
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 986 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Game is really fun but have to recommend against it just because of how consistently buggy it is and how bad the performance is. Co op is genuinely UNPLAYABLE. A lot of times I'll need my friend (host) to turn off flashlights for me, pick up guns that I can't grab anymore, open cans that suddenly stop working etc. Last time I played I needed them to literally put certain items in my bag for me because they just wouldn't be added. The performance is also really bad even with a 3070 running a lot of things on low, frequent stutters and hitches and frame drops that make me really nauseous. Gameplay wise it's really fun minus the anomalies that push you away being super annoying to spot and way too frequent. I just wish it worked right.
Got banned from the discord server because some nerd tagged the new admins in a post I said trump f'''s kids in like 6 years ago Game itself is still decent missing alot of the issues old ITR had starting out but struggling to find what makes this a new game (still pretty early on but not seeing a whole of new really) and not what the first one should've grew into. Like this is pretty much all the things we asked for in old ITR and then OGs get to pay an extra £10 ontop of a £33 early access title for the original cosmetics. I love this game companies journey from making mobile games in a cupboard to having one of the most successful VR titles, (very biased in saying) but especially early on it was carried by the support of the community and content creators, it all seems corporatized and a bit money grabby now. yeah mostly salty about my removal and the just one day Stallion wasnt a mod anymore, still one of the better VR games tho
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 987 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It doesn’t make me happy but I can't leave a positive review for this game. It’s far from being a bad game, the gameplay is genuinely fun, the atmosphere is great too but at some point we have to be realistic. This game is absolutely not finished. It’s a good early access, but it’s still in early access, and calling it V1 doesn’t change what it really is. There are too many bugs, freezes, and missing features that were teased to be in the game. Weapon cleaning is a complete pain in the ass compared to the first game, anomalies are literally everywhere, it’s a total minefield, take notes from Stalker... The game simply isn’t finished, and you can feel it in every single session. I honestly feel like I’m playing a Ubisoft game at launch: not a single play session without being pissed off by bugs. The game has massive potential, but all of this completely ruins the experience. The V1 release was rushed, and in its current state, the game does not deserve a positive review.
This game isn’t worth 20 dollars let alone the 40 dollars it’s usually at, I’ve never played a vr game that made me feel like I’m in someone else’s body and I’m trying to fight over control of it. The trailer looks promising but it’s nowhere near close to as polished ingame to the point I feel cheated and misinformed.
一片黑 没中文
This game is in serious need of some polish, doesn't feel anywhere near out of early access. The formula here's good, it's still pretty fun and has boatloads of customization options, but the crashing, misaligned IK, stale audio design, visual bugs and especially performance needs ironed out. In time I'm sure it'll get much, much better, but this game needed more time in the oven before being served.
piece of ♥♥♥♥
Не думал что это скажу, но я бы рекомендовал подождать пару лет... У этой части явно есть плюсы по сравнению с первой, но изза минусов играть тяжко. Коротенько пробегусь. - Фичи в QoL просто разрывают башку. Когда увидел что теперь можно брать [b]два[/b] магазина/патрона в одну руку, просто снесло крышу. А еда вообще реализована со [i]СМАКОМ![/i] - Сборка оружия аля "[b]EFT[/b]" - это круто. Тут даже описывать не стоит. - Кастомизация разгрузки и рюкзака, то о чем я мечтал в первой части, даже хотел на первую часть мод накатать... Но не без минусов. Например, я хотел закрепить фонарь на поясе и направить луч в направлении торса, [i]угол[/i] петли очень тяжко отрегулировать, буквально танцуешь с бубном. И так с большинством [i]тонких[/i] деталей. - Можно [u]прыгать[/u]! Вау! Это вообще [strike]разъ*б[/strike]. Ломаешь правила игры буквально [i]на лету[/i]. - Картинка хорошая и приятная, но оптимизация... Впрочем это не вина разработчика, так как UE5 это проблемный движок, а писать свой - это огромный и тяжкий труд, который не факт что окупиться. Да и так то настроек графики очень не хватает, мало пунктов да и есть вещи на "Низком" которые хотелось бы вообще отключить... - Тут конечно [u]моё личное[/u] мнение, но мобы слишком резкие и быстрые. Они ведут себя очень экшоново, поглощены боем и не дают высунуть голову из укрытия. Может быть я играл на сложном? Но в первой части они стреляли с перерывами, задерживались на одном месте и [i]давали[/i] в себя пострелять, ведь это [b]игра[/b], ого... Такое ощущение что игра разрабатывалась на рельсах под "плоский экран"... Вообщем смешанные чувства.
honestly, its one of the best experiences ive had in vr. its great to play with friends, it has a VERY long playtime (first playthrough took almost 40 hours) the gunplay is good, there is only 3 maps, but each one has a unique feeling and vibe. its pretty even on the lowest settings, the development team has come out with a banger before this one. the ONLY thing i dont enjoy about this game and honestly ruins everything about the story, is one of the first characters you meet, that being Lauri. hes so immersion breaking and hes kinda holding your hand the entire way unlike the first game with katya. i think the vibe of the radius and its buildings have changed aswell but i think that its on a good track for its 1.0. i support the devlopers, and i hope that they listen to the community, im hype for how this game is and how it changes. 9.5/10 <3
Its still in early access regardless of what the Developer says. it has a good concept and may in the future be worth your time but it is pretty much unplayable in multiplier. if this game keeps getting updates and reaches a playable state I will be glad to update this review, but until then this is NOT worth your time.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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