
Ferocious Alpine warfare will test your tactical skills in this authentic WW1 FPS. Battle among the scenic peaks, rugged valleys and idyllic towns of northern Italy. The Great War on the Italian Front is brought to life and elevated to unexpected heights!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.14/day in the week to Sep 14 → 1.5/day in the week after.
About

World War One expands to the mountains of the Italian Front - beautiful but deadly in equal measure. Take part in key offensives of the Great War, from the Sixth Battle of the Isonzo to the Strafexpedition, and lead your team to victory among the scenic landscapes and peaks of Northern Italy.
Isonzo is a realistic tactical multiplayer FPS crafted by BlackMill Games, known for their critically acclaimed authentic WW1 wargames such as Verdun and Tannenberg. Immerse yourself in faithful recreations of historical battles with intense 48-player matches, testing your tactical skills and mastery of Alpine warfare.

Decide your path to victory: whether you’re leading the offensive with grenades or using mountain trails to flank enemy positions, you have options. Dive into combat or take a supporting role cutting barbed wire and crewing heavy machine guns and mortars. Thanks to a unique flare gun system, mark targets for artillery strikes or biplane flybys, before charging in to finish the job at close quarters with bayonets or trench clubs.

Choose from six distinct classes and build your loadout from a selection of 50+ iconic WW1 weapons, along with historically accurate equipment and perks specific to each class. Play as a Marksman to pick off soldiers from afar, storm enemy lines with the Assault class, issue tactical orders as an Officer, and much more.

After choosing a class, make it your own by picking from a large variety of role-appropriate uniforms, accessories and headgear. As a finishing touch, you can even pick your mustache from several famous wartime styles!

From hillside fortresses to mountain trenches and city streets, fight through varied Alpine landscapes inspired by historical battles. Learn the lay of the land to maintain cover and surprise your enemies - or go a step further to shape a dynamic battlefield by placing sandbags, barbed wire and ammo crates. Trench periscopes and sniper shields offer even more tactical options, but beware of poisonous gas attacks and artillery barrages!
Taking inspiration from the years-long struggle for control of the Alps during World War One, Isonzo brings the authenticity of the conflict to all players. Everything is recreated based on research and field trips, from sound effects, weapons and uniforms down to the houses, vineyards and trenches you’ll be fighting over. Choose your side and immerse yourself in History!


Enlist for more First World War action with the other standalone titles in the WW1 Game Series: Gallipoli, Tannenberg and Verdun. Engage in expeditionary warfare on the Middle Eastern Front with Gallipoli, maneuver for control of key sectors in Tannenberg on the Eastern Front OR Dive into the trenches along the Western Front in Verdun. Choose from a range of squads from across the war, as they fight for control of the ever-changing frontlines.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 17.3Kreviews | 83% | — | $4.7M |
| $29.99 | 3.4Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 977 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Gioco da Verdun da quando è uscito. Se ti piace la Grande Guerra questo gioco è per te. Le mappe sono spettacolari ed è ben costruito. Certo, l'aspettativa di vita in gioco è decisamente breve ma il gioco, soprattutto ISONZO vale la pena di essere acquistato e provato.
Isonzo is a great game that improves on almost every aspect of the previous 2 games in the series. The maps in this game are deadset beautiful and the graphics are a massive improvement over the previous two games. Gunplay is tight and responsive, audio is great, and multiplayer is generally very fun with a good community. So why the negative review? Unfortunately, there are two massive issues with this game that make it hard to recommend despite me really enjoying it: 1. Every map in the game is now attack/defence, as opposed to Verdun and Tannenberg where the maps were for the most part evenly balanced and symmetrical. This isn't an issue in and of itself, but the problem is that every (and I mean every) map in the game is balanced in favour of the defenders. If you look at the global achievement stats, 20% of people have won 10 games on defence vs 13% who have won 10 games on offence. Games will often end with the attackers failing on the very first objective, meaning you don't even get to play 80% of the map. 2. The bots in this game exacerbate the first issue while also having their own problems. The bot ai isn't smart enough to attack properly, meaning that for a game that has a small playerbase where most matches end up filled with bots (like in Australia where there are bugger all players), bots often decide games. Playing singleplayer matches with bots is almost unwinnable on attack unless you sweat like a madman. The bots also for whatever reason don't take advantage of the new class system in this game. In the previous games all classes could be played by bots, including officers who would give orders and call in artillery. In this game, bots can not spawn as officers (meaning unless you play officer yourself, no artillery or gas is every deployed by the bots (the gas mask is literally useless in singleplayer unless you swap to officer and order a gas attack yourself). The bots will spawn about 90% as the basic rifleman and 1 or 2 of each of the other classes, meaning that bots almost never use anything other than the default weapons for each faction, which makes fighting them more boring than previous games. Another problem with the bots is that they cheat: they will regularly prefire you around corners, shoot you through smoke and gas that a regular player can't see through, perform ridiculous swivel 360 shots, and sometimes they will shoot you when facing a whole different direction. Keep in mind most weapons in this game are a one shot kill, so fights are often decided by who shoots first, which isn't ideal when the bots have inhuman reaction speeds. The way they detect players is broken and completely unrealistic. Bot pathing also isn't great. Bots will often run out into the open and completely expose themselves instead of using cover; just another issue that makes the game harder on attack. Essentially, making the bot ai better and more dynamic fixes 90% of the problems in the game. One final pet peeve is that custom games no longer allow you to mess with the settings without disabling progression. This prevents any sort of fun match customisation like you could experience in the previous games which still allowed for xp gain in custom games. I.e. reducing the number of defender bots and increasing attacker bots to actually balance the game will not contribute at all to progression. This is a dumb change that only harms the player. Hopefully all of these issues are cleared up for the next release, because when this game is firing on all cylinders it's genuinely fantastic, but the unbalanced maps and rubbish bot ai unfortunately make it hard to recommend for people like me who live in Australia where you won't find full lobbies. Still very much looking forward to the sequel Gallipoli, where hopefully these issues get addressed!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 22 → 4.14/day in the week after.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Aug 9 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Turkish
| $29.99 |
| 1.8Kratings |
| 79% |
| — |
| not modelled |
| $29.99 | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 981 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game, I keep coming back for more! Even if you’re not a hardcore FPS guy you can still have fun at that game.
J'odore ce jeux les mécanique mais dommage que le serveur peuvent allais jusqu'a 48 joueur mais dans l'ensemble c'est bien
近年来少有的让我玩的很开心的射击游戏,真心不错,推荐
good
Ты воюешь за идеалы Кайзера Я воюю за камни и пиццу с ананасами Мы разные
ca bouge bien, envorebcp de plantages et bugs divers mais vaut le cout
Non vedo l'ora di perdermi Gallipoli. Tanto ci giocheranno i soliti 50 che al posto del fucile imbracciano beh... il fucile del loro vicino di trincea, non so se mi spiego. Il tutto per 5 anni ogni sera intonando coretti nostalgici. Madonna mia che schifo madonna santa. Che schifo di gioco. Peggio di League Of Legends e ho detto tutto.
Molto divertente , anche se avvolte un pò scorretto , ma totale quattro stelle e mezzo
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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