
A classic real-time strategy game with an epic single player campaign, multiplayer & coop, set in the alternate reality of 1920+
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.49−85% | 16Kreviews | 73% | — | $1.2M |
| $49.99 | 756ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 855 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you enjoy games like Dawn of War, Command and Conquer, AOE, you'll enjoy this game. Played a bit of the story and a skirmish match. It's got me interested and I want to play more. Love the aesthetic and the graphics are pretty good. It's currently on sale too. For around $10aud, this is an absolute bargain of a game. Even at full price, it's still a good value game. And aparently, the studio that made Iron Harvest is producing Dawn of War 4, so yeah. Great game.
Abandon ware
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Jul 30 → 2.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Polish*, Russian*, Czech, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese +1 more
Hours played at review time, across 859 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sad that this game is not better. The vibe, setting, units and ideas are great but the way the enemy AI plays the game it never give you a satisfying game. If you are happy just playing a RTS campaign I still think its worth it.
跟大部分rts节奏和操作不同,很多地方很别扭,需要适应,比如双击单位会选中屏幕外的相同单位,如果快捷键单位在屏幕外但不远会被直接切屏过去,往往会让人很烦躁,我喜欢这游戏的风格跟机甲,但是操作上太难受了玩着
Это отличная стратегия с очень приятным темпом игры. Визуальный стиль уникальный. В сюжете много юмора и сатиры) Рекомендую)
i do Not want to call the story woke, it is NOT. But... You play as some random peasant girl, who needs to tell experienced soldiers how to fight wars? And these soldiers always gush about how amazing she is? Many basic genre elements are also missing or feel unfinished. Nice try, but the devs clearly need more experience. Let us hope they won't repeat these mistakes with Dawn Of War 4...
Just reinstalled this. Five years ago, there was a bug where you couldn't change any settings as the "Accept"-button doesnt work. That bug is still in. What a pile of garbage.
A bit disappointed. Game play is janky, mech units constantly get stuck, the bear is ♥♥♥♥♥♥♥ annoying and the characters voices are awful to listen to. Got bored half way through the third mission.
-------------------------Devs abandoned the game btw------------------------ God ♥♥♥♥♥♥♥ damn it. This game is so ♥♥♥♥♥♥♥, I want a refund but I can't because I played for 3 hours. I would refuse to play this piece of ♥♥♥♥ even if it were F2P. Played this game and not sure why I would want this game in any way. Honestly, the mechs are fugly as hell. They are cartoonish and fat. There are better steampunk designs out there, and this one is not one lol. But what this makes this game so sad is that the game feels like a lazy "foundation" of sort so these abominations can be justified to exist. Gameplay and genre wise, this game brings quite literally nothing new to the scene, it's the epitome of creative bankruptcy. Frankly, this game plays like a cheap illegal knockoff of Company of Heroes but worse because you get: smaller battle sizes, less voice/audio feedback for unit status (for example, unit won't yell at you to tell that they are being suppressed but I am surprised that they even bothered to copy the suppression system straight from CoH) less UI feedback for various situations (for example suppressed units have no indication other than their unit models laying low on the ground to take cover. There is no news feed, no UI change) unit control issues (units don't lose pathfinding when enemies disappear into fog of war. so when enemies retreat - also a feature stolen from CoH - they will chase the enemy down all the way into the enemy base then die.) pathfinding issues (units get stuck with each other quite often) less unit variety (developers thought having "[faction infantry]" and "[faction infantry] but with grenades" as separate units would alleviate this issue. lol, lmao even) no offmap abilities no unit upgrades Graphics aren't even that great for a 2020 game. I'd say it's on par with CoH. You can even see the polygons on the trees and blurring textures on their beloved mechs. People praise the campaign alot but it's just cutscene fest and feels more like a movie. The world map mode is pretty much cancer because your ability to defend your own territories is entirely RNG based. Multiplayer is dead too so tough luck if you are into that. The only two redeeming features of this game are that 1. It costs as much as garbage as it should when it's on sale 2. It has fugly mechs if that's your fetish
Great combat, great story and a bear as your companion. This game has it all. In the little time I have played, I can say that this will keep me busy for a while.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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