
Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 30 → 0.86/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 8.3Kreviews | 85% | — | $5.1M |
| $2.99−90% | 333ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 836 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very fun game. It is easy to play and I'm enjoying the game. There is a good amount of strategy and customization.
While I really like this game and want to keep playing it, I can never finish a run because I get some sort of glitch that causes my computer to crash and it corrupts my save file, making it impossible to finish a run.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.1M | 4.1K | 70% | $34.99 | |
| $5.1M | 7.4K | 88% | $29.99 | |
| $5.1M | 3.5K | 59% | $59.99 | |
| $5.2M | 7.5K | 86% | $17.99 | |
| $5.1M | 9.7K | 82% | $24.99 | |
| $5.1M | 11K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $405.2K | 5.5K | 79% | $3.99 | |
| $81.3M | 162.6K | 92% | $24.99 | |
| $48K | 216 | 82% | $6.99 | |
| $0 | 2.4K | 92% | Free | |
| — | 7 | 57% | — | |
| $99.1K | 506 | 58% | $6.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 209/day in the week to Jul 16 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French*, German*, Spanish - Spain, Korean, Simplified Chinese*, Traditional Chinese*, Japanese*, Polish, Turkish, Hungarian*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 841 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
sexy ghoul tits
Te crashea la pc, tengo un AMD Ryzen 5 5600GT y me dio una pantalla azul por querer bajar el volumen de mi pc...
经营与策略并重, 缺点是后期有点同质化了。
Игра затягивает, но когда она предлагает по окончанию обучения начать снова на более высоком уровне сложности, нужно соглашаться, иначе слишком легко
Даркест Данжен на минималках за нежить. С одной стороны, игра СИЛЬНО проще, особенно на легком уровне, с другой- много бессмысленных ограничений- например, тринкеты нельзя передавать между существами. Нафига? Таак, прошел на обычном часть игры и мнение РЕЗКО изменилось. Очередное российское криворуко-васянское "хальдкольное" поделие. ИМХО, разработчиков пора заставлять проходить свои "шыдевры" самостоятельно и на максимальной сложности. Качество игр несомненно бы повысилось, во всяком случае, не было б настолько тупого васянства. ДД навсегда, таки да. П.С. Понятно, что есть задротанги, которым и максимальная сложность не сложность, но тем не менее. Когда на легком уровне нет смысла вообще думать о пати, а на среднем начинаются долбаные фокусы, в которых нашу пати чуть ли не в каждом бою разбирают (теряем минимум одного)- это что-то нездоровое. Ну и да, ♥♥♥♥♥♥ гаргульи и скачущие по рядам берсерки фактически делают бессмысленными механики щитов на пати. И очень, очень навевают членовредительские мысли в отношении разработчиков криворукого поделия этого.
说实话,没有创意工坊少了很多乐趣,未来能添加就好了
Good game just not for me.
Enjoyable game, no issues. If you like turn based games, with the need for base management this one is for you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.