
Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 30 → 0.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 7.2Kreviews | 85% | — | $5.1M |
| $2.99−90% | 333ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great experience, wish I'd decided to play it sooner.
It's my first time playing a game with this mechanic and I guess genre? But either way I still had fun, was looking for a necromancer game so I thought this'd scratch that itch but in the end I found smthg worthwhile to play during my free time or when I'm just bored overall. Praying this'd get a modding community like Darkest Dungeon, so many things to add and opportunities to put in this game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 209/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Spanish - Spain, Korean, Simplified Chinese*, Traditional Chinese*, Japanese*, Polish, Turkish, Hungarian*languages with full audio support
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 843 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good roguelike similar to Darkest Dungeon, but with some interesting new mechanics. In addition to your team, you can also send spells in combat to buff allies and hurt enemies. The fact that we play undead against humans is a nice twist. Though it's very sad that the game doesn't have an endless mode.
A very fun game. It is easy to assemble a functional squad but there is a ton of depth to explore synergies and tactics, with equipment to further customize runs.
Amazing darkest-dungeon like game!
Get it on sale. It gets old kinda fast. Your undead "army" only has four units. If one dies, just make a new one and stick a high-level brain in it and you get it right back. The only thing you lose are the two items it was carrying. You can make OP combos that just walk over the enemies which turns the game more into work than play. Some of the units and abilities are completely useless and are probably included just to add content. The whole storyline is pretty silly. You and your four guys are going to wreak havoc on the world....whatever. Having said that, the game has enough interesting aspects that make it worthwhile. It has enough unit variation to be interesting (though some are useless). Also, the units have a good choice of abilities (again, some are useless) and leveling them up is fun. There are also a good variety of items to equip them with. You can also upgrade your units with higher-level body parts and brains. Playing around with all the combinations is pretty fun. Iratus will also level up, but this is more generic and you really can't direct it. You can equip Iratus with artifacts and you have a good mix of them to choose from. You can also craft potions and items from your collected body parts (again, some are useless). There is also a little bit of base building but it's very simplistic. The map is very large with a good number of different paths to take and locations to choose from. The large map is actually what makes it a bit grindy once you get your "army" figured out, but it's enjoyable in the early game. The combat is fine until you get OP, there are enough skills, spells and potions to keep you interested. The artwork is fine, the music is fine, you won't go blind or deaf. Overall it's worth playing. I had fun with it.
Отличная Игра чем то напомнила первый Darkest Dungeon
Отличная игра чтобы заморочится по вечерам. Завораживающая атмосфера запомнится надолго!
This game is Darkest Dungeon meets a phone game. It's easier to pick up, a bit more colorful and has plenty of mechanics than can keep you engaged for a while. I finished the normal mode, but don't plan on playing the hard mode further, as I assume it's the same thing, just harder. I wouldn't call the game roguelike. I recommend add an item which can allow me to change my minions ability upgrade choice. And something that can help increase the chance of transmutating items into rarer items, or adding item slots to minions.
Am Anfang war ich am überlegen ob ich mir entweder Darknest Dungeons oder doch Iratus Lord of the Dead holen soll. Doch am schluss habe ich mir defenetiv auf Iratus entschieden, weil es für mich von der Grafische aussehen bessere Eindruck gemacht hat. Denn unter Darknest Dungeon sehen irgendwie für mich von der Character und Grafik mehr Verstörend aus, und ich war schon selbst nach Lets Play schauen etwas dann verstört. Und zweite Problem bei Darknest Dungeon, es hat nicht mal Synchro Sprächer. Von daher habe ich mir deswegen Iratus Lord of the Dead entschieden, denn der sieht Grafisch besser aus, wirkt auch nicht so verstörend wie Darknest Dungeon und es hat dazu ein Deutsche Synchro Sprach Übersetzung. Als ich das Spiel geholt habe und dann gestartet habe, war ich trotzdem etwas verunsichert, als ich die Meldung Hinweis gelesen habe, dass diese Spiel Hardcore und Schwer sein wird. Und da war ich schon am Anfang sehr vorsichtig und habe Sicherheitshalber immer sorgfältig die Information durchgelesen und gefürchtet dass ich nicht viel schaffen werde. Und ich war auch beim Spielen am Anfang auch Sehr unsicher, ob das was für mich wäre, ob dass wirklich nicht zu Ultra Kompliziert wäre, so dass man selbst in Kinderspiel Modus nicht mal bis zum Boss Schaffen wird. Und da war ich auch langsam in Gedanken ob ich dass doch nicht Rückerstatten soll. Aber ist zum glück nicht der Fall, denn jetzt wo ich dann so 30 Minuten Spiele, und mann Sich mehr auskennt, merke ich dass es mir doch dann immer mehr Spaß macht. Und dass es auch nicht so Kompliziert ist, wie ich mir gefürchtet habe. In Kinderspiel Modus habe ich dann bei erste Etage bis zum Boss Geschaft ohne dass sich sehr viel Strategische Plan überlegen muss. Und ich habe auch selbst in Schmerzhaft Modus auch bei 2. Boss Geschafft und dass insgesamt nach etwa 8.8 Spielstunden, trotz dass ich in diese Spiel noch Blutige Anfänger bin und ich vor dem Spielen nur 2 Stunden Lats Play geschaut habe. Und trotz dass ich mehrere Stunden Gespielt habe, habe ich immer noch nicht die Moment erreicht, wo ich dann keine Lust habe. Denn selbst nach Mehrere Stunde wird für mich immer noch nicht Langweilig. Denn gerade von immer Stärker werden der Gegner, und für jeden Kampf versuchen nach zu rüsten, macht irgendwie schon Süchtig. Denn in Iratus Lord of the Dead geht es Hauptsächlich darum, die Rundebasierte Kampf zu Gewinnen und weiter zu kommen. Und dafür auch sorgen, dass deine Nekromanten immer ausreichend Stark sind. Und dass ihr für die nächste Kampf möglichst gut aufgerüstet seid. Und es ist ein Spiel, wo man sich mehrere Stunden damit verbringt. Sonst von der Perfomance, habe ich selbst mit mein Laptop mit Schwache Quadro M1000M absolut kein Problem damit, ich konnte ohne Probleme auf FullHD Spielen ohne dass ich Runterschrauben muss. Und von der Lüfter Lautstärke merke ich, das Spiel scheint auch mehr Leistungseffizienz zu sein, denn der Lüfter muss sich bei Iratus Lord of the Dead nicht so Laut Lüften als bei andere Spielen. Und ich denke um die Hardware Anforderungen muss man sich zum glück bei diese Spiel kein große Gedanken machen. Auf jedenfall hat mich das Spiel garantiert nicht Enttäuscht, und habe mir denn Kauf Entscheidung auch nicht Bereut. Und ja ich komme selbst ohne DLC damit zu recht.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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