
Into the Radius 2 is an immersive VR survival shooter, set in a realm of surreal landscapes and deadly entities known as Pechorsk Anomaly. Arm yourself with realistic weapons and venture deeper into the mysteries within. Featuring co‑op for up to four players.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.14/day in the week to Aug 17 → 5.86/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
evil horror volk
a lot scarier than its standalone meta version, was ♥♥♥♥♥♥♥♥ my pants ALOT "whats your name" said some ♥♥♥♥♥♥♥ mimic as he blasted by face off like they did with Kurt Cobain, 10/10 game
love this game a lot all the new updates are great some bugs but its a vr game so i got no complaints there but if i can say one it's that yall aint playing it so what ya doin get the game already.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
VR 띵작 파지줍기 게임. 단점으로는 일부 임무 설명이 상당히 불친절해요. [주요 임무 팁] 작은 발걸음, 위대한 도약(TOP: Small Step, Giant Leap) 반경 진입 전, 로리(Laurie)가 말하는걸 끝까지 듣고가야 임무가 갱신됩니다. 슈퍼커패시터(supercapacitor) 충전임무 정전기 발생구역을 찾아서 슈퍼커패시터를 작동시키라는데 일단 여기서 막힘 ㅎㅎ; 그래도 재밌어요
Bissen laggie mit 8GB Vram aber sonst sehr gut
Into the Radius was my favorite native VR game. Now, Into the Radius 2 is my favorite native VR game. I absolutely love these. Got the DLC for both 1 and 2 and will probably get anything this developer releases. I suck out loud at them, but I'm trying to use the shooting range to get better. Anyone who tells you that ITR and ITR2 aren't survival horror games is lying.
# Version 1.0 Finally Makes It Feel Like a Complete Game I have 100% achievement completion in ITR1 and over 400 hours of playtime. I've also been playing ITR2 since well before the 1.0 release, and at the time of this review, I have 243 hours in the game. Roughly 100 of those hours were from before 1.0, when all save data was wiped. The remaining 143 hours have been spent playing the 1.0 version as an actual game with a story and an ending to its main missions. The story progresses through chapters involving a character named Lauri, with your progression tied to those chapters. As you advance, you level up and additional items become available in the shop. However, in my experience, there are still quite a few softlocks. For example, an important Chapter 2 mission simply failed to trigger for me. Because of this, I strongly recommend making a manual save before accepting or starting important story missions. I had no backup save when I encountered a softlock, so I ended up having to redo the same section three times. Having played the game this much, it's difficult not to compare it with ITR1, so I'll list what I see as the main pros and cons. ## Pros * Enemies are considerably less aggressive, and their detection ability seems weaker. This makes long-range sniping much more effective. * The currency/economy balance feels just right. * Suppressors no longer suffer from the extremely rapid degradation they had before. * You can now maintain and clean your weapons at safehouses. * Stashed Weapons found in the field can be different from the versions sold in shops. For example, you can find unique color variants such as a navy-green MP9, a Mosin-Nagant with white furniture, and a tan G36. There are also weapons that aren't sold in shops at all, including a sawed-off Mosin-Nagant and a compact 1911-style pistol. * The weight of your backpack no longer slows down your movement. You still can't exceed its maximum capacity, though. ## Cons * The weapon variety has been drastically reduced, and handguns now feel almost like challenge-run weapons. In ITR1, my eventual main weapon setup was a suppressed OTs-33 with a laser sight and extended magazine, so the current handgun selection feels particularly disappointing to me. * The maps feel smaller. * There is much less worthwhile loot to find in the field. In ITR1, almost anything you picked up could eventually be sold for money, even though carrying too much weight would slow you down. In ITR2, most items you find have very little value. As a result, I rarely bother bringing anything back unless it's related to weapons or magazines. This means that missions, artifacts, and weapons carried by the randomly encountered ashes of fallen soldiers become the main sources of worthwhile loot. Once you've collected everything worth taking from an area, there isn't much reason to stay there, and waiting for the next Tide can become pretty boring. ## After the Story Even after completing the story, you can continue accepting missions indefinitely. That's what I'm doing now. I still go out every day looking for unusual and limited weapons and items. Despite its remaining issues, version 1.0 finally gives ITR2 a proper gameplay loop and makes it feel like a complete game rather than an unfinished framework.
look guys im widerwee into the radius 2
Although the multiplayer is very buggy, the game itself is very good. With a little refining, this could be a top 3 vr game. If you're planning to play multiplayer, i would reccomend waiting for more patches. If you intend playing solo, you should get the game.
Amazing game would be very nice if crossplay was available though
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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