
A classic real-time strategy game with an epic single player campaign, multiplayer & coop, set in the alternate reality of 1920+
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−85% | 16Kreviews | 73% | — | $1.2M |
| $49.99 | 756ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a really great game, with a good story and i dont get the recent negative reviews AT ALL.
Alternative history is cool.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Czech, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]钢铁收割[/h1] ⚠️食之无肉,弃之可惜 [hr][/hr] [h3]🏆 综合评分:❤️❤️🖤🖤🖤[/h3] [b]【🧭游戏类型】[/b]即时策略 [b]【💰购买建议】[/b]建议观望 / 对剧情有兴趣的话可以考虑史低 [hr][/hr] [h3]💖 游戏维度[/h3] [b]【🎯玩法特色】[/b]班组化RTS / 快节奏的遭遇战 / 一战的蒸汽朋克魔幻线 [b]【🎨画面表现】[/b]美术功底是真的不错 / 画面材质略糊 / 灰度明显 [b]【🎵音乐音效】[/b]BGM很好听 / 音效略混乱 / 高频炸耳 [b]【🕹️游玩体验】[/b]剧情表现张力还行 / 遭遇战枯燥无味 / 打击感薄弱 / 换皮设计不用心 [b]【🎮耐玩程度】[/b]玩得我哈欠连天 / 弃坑中…… [b]【👥多人体验】[/b]无视 [b]【🌐语言障碍】[/b]自带官中 [hr][/hr] [h3]🎯 适合人群[/h3] 👤 即时策略本命玩家; 👤 寻找英雄连下位替代品的玩家; 👤 对蒸汽朋克和机甲感兴趣的玩家。 [hr][/hr] [h3]💬 其他总结[/h3] [list] [*]英雄连2换皮,但策略性和可玩性都差很多。 [*]除了剧情贯彻落实黑苏精神以外,其实遭遇战也不怎么好玩。 [*]四个种族本质上就是相互换皮,除了高级机甲有一些差异以外,基础步兵、炮兵和基础机甲基本都是一模一样的。 [*]整体凑合中评偏下,勉强合格的RTS,但综合来看挺无聊的,并不太想推荐给他人,冲着剧情勉强算能玩,然而玩起来各种不得劲,操作手感偏差。 [/list]
Downloaded game, Booted game, Music loud, settings, adjusted volume, Click accept, nothing happened, hit back, music loud again, repeat 4 times, Uninstalled game.
Добавьте кнопку по выбору для снятия ограничений по юнитам при игре с друзьями. Не ну серьезно я хочу поиграть с другом столкнувшись большими армиями а мне дают чуть больше десятка отрядов а роботов и того меньше на огромной карте, тупо становится не интересно воевать. Если вы не хотите довавлять это полноценно в компанию то не надо, но при игре в другом добавьте отдельную кнопку для снятия ограничений
Great strategy game with excellent characters, story, and gameplay. If you are looking for a great story driven RTS with awesome mechs, this is your game. Also selfishly, I will support anything for the the future developers of Dawn of War IV. Can't wait!!
tiny infantry squads impossible to distinguish in fights, cover system and suppression is beyond annoying to deal with, story setting is just not my thing extremely poorly optimized, fps drops from over 100 to below 30 in mech fights gameplay is more ore less okay hope they do better with dow4
its fun in the beginning easy to learn but then ill painstakingly take all objetive and have unit's at the resouces just to have enemy's somehow spawn and surround my base while im in the middle of attacking there main base
Underrated RTS, I wish it had more success. The setting of the story is also unique.
Ne du, eher nicht. Bin froh es damals für nen Euro gekauft zu haben. 30 Euro sind dafür einfach viel zu viel Geld. Die Einheiten lassen sich abartig nervig und schwammig steuern. Die Wegfindung ist eine absolut Katastrophe und nach 10 Minuten pfeffert man sich eh nur den dicksten Mech um die Ohren und spammt stumpf rein da die alles einstampfen. Es gibt absolut keine Abwechslung da nur 2 Gebäude, keine Phasen/Epochen und nur eine Hand voll Einheiten existieren, wovon die Hälfte obsolet ist.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
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| $1.2M | 579 | 79% | $59.99 | |
| $1.2M | 4.7K | 96% | $14.99 | |
| $1.2M | 4.4K | 94% | $19.99 |