числе салона) просто кот наплакал, вот прям преступно мало. На r35 закой-то буй 6 вариантов кузова, а 180 sx один. Вот как-то старую машину затюнить хочется больше, чем новый спорткар. 2. Двигатель улучшить можно, а вот коробку только настраивать. 3. Оптимизация - 5070 и 5700х маловато для 2к и 60 fps. Повторюсь, графика звезд с неба не хватает. 4. Подпольные гонки - написано "чистое небо", по факту дождь, был грипп, я соответственно выставил время как под сухую погоду - минус миллион. - вылетает машина за забор и все, ни на трассу не вернутся, ни выехать - минус миллион. Придирки: 1. Опять в тюнинг. Стартовый значит авто прокачал для дрифта, от стока разница не критична. Сойдет. Покупаю значит 180, тюнинг под грипп, все время наравит боком зайти, как не выстраивал настройки. Переделал под дрифт, подумал в место levin, так и тут мимо, как не настраивал, ну вот хуже он чем levin. Опять какой-то критичной разницы от настроек как бы не чувствуется. Гайдов в интернете пару штук, на 180 не помогли. В придирках из-за того, что может я чего не понимаю. Товарищи разработчики может что-то выпустят. 2. ИИ - значит-с сюжет на старом civic. 3 или 4 гонки со старта всех обгоняешь сразу (сложность средняя стоит). 4 гонка, еле на последнем повороте обогнал соперника перед финишем. Следующая гонка опять всех обгоняю со старта. 3. В автопарке не хватает седанов и универсалов 4. Фото с достопримечательностями, то срабатывает, то нет. Общее впечатление: как-будто игру не доделали, тюнинг, оптимизация, баги. Вроде и интересно, а вроде уже и подгорает. Будем надеется, что разработчики допилят игру.
Где маркообразные? Без них JDM не JDM
It's unplayable with keyboard, only 5 or 6 car variety on the traffic, at first drifting is so ♥♥♥♥♥♥♥ hard you need to play literally least 5 hours for drifting good, ai of the traffic cars are trash, we cant go out of the road and lastly navigation so buggy but i still recommend it bc its still playabable with these features and they do not make the game bad that much and buy it if its on sale imo.
*BUCKLE UP* Okay, I have a few hours in now, and have purchased and modified several cars, so I have a good standing to leave a review. I'm going to recommend it, with a few caveats. 1. It's on sale 2. Devs continue to improve it/fix the long list of bugs 3. You set your standards on 'Arcade game' instead of 'simulation' *The Good* Environment looks great, cars look great and the gameplay is smooth. The drifting itself feels really nice (once you get the hang of it, because the first few cars you are forced to use steer like boats). There a decent amount of customisation for performance. You can easily set the gameplay style (Arcade-Sim). The point system is forgiving, in that bumping things while you are drifting wont cancel it, but stoppin or spinning out will. Real cars. *The Bad* Lots of bugs. Lots. The navigation system is chaos, and will just change it's mind constantly. If you start, and the direction is backwards, when you turn around, it will re-route as if you are driving backwards. The world markers dont seem to register the car, sometimes you'll drive over them, and have to reverse back on. or drive off and on again. The UI in general is super janky. Some menu systems just dont work, and some have three tiers for two options. The visual modifications are a bit underwhelming. While there are some good options, There just doesn't feel like that many, and the 'Body kit' is just a package that you can't modify. For example, the side skirts of a bodykit can't be put on individually. The AI driving is a bit goofy at times. For some super silly reason, all car modification can be done in your garage, apart from colour. Which you have to go to a seperate little shop, and then, even more underwhelming, you can only pick a single colour for the body. Not wheels, not panels, no decals, no livery, no tint, no secondary colours. (this menu is annoying too). The first DLC is USDM (yeah, thats a con for me) The achievements seem to register incorrectly. One big gripe for me: You save some money, buy some nice cars, tune them for a specific surpose, arrive at an event, and have to use a pre-selected car. Nothing tells you which ones these are, so you still have to go prepared, and 4/5 times you dont use your own car. Sometimes an event just ends, and it might decide you won or lost. There's no real feeling of progression or story line. There are missions, but the Manga story is just hollow and hard to latch on to. The new multiplayer mode is pretty janky too. It's one of those 'everything is solid' games, so the physics feel really strange when you crash. *My Thoughts* Instead of DLC, i would have rather the game be polished a bit more. The car mod/drift scene has always been heavily rooted in customisation and uniqueness. I think a custom decal system, livery, and some better colour options for more parts of the cars would do wonders. Why have I recommended it when My bad list is so long? Well, because everything I mentioned can be fixed, and if it is, the game will be a banger. From what I've seen on the Discord, the devs seem like good people that are listening to the community and taking on recommendations and opinions, that alone these days tips the scales quite a lot. The game is stil playable, and is quite fun, but you do need to look past quite a few pot-holes.
日本が舞台 FH6発売されました。こちらも頑張って完成度を高めてほしい。スクリーンショットのHUDが映り込まないようにしてほしい
ストーリーを進めるのはレースを含め楽しくないのでやっていません お寿司の配達だけをして遊んでいます 全体的なグラフィックも綺麗で満足していますが 車種が少なすぎる気がします 特に不満なのは、曇っていたり影になっている所を走っていると現実より明らかに暗いです そして、日陰でも実際に日本で走ってみれば分かりますが、こんなに暗くありません そして建物の影や木の影に入ってしまう部分が多すぎます 現実では都内のビル街でもしっかりと道には日が当たる方が多いです この不満はゲーム体験を台無しにしています。 DLCで追加でも良いのでmapを広げて欲しいですね それとオープンワールドなのだから道から外れて自由に走りたいです 車種も、どのゲームも似たような車種ばかりなので、ここは思い切ってニッチだけど需要がある日産ならFugaとかcima、グロリアなど! TOYOTAではアリストやチェイサー! 他にもセダン系を入れてみてはどうでしょうか? ゲーム内で走ってる車もぜひプレイヤーが使えるようにして欲しいです 現状ギリギリ、セール価格ならおすすめできる気がします
Beautiful graphics, buttery smooth game-play with lots of drifting. I’ve spent hours just cruising, enjoying the beautiful graphics & colours. So much drifting, and very satisfying when using gamepad with analogue triggers .Good Music and lots of tracks to listen through. This game performed very well on my laptop from day 1,a great experience so far, based on price and what you receive, with the attention to detail, the content, the passion that the developers have put in to this game, I think it’s a very good game. Reminds me a lot of The Crew, Test Drive Unlimited & Need For Speed, with free roam, photo mode, car customization. So far seems to be plenty of missions to complete and lots of cars to collect and customize, I’m happy with how much content there is. The map is huge and visually stunning! There’s no voice acting in this game, but you get instead a manga comic book style story. I think the choice of no voice acting actually makes this game stronger and helps it stand out when compared to other modern games, JDM has it’s own unique style. The Supporter Pack DLC has a light background story with some interesting characters , very cute girls and nice artwork, presented in manga style & downloadable 197 page PDF of the manga + an additional story -The Rise Of The Scorpion manga which is another 21 page PDF. The Car customization is deep: can tune engine parts, lots of engine upgrades available, you can adjust suspension height and wheel camber angles, you can paint your car any colours you want and add body kits, lots of different wheels available, and ability to change the interior trim -including the steering wheel & gear stick. And radio stations with lots of good music that fits game well. The game is very immersive & has a beautiful day to night cycle and the dynamic weather is good. Lots of different camera angles to choose, driver & cockpit views have good interior detail & realistic quality, especially when running the game on 2K resolution. What I love about this game : • Currently 41 cars available as of time of review with dlc included, and more on the way soon • Deep car customization – will keep you very busy • Beautiful graphics, bright colours, high detail to Cars & Japan scenery • Responsive controls & options to tweak control settings in the menu • Dynamic weather patterns: beautiful lighting, strong rain effects, occasional thunderstorms and a very good looking Day to Night cycle, • Excellent radio stations and music selection • Regular developer communications & updates, shows lots of love & passion went in to this game • A big beautiful free roaming world that reminds me of The Crew, Test Drive Unlimited and Need for Speed games & a good blend of simulation & arcade style car racing • High performance & visual presentation ,able to achieve high FPS with high graphics settings • Loading times are fast and good • You can change time of day by using fast travel. Depending how far away you are from the garage that you fast travel to, I’ve found it can progress time anywhere between 2 – 4 hours, which is a nice feature What I’d like to see improved on : • A larger map with more areas to explore. • I’d love to see some car jumps and big air in this game, I think jumps would fit in well with this style of arcade racing • More cars. it would be great to see more time period cars, eg 80’s & 90’s cars • More car realism, I’d love it if we could open the hood to see the engine open car doors & boots, unwind car windows. I’d like it if we could adjust the drivers seat position so it can be further away from the dashboard and also have a cinematic camera view like GTA, zoomed out more & automatically changes position • Better brake handling and brake sounds. Currently there’s little to no when using the handbrake, I feel this may be a glitch or something that was overlooked. Brakes need to be stronger & more responsive • Better photo mode , current photo mode kind of sucks, doesn’t capture the same colours you normally see during driving, you can manually adjust camera settings but it still doesn’t get the colours right .When you see an excellent view of a mountain in the distance ,all of the far distance colours & details will then disappear or are not captured when you enter Photo mode . • Better atmospheric sounds, I hear the engine when I engage the throttle, but as soon as I lift my finger off the trigger, I don’t hear any car engine sounds, it’s as if the engine audio just cuts out completely as soon as you stop holding down the button. It would also be nice to hear more of the other cars that you pass by, maybe have the ability to hear the music that other cars are playing as they drive past you to give more of a realistic immersive experience. • Improved realism with the world map, there’s currently no people anywhere in this game. You drive around and there’s literally no people anywhere, it looks incomplete & kind of creepy. • More driving missions and variations of missions, have more reasons to complete driving missions other than earning more money. Instead of only delivering sushi, it would also be cool if you could deliver car parts, pick up car parts from another garage or tow a car to a specific destination, which can then unlock cars & car parts that you normally can’t get. MY GAMING SET UP I’m playing this game on a Lenovo LOQ 15ARP9 Processor : AMD Ryzen 7 ,7435HS, 3100 Mhz, Graphics Card :8 GB NVIDIA GeForce RTX 4060 RAM: 24GB I’m using a 8BitDo Pro 3 gamepad controller & my laptop is plugged in to an old BENQ RL2755 27 inch 1080p monitor. GAME SETTINGS & PERFORMANCE: After spending some time ,I’ve been able to further improve the performance and appearance from experimenting with all the different graphic options available and found the best settings for me are the following : Internal Resolution: 1920 X 1080 : 90 – 110 FPS , CPU hovering around 50%- 60% at 68 degrees temperature & GPU running at 96% - 97% at 67 degrees temperature, RAM usage: 12.8 2880 X 1620 : 50 – 60 FPS , CPU hovering around 35% at 64 degrees temperature & GPU running at 99% at 68 degrees temperature, RAM usage : 12.8 ( my preferred setting so far.) VSync : Off Resolution Upscaling: DLSS Resolution Upscaling Preset : High Quality Frame generation: Off Sharpness: 0% (yes, turned all way down to 0%) HDR Setting :Off Mirrors Quality: Off Motion Blur : Off Ambient Occlusion: Low Anti Aliasing: Ultra Depth of focus quality : Ultra Detail Quality: Ultra Effects: Ultra Environment Quality: Low Post Processing Quality: Ultra Shadow Quality: Low Texture Quality: Low Sight Distance Quality: Ultra Global Illumination : Low Reflection Quality: Ultra
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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