
Fight on multiple fronts in Holdfast: Nations At War - A multiplayer first and third-person shooter set during the great Napoleonic Era and WW1. Charge into battle with over 150 players per server!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 3 → 5.86/day in the week after.
About

Holdfast: Nations At War is an online multiplayer first and third-person roleplay shooter that places community at the forefront. Take part in historic clashes on land and at sea waged by the most powerful nations raging across eras.
Charge into battle with over 150 players per server!

Holdfast is more than just a game, the community provides an extra experience through the many role-play features and proximity voice chat. It brings role-players, regiment (clan) members, casual gamers, and those who are here just for the untimely funny moments together. In Holdfast, your most powerful weapon isn't your musket, it's your voice.
The great Holdfast community welcomes you. ❤️

Engage in large-scale battles across multiple eras! Ram your shot and fire impressive displays of coordinated volleys in the Napoleonic Wars or take to the frontlines of WW1 and charge at the officer's whistle to death or victory.
Embark aboard warships from the golden age of sail and take to the seven seas. Bombard the beaches of historic Gallipoli with the mighty dreadnought.

Steadfast men in the ranks and take lead as an officer, fire devastating musket volleys while standing shoulder to shoulder, support the fight from the rear with artillery, command naval vessels, ride to glory on horseback or give ‘em steel with bayonet equipped.
A grand selection of 27 classes to play with. Every class comes with its own traits and abilities which are crucial for your team’s success.

Battle-hardened soldiers can cosmetically display their feats through Holdfast’s player progression and customisation mechanics. Select from 100+ unlockables featuring customisable heads, unique backpacks, specialised muskets and melee weaponry or cheer for your Emperor with various gestures and shouts.

Take the King’s shilling or fight for the Emperor in smoke-filled Napoleonic field battles! Declare your allegiance to the British Empire, French Empire, Kingdom of Prussia, Russian Empire, Austrian Empire or the Kingdom of Italy.
Head over the top with the Central or Allied Powers and strive for dominance on trench-ridden battlefields of the Great War.


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 29.6Kreviews | 90% | — | $20.1M |
| $19.99 | 2.2Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1018 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Rating: 7/10 🎩 Holdfast: Nations At War — where military discipline goes to die with dignity. Imagine putting 150 armed gentlemen onto one battlefield, giving them muskets, bayonets and proximity voice chat, then expecting anything resembling organised warfare. Naturally, within thirty seconds, someone is blasting music, another chap is delivering a passionate speech about the Empire, and your commanding officer has been shot before finishing the word “CHARGE!” ⚔️ The average Holdfast experience: 🔸 Spend half a minute carefully loading your musket. 🔸 Take aim at an enemy standing perfectly still. 🔸 Miss him by approximately three neighbouring countries. 🔸 Get stabbed by a screaming Frenchman. 🔸 Respawn and do it all again with immense patriotic enthusiasm. The gunplay is slow, inaccurate and deeply frustrating—which is precisely why it works. Every successful shot feels like divine intervention, while every bayonet duel resembles two intoxicated pensioners fighting over the final reduced sandwich at Tesco. 🎙️ The proximity chat is the real weapon. The community transforms every battle into a glorious mixture of historical roleplay, tactical communication, terrible accents and complete psychological collapse. Your musket may fail you, but the gentleman screaming “FOR KING AND COUNTRY!” directly into your ear never will. There are large land battles, cavalry, artillery, naval warfare and enough different classes to ensure everyone can find their preferred method of dying pointlessly. 🏅 Final verdict Holdfast is barely a serious military simulator. It is, however, an outstanding Napoleonic comedy generator disguised as one. It is clumsy. It is chaotic. It is occasionally held together by musket smoke and national stereotypes. And somehow, it is absolutely bloody brilliant. 9/10 ☕🇬🇧 Would follow an incompetent officer directly into enemy cannon fire again.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7.13/day in the week to Jul 21 → 9.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Italian, Czech +8 more
| $19.99 |
| 1.1Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was a great game at one point but not its sucks it went downhill so bad. I ran a regiment that i have now given to someone else because I can't do it anymore. Every time I join its either getting spawn camped to the point you can't fight back or leaver spawn. Or your team beelining it to enemy spawn to make a perimeter to spawn camp them. At one point it was so much fun but ever since the update its been unplayable especially with the hackers. So this was Col brownhawk3666 of the UDC signing off you got your wish one less girl with autism playing the game.
Played this game for quite some time. Cheaters exist but they're kinda rare. I always played on the official servers to avoid cheaters as much as possible but occasionally I'd run into one here and there. While playing on an official server, I reported a guy who was making impossible melee attacks WHILE blocking. Dude was murdering player after player after player after player using nothing but a flag all while dodging bullets like neo. And killing players with said flag from like 20m+ away. Again, I was on an official server run by the official game studio. This dude was attacking while blocking at the same time and killing foes 20+ meters away from them while dancing and twirling with only a flag. Very clearly showing off and thinking themselves unbeatable thanks to their cheats. Reported the guy and the response from the OFFICIAL server's admin was "Skill issue." Even if, by some WILDLY slim margin of a hair on a frogs ass this guy wasn't cheating that is an absolutely unacceptable and disrespectful response from the game's studio to a player raising a concern. I'm no longer playing and requesting a refund from steam based on the disrespect.
Absolutely riveting gameplay. The melee combat could DEFINITELY use some work, but it's an enjoyable experience 8/10 times.
Fun game that I really loved, and had tons of friends buy, but my opinion of it is forever soured by how they handle moderation. This is a PSA. the MODERATION of this game is DISHONEST and Upsetting. If you are muted by an admin/moderator you will never be notified. Instead everything appears normal to you. But not a single person in game can hear your voice, or read your text in chat. Your custom music will not play. You will spend a bunch of time pointlessly troubleshooting. At any time your game could be rendered essentially unplayable with no notice. (Found out I was muted for saying "please join my spawn r@@e tent, in the text chat while I was officer). Yes dumb to use that word, but in context I am not trying to personally attack anyone was about the tactic of attacking the spawn. Fair enough to moderate me... but why is there 0 communication, 0 notice, and the dishonesty of not even letting the user know that they are shadow banned after one infraction without a warning? The only way to appeal this is to figure this all out yourself and ask to be unmuted in their discord, through a google form. Communication is the main feature of this game. I was unaware I was muted and purchased more DLC primarily to make use of the new instruments and since I had unknowingly been muted I cannot access the DLC features I paid for and am past the refund window. I am not the only one with this issue. Search reddit about this. There are people that are muted years on end, with no notice and no feedback from the moderators. OTHERS have no idea they were even shadowbanned and helplessly waste time troubleshooting their hardware and software for NO REASON. There is a constant stream of users posting in their discord bug report section about "mic not working" unaware they have been shadowbanned since there is no transparency. Half the time they receive no response, or aren't suggested they've been shadlowbanned. This is the first game I have ever been muted/shadowbanned in in my 20+ years of playing a video games. Every other sensible game gives you warning first to change your behavior. Holdfast acts like the strictest HR department you've ever seen, secretly plotting in the background and never being direct or upfront, laughing as they make you guess at what you did over the hours and days you played.. EXTREMELY DISSAPOINTING.. Half the people that have been shadowbanned have no idea what happened and think they just have a mic issue. Their appeal process refuses to even tell you why you were moderated and when you were moderated. Which is unreasonable, since they don't even ever tell you when they shadowban you so it could have been hours, days, weeks months ago. I had played over 100 hours on my account for example, yet they ask YOU when, what server it happend in, and why it happened.... WHEN THEY NEVER TOLD YOU IN THE FIRST PLACE. They want you to guess at why they SECRETLY shaddowbanned YOU with no notice and no warning, like an angry girlfriend that is giving you the silent treatment and thinking IF HE CANT READ MY MIND WHY IM MAD WE ARE DONE.
If you're looking for a hardcore military sim like Arma 3 or Squad...this is not the game for you. Holdfast is much more fast paced and, quite frankly, insane. That is not to say it's all run and gun, just more so than some other titles. The insane part comes with the constant mic spamming. I view it as people being goofy and free spirited, so it's actually nice to see people having fun in their own chaotic way, especially in this day and age. Occasionally, a chud will say a slur or something heinous, but you can just tune them out or, better yet, mute them. The gameplay itself is addicting. There are three different game types to play. There's Nations at War, the classic with the muskets and line battles, Age of Sail, naval battles and my personal favorite, and Frontlines, WWI combat. Within those game types, there's an insane amount of classes. You'll pretty much never get bored with trying them all out and perfecting their playstyles. The best part though is the melee combat. Damn...it feels so good, you have no idea. Getting behind enemy lines and just going on a five or eight man killstreak with the bayonet is something to behold. It takes a little practice getting the hang of it, but once you have melee combat down you become a beast. Once you win your first 1v3 with melee, you won't go back to muskets. It's just too boring. Last thing I wanna mention are the achievements. Most of them are "Orders" in the game and you need to equip them first before you can make progress towards unlocking them. You can have four on at a time and once you complete an order you'll also unlock a Steam achievement, if there's one tied to it. If you don't have a specific order equipped, but you complete the prerequisites for unlocking it, you won't get anything. It's a little scummy as it's clearly a way to artificially increase player time, but this game is so good I can overlook it. As for the difficulty, it's nothing too crazy. The hardest one for me was getting five kills with the infantry spikes, but even that wasn't too bad. $20 is an insanely good price for a game this massive. PLEASE you need to play this right neow.
Almost wish there was a half rating. The melee in this game is absolutely horrendous and takes away from the experience, if it wasn't for that core mechanic being so poorly implemented this would be a perfect game
Купил игру и устал играть на паблике, видеть этот хаос и мясорубку? Хочешь пропитаться духом наполеоновских войн ? Ходить в линию, стрелять залпами и бегать в штыковую по приказу офицера? Приглашаю всех желающих вступить во 2й Гвардейский Корпус - дисциплинированное и дружелюбное сообщество, где тебя научат всем основам и тонкостям игры, линейные ивенты, атмосфера того времени, прекрасный коллектив !!! Если заинтересовало оставляйте свои заявки прямо в комментариях к этому отзыву, отвечу всем!
The review section for this game is why you cannot trust ratings on games. Somehow people think the disorganized, clumsy, uneven mechanics make the game fun but it is actually a nightmare. You can stand right next to someone and shoot them point blank and miss them but get sniped from 50+ meters by a musket. Day one I am playing people maxed out in level. You either get completely and utterly destroyed or win by a landslide there is very rarely if ever an in between. Proximity chat is funny sometimes but annoying more often than not. I can't say really what a redeeming quality for the game is if there is one I have not found it yet. Almost $70 for the ultimate edition for a game that should be free is crazy work.
This game is brilliant I haven’t had this much fun in years! Soon as I join a game somebody has already f***ed my mam which takes me back to old school banter unless your a fairy.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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